diff --git a/Cores/emuThree/PVEmuThreeCore/Core/PVEmuThreeCoreOptions.swift b/Cores/emuThree/PVEmuThreeCore/Core/PVEmuThreeCoreOptions.swift index a42d53869e..9b3c6a45a1 100644 --- a/Cores/emuThree/PVEmuThreeCore/Core/PVEmuThreeCoreOptions.swift +++ b/Cores/emuThree/PVEmuThreeCore/Core/PVEmuThreeCoreOptions.swift @@ -6,8 +6,8 @@ import PVCoreBridge static var resolutionOption: CoreOption { .enumeration(.init(title: "Resolution Upscaling", - description: "(Requires Restart)", - requiresRestart: true), + description: nil, + requiresRestart: false), values: [ .init(title: "1X", description: "1X", value: 1), .init(title: "2X", description: "2X", value: 2), @@ -32,9 +32,9 @@ import PVCoreBridge } static var cpuClockOption: CoreOption { - .enumeration(.init(title: "CPU Clock", - description: "(Requires Restart) Underclocking can increase performance but may cause the game to freeze. Overclocking may reduce in game lag but also might cause freezes", - requiresRestart: true), + .enumeration(.init(title: "CPU Clock Speed", + description: "Underclocking can increase performance but may cause the game to freeze. Overclocking may reduce in game lag but also might cause freezes", + requiresRestart: false), values: [ .init(title: "10%", description: "10%", value: 10), .init(title: "20%", description: "20%", value: 20), @@ -65,7 +65,7 @@ import PVCoreBridge .bool(.init( title: "Enable Logging", description: "May affect performance", - requiresRestart: true), + requiresRestart: false), defaultValue: false) } @@ -73,7 +73,7 @@ import PVCoreBridge .bool(.init( title: "Enable New 3DS", description: nil, - requiresRestart: true), + requiresRestart: false), defaultValue: true) } @@ -91,7 +91,7 @@ import PVCoreBridge .bool(.init( title: "Enable Async Shader Compilation", description: nil, - requiresRestart: true), + requiresRestart: false), defaultValue: false) } @@ -127,8 +127,8 @@ import PVCoreBridge static var enableShaderAccurateMulOption: CoreOption { .bool(.init( title: "Enable Shader Accurate Mul", - description: nil, - requiresRestart: true), + description: "Some games require this to be enabled to render properly, but slightly reduces performance", + requiresRestart: false), defaultValue: true) }