- Proposal: SE-0069
- Author: Tony Parker [email protected]
- Status: Accepted for Swift 3 (Rationale)
- Review Manager: Chris Lattner
One of the core principles of Swift is "mutability when you need it." This is espoused by Apple's official documentation about Swift:
- Value and Reference Types - Swift Developer Blog
- Building Better Apps with Value Types in Swift - WWDC 2015 (Doug Gregor)
- Swift Programming Language - Classes and Structures
Swift Evolution Discussion, Swift Evolution Review
This concept is so important that it is literally the second thing taught in The Swift Programming Language, right after print("Hello, world!")
:
Simple Values
Use
let
to make a constant andvar
to make a variable. The value of a constant doesn’t need to be known at compile time, but you must assign it a value exactly once.Excerpt From: Apple Inc. “The Swift Programming Language (Swift 2.1).”
When certain Foundation types are imported into Swift, they do not fully take advantage of the features that Swift has to offer developers for controlling mutability of their objects.
This proposal describes a straightforward concept for providing this capability. It describes a set of new Foundation value types which wrap their corresponding reference types. This is a technique used by the standard library. This allows us to:
- Improve the developer experience,
- Increase performance for small types like
Date
- Preserve the ability for developers to customize the behavior of most types.
This proposal describes the fundamental ideas and provides general justification.
Foundation itself already uses many value types in Objective-C and Swift:
- Primitive C types (
double
,long
,int64_t
, and more) - Architecture-hiding integer types (
NSUInteger
,NSInteger
) - Enumerations (276 in Foundation)
- Option sets (51 in Foundation)
- C structure types (18 in Foundation, including
Point
,Rect
,EdgeInsets
,Decimal
)
In C, developers can control the mutability of these value types by using the const
keyword:
const NSPoint p = {1, 2};
p.x = 3; // Error: error: cannot assign to variable 'p' with const-qualified type 'const NSPoint'
In Swift, developers control the mutability of these value types by using let
instead of var
:
let p = NSPoint(x: 1, y: 2)
p.x = 3 // Error: cannot assign to property: 'p' is a 'let' constant
However, struct types in Swift have far more functionality available to them than their primitive C ancestors:
- Methods
- Initializers
- Access control (private, public, internal) on both methods and ivars
- Conformance to protocols, including default implementations from those protocols
- Generics support
- Ability to modify without sacrificing binary compatibility
The Swift standard library takes full advantage of these new capabilities for String
, Array
, Dictionary
, Set
, and others. In fact, we go as far as to automatically bridge these Foundation types to the standard library struct type when API using them is imported into Swift.
The public API of the Swift standard library itself is composed of almost entirely value types (109 struct
, 6 class
, as of Swift 2.2).
The pervasive presence of struct types in the standard library, plus the aforementioned automatic bridging of all Cocoa SDK API when imported into Swift, leads to the feeling of an API impedance mismatch for key unbridged Foundation reference types.
This is because in our Objective-C API, we sometimes provide mutability via methods that return a new version of an immutable receiver:
// NSDate
- (instancetype)dateByAddingTimeInterval:(NSTimeInterval)ti;
// NSURL
- (nullable NSURL *)URLByAppendingPathExtension:(NSString *)pathExtension;
And sometimes via mutable properties:
@interface NSDateComponents : NSObject <NSCopying, NSSecureCoding>
@property (nullable, copy) NSCalendar *calendar;
@property (nullable, copy) NSTimeZone *timeZone;
@property NSInteger era;
@property NSInteger year;
// etc.
@end
However, we do not use the C const
keyword for controlling mutable behavior on Objective-C classes.
Focusing on the NSDate
example, let's translate the existing design pattern directly into Swift:
let myDate = Date()
let myLaterDate = myDate.dateByAddingTimeInterval(60)
Unfortunately, this feels awkward for two reasons:
- The
var
orlet
keywords mean almost nothing. The code above behaves exactly the same if it usesvar
instead oflet
. This is a major language feature we are dropping on the floor. - The only way to mutate
Date
is to create a new one. This does not match with the idea of "mutability when you need it."
The following code is a more natural match for the way Swift developers would expect this to work:
var myDate = Date()
myDate.addTimeInterval(60) // OK
let myOtherDate = Date()
myOtherDate.addTimeInterval(60) // Error, as expected
It is important to remember that the Date
API author still controls the methods available on the type, and does not have to provide mutability for every property (as they would in a C struct). For types where we want to provide limited mutability, we can make all properties get
only and add mutable
methods to tightly control state and maintain internal consistency. For example, in the case of Date
the NSTimeInterval
ivar is still private to the implementation while we provide a mutable func
to add a time interval.
