Releases: PepperCode1/Continuity
3.0.0+1.21.3
The changes listed below are relative to the last full release, Continuity 2.0.2.
Fixes
- Fix sprite paths starting with
assets/minecraft/
not being parsed correctly - Fix custom block layers not being applied to moving blocks
- Fix
disableSolidCheck
using previously defined value instead of default value when no value was defined after a resource reload - Fix
overlay
method edge case where corner overlay would be applied when it shouldn't have been - Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of
overlay
method - Improve mod compatibility of default pack
Resource Pack Format Changes
- Add
orient
property - Add
overlay_horizontal
,overlay_vertical
,overlay_horizontal+vertical
, andoverlay_vertical+horizontal
methods - Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the wiki.
Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
1.19.4+:
- Make it so an overlay with an undefined
tintBlock
always has ambient occlusion enabled (unless disabled globally) instead of using the default value
1.21.3+:
- Remove support for invalid paths
3.0.0+1.21
The changes listed below are relative to the last full release, Continuity 2.0.2.
Fixes
- Fix sprite paths starting with
assets/minecraft/
not being parsed correctly - Fix custom block layers not being applied to moving blocks
- Fix
disableSolidCheck
using previously defined value instead of default value when no value was defined after a resource reload - Fix
overlay
method edge case where corner overlay would be applied when it shouldn't have been - Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of
overlay
method - Improve mod compatibility of default pack
Resource Pack Format Changes
- Add
orient
property - Add
overlay_horizontal
,overlay_vertical
,overlay_horizontal+vertical
, andoverlay_vertical+horizontal
methods - Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the wiki.
Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
1.19.4+:
- Make it so an overlay with an undefined
tintBlock
always has ambient occlusion enabled (unless disabled globally) instead of using the default value
3.0.0+1.20.5
The changes listed below are relative to the last full release, Continuity 2.0.2.
Fixes
- Fix sprite paths starting with
assets/minecraft/
not being parsed correctly - Fix custom block layers not being applied to moving blocks
- Fix
disableSolidCheck
using previously defined value instead of default value when no value was defined after a resource reload - Fix
overlay
method edge case where corner overlay would be applied when it shouldn't have been - Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of
overlay
method - Improve mod compatibility of default pack
Resource Pack Format Changes
- Add
orient
property - Add
overlay_horizontal
,overlay_vertical
,overlay_horizontal+vertical
, andoverlay_vertical+horizontal
methods - Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the wiki.
Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
1.19.4+:
- Make it so an overlay with an undefined
tintBlock
always has ambient occlusion enabled (unless disabled globally) instead of using the default value
3.0.0+1.20.2
The changes listed below are relative to the last full release, Continuity 2.0.2.
Fixes
- Fix sprite paths starting with
assets/minecraft/
not being parsed correctly - Fix custom block layers not being applied to moving blocks
- Fix
disableSolidCheck
using previously defined value instead of default value when no value was defined after a resource reload - Fix
overlay
method edge case where corner overlay would be applied when it shouldn't have been - Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of
overlay
method - Improve mod compatibility of default pack
Resource Pack Format Changes
- Add
orient
property - Add
overlay_horizontal
,overlay_vertical
,overlay_horizontal+vertical
, andoverlay_vertical+horizontal
methods - Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the wiki.
Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
1.19.4+:
- Make it so an overlay with an undefined
tintBlock
always has ambient occlusion enabled (unless disabled globally) instead of using the default value
3.0.0+1.20.1
The changes listed below are relative to the last full release, Continuity 2.0.2.
Fixes
- Fix sprite paths starting with
assets/minecraft/
not being parsed correctly - Fix custom block layers not being applied to moving blocks
- Fix
disableSolidCheck
using previously defined value instead of default value when no value was defined after a resource reload - Fix
overlay
method edge case where corner overlay would be applied when it shouldn't have been - Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of
overlay
method - Improve mod compatibility of default pack
Resource Pack Format Changes
- Add
orient
property - Add
overlay_horizontal
,overlay_vertical
,overlay_horizontal+vertical
, andoverlay_vertical+horizontal
methods - Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the wiki.
Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
1.19.4+:
- Make it so an overlay with an undefined
tintBlock
always has ambient occlusion enabled (unless disabled globally) instead of using the default value
3.0.0+1.19.4
The changes listed below are relative to the last full release, Continuity 2.0.2.
Fixes
- Fix sprite paths starting with
assets/minecraft/
not being parsed correctly - Fix custom block layers not being applied to moving blocks
- Fix
disableSolidCheck
using previously defined value instead of default value when no value was defined after a resource reload - Fix
overlay
method edge case where corner overlay would be applied when it shouldn't have been - Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of
overlay
method - Improve mod compatibility of default pack
Resource Pack Format Changes
- Add
orient
property - Add
overlay_horizontal
,overlay_vertical
,overlay_horizontal+vertical
, andoverlay_vertical+horizontal
methods - Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the wiki.
Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
1.19.4+:
- Make it so an overlay with an undefined
tintBlock
always has ambient occlusion enabled (unless disabled globally) instead of using the default value
3.0.0+1.19.3
The changes listed below are relative to the last full release, Continuity 2.0.2.
Fixes
- Fix sprite paths starting with
assets/minecraft/
not being parsed correctly - Fix custom block layers not being applied to moving blocks
- Fix
disableSolidCheck
using previously defined value instead of default value when no value was defined after a resource reload - Fix
overlay
method edge case where corner overlay would be applied when it shouldn't have been - Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of
overlay
method - Improve mod compatibility of default pack
Resource Pack Format Changes
- Add
orient
property - Add
overlay_horizontal
,overlay_vertical
,overlay_horizontal+vertical
, andoverlay_vertical+horizontal
methods - Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the wiki.
Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
2.0.2+1.19
- Fix
matchBlocks
accepting at most one block state property per block - Fix empty
biomes
property value causing an error - Fix
weights
ranges accepting values less than 1 - Fix
matchTiles
parsing resetting the sprite namespace if the path does not contain a slash - Only convert unspecified sprite location namespace when path starts with "optifine/"
- Remove
weight
property - Add
prioritize
boolean property - Add
optifineOnly
boolean property - Add
disableSolidCheck
boolean property toblock.properties
for better Optifine parity - Fix
ctm_compact
not replacing sprite in no-split case - Fix
random
sometimes getting block states more than two positions away from the origin position - Add compatibility for CIT Resewn emissive textures
- Fix block emissives checking the wrong feature state
- Disable connected and emissive textures for blocks being moved by pistons
- Add Czech translation
- Add Korean translation
- Add Portuguese translation
- Add Tagalog translation
- Add Ukrainian translation
- Update German translation
2.0.2+1.18.2
- Fix
matchBlocks
accepting at most one block state property per block - Fix empty
biomes
property value causing an error - Fix
weights
ranges accepting values less than 1 - Fix
matchTiles
parsing resetting the sprite namespace if the path does not contain a slash - Only convert unspecified sprite location namespace when path starts with "optifine/"
- Remove
weight
property - Add
prioritize
boolean property - Add
optifineOnly
boolean property - Add
disableSolidCheck
boolean property toblock.properties
for better Optifine parity - Fix
ctm_compact
not replacing sprite in no-split case - Fix
random
sometimes getting block states more than two positions away from the origin position - Add compatibility for CIT Resewn emissive textures
- Fix block emissives checking the wrong feature state
- Disable connected and emissive textures for blocks being moved by pistons
- Add Czech translation
- Add Korean translation
- Add Portuguese translation
- Add Tagalog translation
- Add Ukrainian translation
- Update German translation
2.0.1+1.19
- Fix emissives on CTM overlays not using the correct layer
- Add
innerSeams
support to all applicable methods (horizontal
,vertical
,h+v
,v+h
,top
) - Slightly improve logging
- Minor performance improvements
- Add Hellenic translation
- Update Chinese translation
- Fix Russian translation
- Fabric API 0.58.0 or higher is required