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AstNodeList.h
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AstNodeList.h
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#ifndef ISL_CXX_AstNodeList_H
#define ISL_CXX_AstNodeList_H
#include "isl/ast.h"
#include "isl/Ctx.h"
#include "isl/IslBase.h"
#include "isl/IslException.h"
#include <string>
#include "isl/IslFnPtr.h"
namespace isl {
class AstNode;
class AstNodeList {
protected:
Ctx ctx;
void * This;
public:
explicit AstNodeList(Ctx ctx, isl_ast_node_list *That) : ctx(ctx), This(That) {}
AstNodeList() : ctx(Ctx(nullptr)), This(nullptr) {}
const Ctx &Context() const { return ctx; }
__isl_give isl_ast_node_list *GetCopy() const;
/// \brief Release ownership of the wrapped object.
///
/// You are on your own now buddy.
/// The wrapper cannot be used anymore after calling Give()
///
/// \returns the wrapped isl object.
__isl_give isl_ast_node_list *Give();
/// \brief unwrap the stored isl object.
/// \return a the wrapped isl object.
__isl_give isl_ast_node_list *Get() const;
/// \brief Constructor for isl_ast_node_list_alloc
///
/// \param ctx
/// \param n
static AstNodeList alloc(const Ctx &ctx, int n);
public:
virtual ~AstNodeList();
/// \brief Generated from ::<isl_ast_node_list_add>
///
/// \param [in] el
///
/// \returns A new AstNodeList
AstNodeList add(const AstNode &el) const;
AstNodeList(const AstNodeList &Other) : ctx(Other.Context()), This(Other.GetCopy()) {}
AstNodeList &operator=(const AstNodeList &Other);
AstNodeList (AstNodeList && Other) : ctx(Other.Context()), This(Other.Give()) {}
AstNodeList &operator=(AstNodeList && Other) {
isl_ast_node_list *New = Other.Give();
isl_ast_node_list_free((isl_ast_node_list *)This);
This = New;
ctx = Other.Context();
return *this;
}
/// \brief Implement lt via pointer comparison of the
/// wrapped isl objects.
bool operator<(const AstNodeList &RHS) const { return This < RHS.This; }
};
} // namespace isl
#endif //ISL_CXX_AstNodeList_H