Swift provides automatic and natural support for copying value types just by using assignment. However, when a value type contains a reference type, the developer must take special care to ensure that the reference type is copied correctly. For some Foundation types, this means calling copy()
. If this is not done correctly, then the failure will be found at runtime.
As an example, let's borrow the Barcode example from the official Swift documentation.
enum Barcode {
case UPCA(Int, Int, Int, Int)
case QRCode(String)
case SpecialCode(IncrementingCode)
}
SpecialCode
is a new kind of mutable barcode that contains an incrementing counter. Let's say that this counter is backed by mutable data.
// Simplified for clarity
struct IncrementingCode {
private var data : NSMutableData
init() { /* Store a value of 0 in our Data */ }
func increment() {
// Retrieve the value, increment, and set it back
}
}
This code has an error that is not obvious at first. To see what it is, let's look at some example code:
var aCode = IncrementingCode()
aCode.increment() // value == 1
// Compose this incrementing code (appears to be a value type) into another value type (an enum)
let barcode = Barcode.SpecialCode(aCode) // BarCode.SpecialCode, value 1
aCode.increment()
// barcode is now a BarCode.SpecialCode with value 2 -- but barcode was "let" and should have been immutable.
The error is that the IncrementingCode
type should have implemented copy-on write behavior when containing a reference type. Without that, "copies" of the value type are actually sharing all underlying data through the NSMutableData
reference.
Today, developers using basic mutable Foundation types like MutableData
must fix this themselves by re-implementing the same box/unbox logic each time they use the reference type.
If Data
were instead a value type, then the Data
struct itself handles the copying and developers do not have to manually box it.
The error above would have been obvious with a value type. Plus, that error would be found at compile time instead of runtime. As an example, let's use an Integer instead:
struct IncrementingCode_Value {
var val : Int8
init() { val = 0 }
func increment() {
val += 1 // error: 'self' is immutable
}
}
The compiler correctly told us that a mutating operation must be marked as such on the structure type. When val
was a mutable reference type, the mutation was unknown to the compiler and it could not help.
mutating func increment() {
val += 1 // ok
}
Value types which hold more than a trivial amount of data in Swift are implemented using a copy on write technique. In this case, the value type is effectively a pointer to a shared reference type 1.
The reference type is traditionally private to the implementation. However, by publishing the reference type, we can allow customization of its behavior via subclassing while simultaneously providing value semantics. In the case of Foundation value types, the published reference type is the current class type.
The following value types will be added in the Swift overlay. Immutable/mutable pairs (e.g. Data
and MutableData
) will become one mutable struct type:
Value Type | Class Type |
---|---|
AffineTransform | NSAffineTransform |
CharacterSet | NSCharacterSet, NSMutableCharacterSet |
Date | NSDate |
DateComponents | NSDateComponents |
Data | NSData, NSMutableData |
IndexSet | NSIndexSet, NSMutableIndexSet |
IndexPath | NSIndexPath |
Notification | NSNotification |
PersonNameComponents | NSPersonNameComponents |
URL | NSURL |
URLComponents | NSURLComponents |
URLQueryItem | NSURLQueryItem |
UUID | NSUUID |
These new struct
types will be implemented in the Swift overlay. Immutable/mutable pairs (e.g. Data
and MutableData
) will become one mutable struct type.
These types will have the same functionality as their corresponding NS
type. In some cases, we will add new functionality if it is directly related to the new type becoming "more Swifty". However, we want API changes to remain focused on the task of converting these to value types and avoid feature creep by considering too much new API. The overlay is deployed back to the first supported release for Swift, so the implementation of these types will use the existing reference type API.
For a small number of these types, we will copy the contents and not hold a reference. This set of types is:
- AffineTransform
- Date
- Notification
The criteria for inclusion in this list is primarily a small memory footprint or a requirement for rapid mutation to avoid reference counting or bridging cost.
Some of the struct types will gain mutating methods. In general, the implementation of the struct type will forward to the underlying reference type, so as to allow a subclass to customize the behavior. If the struct is not initialized with a reference type (using a cast), then it is free to implement as much or as little behavior as it chooses either by delegation to the standard Foundation reference type or via a customized Swift implementation. However, our first version will rely heavily on the existing logic in the Objective-C Foundation framework. This approach is important to reduce the risk.
