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Releases: PepperCode1/Continuity

3.0.0+1.21.3

04 Dec 18:22
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The changes listed below are relative to the last full release, Continuity 2.0.2.

Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the wiki.

Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
    • Add European Spanish (es_es) translation
    • Add Mexican Spanish (es_mx) translation
    • Add Malay (ms_my) translation
    • Add Swedish (sv_se) translation
    • Add Turkish (tr_tr) translation
    • Add Tatar (tt_ru) translation
    • Add Vietnamese (vi_vn) translation
    • Add Traditional Chinese (zh_tw) translation
    • Add Malay (Jawi) (zlm_arab) translation
    • Update Estonian (et_ee) translation
    • Update Filipino (fil_ph) translation
    • Update Korean (ko_kr) translation
    • Update Polish (po_po) translation
    • Update Russian (ru_ru) translation
    • Update Ukrainian (uk_ua) translation
  • Optimize performance

1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value

1.21.3+:

  • Remove support for invalid paths

3.0.0+1.21

04 Dec 18:22
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The changes listed below are relative to the last full release, Continuity 2.0.2.

Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the wiki.

Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
    • Add European Spanish (es_es) translation
    • Add Mexican Spanish (es_mx) translation
    • Add Malay (ms_my) translation
    • Add Swedish (sv_se) translation
    • Add Turkish (tr_tr) translation
    • Add Tatar (tt_ru) translation
    • Add Vietnamese (vi_vn) translation
    • Add Traditional Chinese (zh_tw) translation
    • Add Malay (Jawi) (zlm_arab) translation
    • Update Estonian (et_ee) translation
    • Update Filipino (fil_ph) translation
    • Update Korean (ko_kr) translation
    • Update Polish (po_po) translation
    • Update Russian (ru_ru) translation
    • Update Ukrainian (uk_ua) translation
  • Optimize performance

1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value

3.0.0+1.20.5

04 Dec 18:21
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The changes listed below are relative to the last full release, Continuity 2.0.2.

Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the wiki.

Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
    • Add European Spanish (es_es) translation
    • Add Mexican Spanish (es_mx) translation
    • Add Malay (ms_my) translation
    • Add Swedish (sv_se) translation
    • Add Turkish (tr_tr) translation
    • Add Tatar (tt_ru) translation
    • Add Vietnamese (vi_vn) translation
    • Add Traditional Chinese (zh_tw) translation
    • Add Malay (Jawi) (zlm_arab) translation
    • Update Estonian (et_ee) translation
    • Update Filipino (fil_ph) translation
    • Update Korean (ko_kr) translation
    • Update Polish (po_po) translation
    • Update Russian (ru_ru) translation
    • Update Ukrainian (uk_ua) translation
  • Optimize performance

1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value

3.0.0+1.20.2

04 Dec 18:21
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The changes listed below are relative to the last full release, Continuity 2.0.2.

Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the wiki.

Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
    • Add European Spanish (es_es) translation
    • Add Mexican Spanish (es_mx) translation
    • Add Malay (ms_my) translation
    • Add Swedish (sv_se) translation
    • Add Turkish (tr_tr) translation
    • Add Tatar (tt_ru) translation
    • Add Vietnamese (vi_vn) translation
    • Add Traditional Chinese (zh_tw) translation
    • Add Malay (Jawi) (zlm_arab) translation
    • Update Estonian (et_ee) translation
    • Update Filipino (fil_ph) translation
    • Update Korean (ko_kr) translation
    • Update Polish (po_po) translation
    • Update Russian (ru_ru) translation
    • Update Ukrainian (uk_ua) translation
  • Optimize performance

1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value

3.0.0+1.20.1

04 Dec 18:20
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The changes listed below are relative to the last full release, Continuity 2.0.2.

Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the wiki.

Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
    • Add European Spanish (es_es) translation
    • Add Mexican Spanish (es_mx) translation
    • Add Malay (ms_my) translation
    • Add Swedish (sv_se) translation
    • Add Turkish (tr_tr) translation
    • Add Tatar (tt_ru) translation
    • Add Vietnamese (vi_vn) translation
    • Add Traditional Chinese (zh_tw) translation
    • Add Malay (Jawi) (zlm_arab) translation
    • Update Estonian (et_ee) translation
    • Update Filipino (fil_ph) translation
    • Update Korean (ko_kr) translation
    • Update Polish (po_po) translation
    • Update Russian (ru_ru) translation
    • Update Ukrainian (uk_ua) translation
  • Optimize performance

1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value

3.0.0+1.19.4

04 Dec 18:20
Compare
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The changes listed below are relative to the last full release, Continuity 2.0.2.

Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the wiki.

Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
    • Add European Spanish (es_es) translation
    • Add Mexican Spanish (es_mx) translation
    • Add Malay (ms_my) translation
    • Add Swedish (sv_se) translation
    • Add Turkish (tr_tr) translation
    • Add Tatar (tt_ru) translation
    • Add Vietnamese (vi_vn) translation
    • Add Traditional Chinese (zh_tw) translation
    • Add Malay (Jawi) (zlm_arab) translation
    • Update Estonian (et_ee) translation
    • Update Filipino (fil_ph) translation
    • Update Korean (ko_kr) translation
    • Update Polish (po_po) translation
    • Update Russian (ru_ru) translation
    • Update Ukrainian (uk_ua) translation
  • Optimize performance

1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value

3.0.0+1.19.3

04 Dec 18:19
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The changes listed below are relative to the last full release, Continuity 2.0.2.

Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the wiki.

Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
    • Add European Spanish (es_es) translation
    • Add Mexican Spanish (es_mx) translation
    • Add Malay (ms_my) translation
    • Add Swedish (sv_se) translation
    • Add Turkish (tr_tr) translation
    • Add Tatar (tt_ru) translation
    • Add Vietnamese (vi_vn) translation
    • Add Traditional Chinese (zh_tw) translation
    • Add Malay (Jawi) (zlm_arab) translation
    • Update Estonian (et_ee) translation
    • Update Filipino (fil_ph) translation
    • Update Korean (ko_kr) translation
    • Update Polish (po_po) translation
    • Update Russian (ru_ru) translation
    • Update Ukrainian (uk_ua) translation
  • Optimize performance

2.0.2+1.19

16 Mar 18:47
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  • Fix matchBlocks accepting at most one block state property per block
  • Fix empty biomes property value causing an error
  • Fix weights ranges accepting values less than 1
  • Fix matchTiles parsing resetting the sprite namespace if the path does not contain a slash
  • Only convert unspecified sprite location namespace when path starts with "optifine/"
  • Remove weight property
  • Add prioritize boolean property
  • Add optifineOnly boolean property
  • Add disableSolidCheck boolean property to block.properties for better Optifine parity
  • Fix ctm_compact not replacing sprite in no-split case
  • Fix random sometimes getting block states more than two positions away from the origin position
  • Add compatibility for CIT Resewn emissive textures
  • Fix block emissives checking the wrong feature state
  • Disable connected and emissive textures for blocks being moved by pistons
  • Add Czech translation
  • Add Korean translation
  • Add Portuguese translation
  • Add Tagalog translation
  • Add Ukrainian translation
  • Update German translation

2.0.2+1.18.2

16 Mar 18:46
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  • Fix matchBlocks accepting at most one block state property per block
  • Fix empty biomes property value causing an error
  • Fix weights ranges accepting values less than 1
  • Fix matchTiles parsing resetting the sprite namespace if the path does not contain a slash
  • Only convert unspecified sprite location namespace when path starts with "optifine/"
  • Remove weight property
  • Add prioritize boolean property
  • Add optifineOnly boolean property
  • Add disableSolidCheck boolean property to block.properties for better Optifine parity
  • Fix ctm_compact not replacing sprite in no-split case
  • Fix random sometimes getting block states more than two positions away from the origin position
  • Add compatibility for CIT Resewn emissive textures
  • Fix block emissives checking the wrong feature state
  • Disable connected and emissive textures for blocks being moved by pistons
  • Add Czech translation
  • Add Korean translation
  • Add Portuguese translation
  • Add Tagalog translation
  • Add Ukrainian translation
  • Update German translation

2.0.1+1.19

10 Aug 01:05
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  • Fix emissives on CTM overlays not using the correct layer
  • Add innerSeams support to all applicable methods (horizontal, vertical, h+v, v+h, top)
  • Slightly improve logging
  • Minor performance improvements
  • Add Hellenic translation
  • Update Chinese translation
  • Fix Russian translation
  • Fabric API 0.58.0 or higher is required