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I found, that often you also need distances and maybe even shortest paths for certain statistics, e.g. what are possible acceptable requests for a certain state of the system. Pre-computing both distances and Dijkstra-predecessors and being able to just give them to the simulator was quite nice for me.
Currently, large graph spaces are nowhere near as fast as continuous spaces.
Examples:
Distance between random points
Time interpolation between random points
Additionally, caching distances between simulations runs might be sensible, see also #100.
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