The class types will be marked with an attribute that annotates them as Swift struct types 2. The struct types will be implemented in the Swift overlay. This re-implementation may either simply contain the Foundation reference type or reimplement functionality from Objective-C in Swift. Extremely simple types such as Date
do not contain complicated logic, and writing their implementation in Swift will provide a performance benefit to all Swift users as well as a shared implementation for Swift Open Source.
When these types are returned from Objective-C methods, they will be automatically bridged into the equivalent struct type. When these types are passed into Objective-C methods, they will be automatically bridged into the equivalent class type. The Bridging section below contains more information.
Larger value types (for example, Data
, DateComponents
, and URLComponents
) will be implemented with copy on write behavior. This preserves the performance characteristics of a reference type while maintaining conformance with the Swift mutability model.
In the Swift overlay, each struct type adopts a new protocol that describes its behavior as a bridged type, along with common behavior of Equatable
, Hashable
, etc. The name of the protocol is ReferenceConvertible
:
/// Decorates types which are backed by a Foundation reference type.
public protocol ReferenceConvertible : _ObjectiveCBridgeable, CustomStringConvertible, CustomDebugStringConvertible, Hashable, Equatable {
associatedtype ReferenceType : NSObject
}
Each reference type may be cast to its corresponding struct type. This may be used to wrap a custom subclass of the reference type. For example, in Data
:
class MyData : NSMutableData { }
func myData() -> Data {
return MyData() as Data
}
It is also possible to get the reference type from the struct type (myData as? NSData
) 3.
The most obvious drawback to using a struct is that the type can no longer be subclassed. At first glance, this would seem to prevent the customization of behavior of these types. However, by publicizing the reference type and providing a mechanism to wrap it (mySubclassInstance as ValueType
), we enable subclasses to provide customized behavior.
As a case study, we will look at the Foundation Data
type.
The following is a simplified example of how the Foundation-provided struct Data
would be used by developers. It is the same as today, except that we can take advantage of Swift's built-in support for mutability via let
and var
:
// We have already setup two buffers with some data
let d = Data(bytes: buffer1, length: buffer1Size)
print("\(d)")
// <68656c6c 6f00>
// Note: d2 does not copy the data here
var d2 = d
// ... it copies it here, on mutation, automatically when needed
d2.appendBytes(buffer2, length: buffer2Size)
print("\(d) \(d2)")
// <68656c6c 6f00> <68656c6c 6f002077 6f726c64 00>
The methods and properties we want Data
to have are defined on the structure itself. The reference type has similar (but not exactly the same) API 4. Data
can adopt Swift standard library protocols like MutableCollectionType
.
The implementation calls through to the stored reference type. If we add API to NSData
in the future, then we will also add it to Data
.
Here is an over-simplified look at the Data
structure 5:
public struct Data : Equatable, Hashable, Coding, MutableCollectionType {
private var _box : _DataBox // Holds an NSData pointer
public var count : Int {
let reference = ... // Get reference out of the box
return reference.length
}
// Etc.
}
Note that this structure is only 1 word in size, the same as a class Data
pointer would be. The _DataBox
type is an internal class type which holds a reference to the actual storage of the data. This is the key to both class clusters and copy-on-write behavior. The implementation of the storage is abstracted from the struct Data
itself, and therefore from users of struct Data
.
The struct Data
may be initialized with any NSData
:
/// Create Data with a custom backing reference type.
class MyData : NSData { }
let dataReference = MyData()
let dataValue = dataReference as Data
// dataValue copies dataReference
This allows anyone to create their own kind of Data
without exposing the implementation details or even existence of that new type. Just like in Objective-C, when we store a reference type we must call copy()
. If the reference type is immutable then this copy will be cheap (calling retain
).
In the most common case where a developer does not provide a custom reference type, then the backing store is our existing NSData
and NSMutableData
implementations. This consolidates logic into one place and provides cheap bridging in many cases (see Bridging for more information).
Over time, struct Data
may choose to move some of the logic from the Objective-C implementation into Swift to provide bridge-free behavior. This is mostly predicated on our ability to ship Swift framework code. We want to maintain as much capability to add new functionality and fix bugs as possible, without requiring apps to update. This means that most logic should be in the dynamic library instead of the embedded standard library.
Here is a simple Data
that holds bytes initialized to 0x01
instead of 0
, and lazily creates backing storage when required.
It can customize the default superclass implementation in NSData
. For example, it can provide a more efficient implementation of getBytes(_:length:)
:
class AllOnesData : NSMutableData {
var _pointer : UnsafeMutableBufferPointer<Void>?
override func getBytes(buffer: UnsafeMutablePointer<Void>, length: Int) {
if let d = _pointer {
// Get the real data from the buffer
memmove(buffer, d.baseAddress, length)
} else {
// A more efficient implementation of getBytes in the case where no one has asked for our backing bytes
memset(buffer, 1, length)
}
}
// ... Other implementations
}
To test the abstraction, here is a simple function which treats all Data
equally:
func printFirstByte(of data : Data) {
print("It's \(UnsafePointer<UInt8>(data.bytes).pointee)")
}
And here is how a developer would use it:
// Create a custom Data type and pass it to the same function
let allOnesData = AllOnesData(length: 5) as Data
printFirstByte(of: allOnesData) // It's 1
The abstraction of our custom AllOnesData
class from all API that deals with Data
demonstrates the key feature of Foundation's class cluster types.
It is important to maintain a high bar for performance while making this transition.
Note: The final design of the resilience feature for Swift will have an impact on these numbers.
Using Swift structures for our smallest types can be as effective as using tagged pointers in Objective-C.
For example, struct Date
is the same size as an NSDate
pointer:
public struct Date {
// All methods, properties, etc. left out here, but they make no difference to the size of each Date instance
private var _time : NSTimeInterval
}
print("Date is \(sizeof(Date)) bytes") // Date is 8 bytes
print("NSDate is \(sizeof(NSDate)) bytes") // NSDate is 8 bytes
For larger struct types, implementation is based on a copy-on-write mechanism. This means the structure itself is still just one word. For Foundation reference types which are always immutable, the structure holds the reference directly 6:
public struct URL {
private var _url : NSURL
// Methods go here
}
As long as the struct is not mutated, instances share the same pointer to _url
. When the struct is mutated, then the ivar is assigned to a new instance:
mutating public func appendPathComponent(pathComponent: String) {
_url = _url.URLByAppendingPathComponent(pathComponent)
}
For types which support mutation (e.g. Data
), a box is used to hold a pointer to the reference. A Swift standard library function is used to check reference counts, allowing us to skip a copy when it is not necessary:
// Simplified; assume _box holds a NSMutableData
public mutating func appendBytes(bytes: UnsafePointer<UInt8>, count: Int) {
if !isUniquelyReferencedNonObjC(&_box) {
// Make a mutable copy first with original bytes and length
let copy = _box.reference.mutableCopy() as! NSMutableData
copy.appendBytes(bytes, length: count)
_box = _DataBox(copy)
} else {
_box.reference.appendBytes(bytes, length: count)
}
}
This provides about the same memory usage as a class in Objective-C, because these structures are a single pointer. However, there is an additional pointer dereference required to get the reference type pointer.
When the Swift compiler has knowledge about the layout of the structure, it can sometimes make optimizations that are otherwise unavailable.
There are two cases we should consider here:
- Extremely small value types like
Date
(1 pointer size). - Larger value types like
URL
. These are actually also 1 pointer size, because they would be implemented with copy-on-write, and therefore share storage unless mutated. This is the same approach as we use in Objective-C and therefore the performance characteristics are approximately equal.
In microbenchmarks designed to test access time for Date.timeIntervalSinceReferenceDate
, the Swift struct consistently performed about 15% faster. Although the NSDate
was tagged, the overhead of calling through objc_msgSend
was enough to make a difference versus more direct access.
In microbenchmarks designed to test mutation for a new Date.addTimeInterval
versus creating new NSDate
objects with dateByAddingTimeInterval
, the mutation approach was consistently about 40 times faster. The Objective-C code becomes slow when falling off the tagged pointer path which results in significant overhead from calling into malloc
and free
.
In microbenchmarks designed to test performance of passing the struct to a function versus passing the NSDate
reference to a function, the Swift struct consistently performed about twice as fast. Part of the reason for the additional overhead is that the Swift compiler knows it can omit calls to retain
and release
when working with a Swift structure.
Swift has an existing mechanism to support bridging of Swift struct types to Objective-C reference types. It is used for NSNumber
, NSString
, NSArray
, and more. Although it has some performance limitations (especially around eager copying of collection types), these new struct types will use the same functionality for two reasons:
- We do not have block important improvements to our API on the invention of a new bridging system.
- If and when the existing bridging system is improved, we will also be able to take advantage of those improvements.
Bridged struct types adopt a compiler-defined protocol called _ObjectiveCBridgeable
. This protocol defines methods that convert Swift to Objective-C and vice-versa 7.
When a bridged object is returned from an Objective-C method to Swift, the compiler automatically inserts a call to a function in the protocol that performs whatever work is necessary to return the correct result.
For a simple struct type like Date
, we simply construct the right structure by getting the value out of the class:
return Date(timeIntervalSinceReferenceDate: input.timeIntervalSinceReferenceDate)
For the more complex types, both bridging and casting (myReference as Struct
) use a private initializers for the value types that accept references. This creates a new struct with the Objective-C pointer:
// Simplified
public struct Data {
// For use by bridging code only.
private init(dataReference: NSData) {
self.dataReference = dataReference.copy()
}
}
Just as in Objective-C, when we store a value type we must call copy to protect ourselves from mutation to that reference after the initializer returns.
In almost all API in the SDK, the returned value type is immutable. In these cases, the copy
is simply a retain
and this operation is cheap. If the returned type is mutable, then we must pay the full cost of the copy.
For simple struct types like Date
, we will create a new NSDate
when the value is bridged.
return NSDate(timeIntervalSinceReferenceDate: _time)
For reference-holding types like Data
, we simply pass our interior NSData
pointer back to Objective-C. The underlying data is not copied at bridging time. If the receiver of that data wishes to store it, then they should call copy
as usual. In some cases, we can use a technique employed by other bridge types to actually share a reference count between Swift and Objective-C, therefore preserving the value semantics of the type on the Swift side if the Objective-C code retains the reference.
Encoding any of the new value types is possible by bridging them to their corresponding reference type and using all of the usual NSCoding
mechanisms. An improved archiving system for Swift is a future goal and out of scope for this proposal.
In Swift, there is no need to conform to the NSCopying
protocol. Copies are made by the implementation automatically and on-demand via a copy-on-write implementation.
When a Swift value type is sent to Objective-C, then it is converted into the corresponding reference type (see Bridging above). In this case, the receiver may want to perform a copy
in order to isolate itself from mutations that may happen to the object after the method call returns. This is the same as what is required in frameworks today.
If a custom subclass of a reference type is used, then that subclass must implement copyWithZone
as per the usual rules. The struct type will call copy
and mutableCopy
on it when it determines it needs to copy.
In the vast majority of cases, reference type API will appear as the bridged type.
However, if a reference type is used as a pointer-to-pointer (e.g., NSData **
) then it will appear in Swift API as a reference type (AutoreleasingUnsafeMutablePointer<NSData>
). These cases are rare in our SDK for the proposed Foundation value types.
The Swift team is developing an extensive proposal for binary compatibility. Details are are in the LibraryEvolution.rst document. The current draft allows the following modifications for struct types in future versions of Foundation:
Swift structs are a little more flexible than their C counterparts. By default, the following changes are permitted:
- Reordering any existing members, including stored properties.
- Adding any new members, including stored properties.
- Changing existing properties from stored to computed or vice versa.
- Changing the body of any methods, initializers, or accessors.
- Adding or removing an observing accessor (willSet or didSet) to/from an existing property. This is effectively the same as modifying the body of a setter.
- Removing any non-public, non-versioned members, including stored properties.
- Adding a new protocol conformance (with proper availability annotations).
- Removing conformances to non-public protocols.
There is no impact on existing Objective-C clients, either for source or binary compatibility.
The impact on existing Swift code will be much higher:
- Existing Swift code that uses the reference types will be calling SDK code that uses value types
- We do not propose to automatically migrate uses of
NSData
to the new API vended byData
. The migrator will do the minimum amount of change possible. This will prevent new or changed behavior from surprising developers (for example, the more important distinction oflet
vsvar
for these types). - Existing Swift subclasses of the reference types will remain as-is.
- Developers will be required to manually switch to the new API, if they choose to do so. In some cases, this may be more than a simple renaming of a method. They may choose to take advantage of the new, meaningful difference between
let
andvar
.
This proposal uses the existing NS
classes as the customization point for the value types which store a reference. A future proposal could introduce a new Swift protocol, removing the requirement to subclass. This would be a great way to express the requirements of Foundation's class clusters. Implementing this approach would require quite a bit of new code to provide default implementations, which is why we defer it from this proposal.
We know from our experience with Swift so far that if we do not provide these value types then others will, often by wrapping our types. It would be better if we provide one canonical API for greater consistency across all Swift code. This is, after all, the purpose of the Foundation framework.
Here are some of the most popular Swift projects on GitHub. For comparison purposes, at the time of writing, Foundation itself has 1,500+ stars on GitHub.
- Alamofire - A networking library, 14,000+ stars on GitHub
- 4 struct types, including a key
Response
type
- 4 struct types, including a key
- Carthage - A package manager, 5,800+ stars on GitHub
- 35 struct types, including command pattern objects, URLs, modules and submodules, errors, build arguments, build settings
- Perfect - A server-side app library, 5,000+ stars on GitHub
- 6 struct types, including configuration types, database queries, route map and socket types
- RxSwift - Reactive programming library, 2,900+ stars on GitHub
- 14 struct types, including logging, events, observers, and a
Bag
collection type
- 14 struct types, including logging, events, observers, and a
This was our first approach, but it has several downsides:
- A tremendous amount of risk, because there is no fallback if we miss an API or if we do not consider an esoteric use case.
- Requires more boilerplate in the overlay (introduction of a protocol, dummy subclass which calls through to Swift code, etc.), which introduces more opportunity for error.
- Considered to be extremely difficult to implement for the migrator. This means that most Swift code would have to be manually fixed up.
- If implementing the
struct
types requires changes to the frameworks that ship on the OS, we may be in a very difficult situation as the overlay has to run as far back as OS X 10.9 and iOS 7.
We considered changing the name of the reference types (e.g., NSData
to DataReference
), but decided to simply leave the NS prefix in place. This allows for a more natural transition to the value type without causing a lot of churn on existing code. It also avoids introducing a new name. We will have to document carefully what the difference is between the reference type and the value type, so developers can become familiar with our convention.
Several criteria were used to develop the list of proposed value types:
- The type must not rely upon object identity.
- The reference type most likely already implements
NSCopying
andNSCoding
. - The most interesting value types can provide new mutable API. If there are no mutations possible, it may still make sense as a value type but it is lower priority.
The following classes were considered and rejected or deferred for the described reasons:
Locale
: This class has API for an automatically updating current locale. It would be surprising for alet
value to change based on user preferences. It may be reconsidered in the future.Progress
: Progress objects are meant to be mutated, so the idea of a constant one (withlet
) does not make much sense. Additionally,NSProgress
has object identity via the concept ofbecomeCurrent
andresignCurrent
.Operation
: This class is designed to be subclassed and overridden to provide customized behavior.Calendar
: This class has API for an automatically updating current calendar. It may be reconsidered in the future.Port
: This class has a delegate, which would make for confusing value semantics as delegates require identity for their callbacks to make sense.Number
andValue
: These are already partially bridged. Some improvements could be made but we wish to consider them separately from this proposal.Predicate
: We will consider this type in a future proposal.OrderedSet
,CountedSet
: We will consider these types in a future proposal.NSError
: NSError is already partially bridged to the SwiftErrorProtocol
type, which makes introducing a concrete value type difficult. We will consider improvements in this area in a future proposal.NSAttributedString
: This is an obvious candidate for a value type. However, we want to take more time to get this one right, since it is the fundamental class for the entire text system. We will address it in a future proposal.NSURLSession
and related networking types: We will consider these types in a future proposal.
Footnotes
-
This proposal describes a high-level approach to implementation; the details may be more complex. For example, we use a custom subclass of the abstract
NSData
class to enable Swift reference counting even when bridged back to Objective-C. These details are out of the scope of this proposal. ↩ -
In the short term, a compiler attribute that can be applied via API notes will be used. This avoids a lock-step dependency between the framework code and overlay. ↩
-
In practice, we will use a custom subclass of the reference type where possible. This custom
NSObject
subclass uses the same Swift reference counting mechanism as a Swift class, which should maintain the correct behavior for uniqueness-checking. ↩ -
We will remove deprecated API from the value type. We will also remove API that is expressed differently via adoption of a Swift protocol. ↩
-
Exact implementation is out of scope for this proposal. This example is provided to help clarify the intended behavior, not as a reference for implementation. ↩
-
In some cases, we may choose to use some of Swift's unmanaged ref count features to reduce the overhead of calling retain/release. ↩
-
See also SE-0058. Although the public version of the feature has been deferred from Swift 3, we will still use the internal mechanism for now. ↩