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HalfLife1 uses WAD3 (according to https://developer.valvesoftware.com/wiki/WAD). Can you support it please? Thanks!
The text was updated successfully, but these errors were encountered:
You may want to use DataPlusProgram's GodotGoldSrcBSP add-on instead of Qodot. That said, it can only work with compiled maps, not .map source files.
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HalfLife1 uses WAD3 (according to https://developer.valvesoftware.com/wiki/WAD).
Can you support it please? Thanks!
The text was updated successfully, but these errors were encountered: