3.0.0+1.19.3
The changes listed below are relative to the last full release, Continuity 2.0.2.
Fixes
- Fix sprite paths starting with
assets/minecraft/
not being parsed correctly - Fix custom block layers not being applied to moving blocks
- Fix
disableSolidCheck
using previously defined value instead of default value when no value was defined after a resource reload - Fix
overlay
method edge case where corner overlay would be applied when it shouldn't have been - Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of
overlay
method - Improve mod compatibility of default pack
Resource Pack Format Changes
- Add
orient
property - Add
overlay_horizontal
,overlay_vertical
,overlay_horizontal+vertical
, andoverlay_vertical+horizontal
methods - Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the wiki.
Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance