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ability_item_usage_rubick.lua
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ability_item_usage_rubick.lua
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if GetBot():IsInvulnerable() or not GetBot():IsHero() or not string.find(GetBot():GetUnitName(), "hero") or GetBot():IsIllusion() then
return;
end
local ability_item_usage_generic = dofile( GetScriptDirectory().."/ability_item_usage_shutnik" )
local utils = require(GetScriptDirectory() .. "/util")
local skills = require(GetScriptDirectory() .. "/Skillslogic")
local mutil = require(GetScriptDirectory() .. "/Mylogic")
function AbilityLevelUpThink()
ability_item_usage_generic.AbilityLevelUpThink();
end
function BuybackUsageThink()
ability_item_usage_generic.BuybackUsageThink();
end
function CourierUsageThink()
ability_item_usage_generic.CourierUsageThink();
end
local castFBDesire = 0;
local castUFBDesire = 0;
local castIGDesire = 0;
local castTLDesire = 0;
local abilityUFB = nil;
local abilityFB = nil;
local abilityTL = nil;
local abilityIG = nil;
local ability4 = nil;
local ability5 = nil;
local setTarget = false;
local npcBot = nil;
function AbilityUsageThink()
if npcBot == nil then npcBot = GetBot(); end
if mutil.CanNotUseAbility(npcBot) then return end
if abilityUFB == nil then abilityUFB = npcBot:GetAbilityByName( "rubick_spell_steal" ) end
if abilityFB == nil then abilityFB = npcBot:GetAbilityByName( "rubick_telekinesis" ) end
if abilityTL == nil then abilityTL = npcBot:GetAbilityByName( "rubick_telekinesis_land" ) end
if abilityIG == nil then abilityIG = npcBot:GetAbilityByName( "rubick_fade_bolt" ) end
ability4 = npcBot:GetAbilityInSlot(4)
ability5 = npcBot:GetAbilityInSlot(5)
castFBDesire, castFBTarget = ConsiderFireblast();
castTLDesire, castTLLocation = ConsiderTeleLand();
castUFBDesire, castUFBTarget = ConsiderUnrefinedFireblast();
castIGDesire, castIGTarget = ConsiderIgnite();
if ( castUFBDesire > 0 )
then
npcBot:Action_UseAbilityOnEntity( abilityUFB, castUFBTarget );
return;
end
if ( castFBDesire > 0 )
then
npcBot:Action_UseAbilityOnEntity( abilityFB, castFBTarget );
setTarget = false;
return;
end
if ( castTLDesire > 0 and not setTarget )
then
npcBot:Action_UseAbilityOnLocation( abilityTL, castTLLocation );
setTarget = true;
return;
end
if ( castIGDesire > 0 )
then
npcBot:Action_UseAbilityOnEntity( abilityIG, castIGTarget );
return;
end
skills.CastStolenSpells(ability4);
skills.CastStolenSpells(ability5);
end
function ConsiderFireblast()
if ( not abilityFB:IsFullyCastable() ) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local nCastRange = abilityFB:GetCastRange();
local tableNearbyEnemyHeroes = npcBot:GetNearbyHeroes( nCastRange + 200, true, BOT_MODE_NONE );
for _,npcEnemy in pairs( tableNearbyEnemyHeroes )
do
if ( npcEnemy:IsChanneling() )
then
return BOT_ACTION_DESIRE_HIGH, npcEnemy;
end
end
if ( npcBot:GetActiveMode() == BOT_MODE_ROSHAN )
then
local npcTarget = npcBot:GetAttackTarget();
if ( mutil.IsRoshan(npcTarget) and mutil.CanCastOnMagicImmune(npcTarget) and mutil.IsInRange(npcTarget, npcBot, nCastRange) )
then
return BOT_ACTION_DESIRE_LOW, npcTarget;
end
end
if mutil.IsRetreating(npcBot)
then
local tableNearbyEnemyHeroes = npcBot:GetNearbyHeroes( nCastRange, true, BOT_MODE_NONE );
for _,npcEnemy in pairs( tableNearbyEnemyHeroes )
do
if ( npcBot:WasRecentlyDamagedByHero( npcEnemy, 2.0 ) and mutil.CanCastOnNonMagicImmune(npcEnemy) )
then
return BOT_ACTION_DESIRE_HIGH, npcEnemy;
end
end
end
if mutil.IsGoingOnSomeone(npcBot)
then
local npcTarget = npcBot:GetTarget();
if mutil.IsValidTarget(npcTarget) and mutil.CanCastOnNonMagicImmune(npcTarget) and mutil.IsInRange(npcTarget, npcBot, nCastRange + 200) and
not mutil.IsDisabled(true, npcTarget)
then
return BOT_ACTION_DESIRE_HIGH, npcTarget;
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderTeleLand()
if ( not abilityTL:IsFullyCastable() or abilityTL:IsHidden() ) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local nCastRange = abilityFB:GetCastRange();
local nRadius = abilityTL:GetSpecialValueInt("radius");
if ( npcBot:GetActiveMode() == BOT_MODE_DEFEND_ALLY or npcBot:GetActiveMode() == BOT_MODE_RETREAT )
then
return BOT_ACTION_DESIRE_MODERATE, npcBot:GetXUnitsInFront( nCastRange + nRadius );
end
if mutil.IsGoingOnSomeone(npcBot)
then
return BOT_ACTION_DESIRE_MODERATE, npcBot:GetLocation();
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderIgnite()
if ( not abilityIG:IsFullyCastable() ) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local nCastRange = abilityIG:GetCastRange();
local nDamage = abilityIG:GetSpecialValueInt( "damage" );
if mutil.IsRetreating(npcBot)
then
local tableNearbyEnemyHeroes = npcBot:GetNearbyHeroes( nCastRange, true, BOT_MODE_NONE );
for _,npcEnemy in pairs( tableNearbyEnemyHeroes )
do
if ( npcBot:WasRecentlyDamagedByHero( npcEnemy, 2.0 ) and mutil.CanCastOnNonMagicImmune(npcEnemy) )
then
return BOT_ACTION_DESIRE_HIGH, npcEnemy;
end
end
end
if ( npcBot:GetActiveMode() == BOT_MODE_ROSHAN )
then
local npcTarget = npcBot:GetAttackTarget();
if ( mutil.IsRoshan(npcTarget) and mutil.CanCastOnMagicImmune(npcTarget) and mutil.IsInRange(npcTarget, npcBot, nCastRange) )
then
return BOT_ACTION_DESIRE_LOW, npcTarget;
end
end
if ( mutil.IsDefending(npcBot) or mutil.IsPushing(npcBot) ) and npcBot:GetMana()/npcBot:GetMaxMana() > 0.8
then
local tableNearbyEnemyCreeps = npcBot:GetNearbyLaneCreeps( nCastRange, true );
if tableNearbyEnemyCreeps ~= nil and #tableNearbyEnemyCreeps >= 3 and tableNearbyEnemyCreeps[1] ~= nil
then
return BOT_ACTION_DESIRE_MODERATE, tableNearbyEnemyCreeps[1];
end
end
if mutil.IsGoingOnSomeone(npcBot)
then
local npcTarget = npcBot:GetTarget();
if mutil.IsValidTarget(npcTarget) and mutil.CanCastOnNonMagicImmune(npcTarget) and mutil.IsInRange(npcTarget, npcBot, nCastRange + 200)
then
return BOT_ACTION_DESIRE_MODERATE, npcTarget;
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderUnrefinedFireblast()
if ( not abilityUFB:IsFullyCastable() ) then
return BOT_ACTION_DESIRE_NONE, 0;
end
if not string.find(ability4:GetName(), 'empty') and not ability4:IsToggle() and ability4:IsFullyCastable() then
return BOT_ACTION_DESIRE_NONE, 0;
end
local nCastRange = abilityUFB:GetCastRange();
if mutil.IsGoingOnSomeone(npcBot)
then
local npcTarget = npcBot:GetTarget();
if mutil.IsValidTarget(npcTarget) and mutil.CanCastOnNonMagicImmune(npcTarget) and mutil.IsInRange(npcTarget, npcBot, nCastRange + 200)
then
return BOT_ACTION_DESIRE_HIGH, npcTarget;
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end