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ability_item_usage_elder_titan.lua
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ability_item_usage_elder_titan.lua
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require(GetScriptDirectory() .. "/logic")
require(GetScriptDirectory() .. "/ability_item_usage_generic")
if GetBot():IsInvulnerable() or not GetBot():IsHero() or not string.find(GetBot():GetUnitName(), "hero") or GetBot():IsIllusion() then
return;
end
local ability_item_usage_generic = dofile( GetScriptDirectory().."/ability_item_usage_shutnik" )
local utils = require(GetScriptDirectory() .. "/util")
local mutil = require(GetScriptDirectory() .. "/Mylogic")
function AbilityLevelUpThink()
ability_item_usage_generic.AbilityLevelUpThink();
end
function BuybackUsageThink()
ability_item_usage_generic.BuybackUsageThink();
end
function CourierUsageThink()
ability_item_usage_generic.CourierUsageThink();
end
local castASDesire = 0;
local castSCDesire = 0;
local castSPDesire = 0;
local abilitySC = nil;
local abilityAS = nil;
local abilitySP = nil;
local npcBot = nil;
function AbilityUsageThink()
if npcBot == nil then npcBot = GetBot(); end
if mutil.CanNotUseAbility(npcBot) then return end
if abilitySC == nil then abilitySC = npcBot:GetAbilityByName( "elder_titan_echo_stomp" ) end
if abilityAS == nil then abilityAS = npcBot:GetAbilityByName( "elder_titan_ancestral_spirit" ) end
if abilitySP == nil then abilitySP = npcBot:GetAbilityByName( "elder_titan_earth_splitter" ) end
castSCDesire = ConsiderCrush();
castASDesire, castASLocation = ConsiderAncestralSpirit();
castSPDesire, castSPLocation = ConsiderShadowPoison();
if ( castSPDesire > 0 )
then
npcBot:Action_UseAbilityOnLocation( abilitySP, castSPLocation );
return;
end
if ( castASDesire > 0 )
then
npcBot:Action_UseAbilityOnLocation( abilityAS, castASLocation );
return;
end
if ( castSCDesire > 0 )
then
npcBot:Action_UseAbility( abilitySC );
return;
end
end
function ConsiderCrush()
if ( not abilitySC:IsFullyCastable() ) then
return BOT_ACTION_DESIRE_NONE;
end
local nRadius = abilitySC:GetSpecialValueInt( "radius" );
local nCastRange = 0;
local nDamage = abilitySC:GetSpecialValueInt( "stomp_damage" );
local tableNearbyEnemyHeroes = npcBot:GetNearbyHeroes( nRadius, true, BOT_MODE_NONE );
for _,npcEnemy in pairs( tableNearbyEnemyHeroes )
do
if ( npcEnemy:IsChanneling() )
then
return BOT_ACTION_DESIRE_LOW;
end
end
if mutil.IsRetreating(npcBot)
then
local tableNearbyEnemyHeroes = npcBot:GetNearbyHeroes( nRadius, true, BOT_MODE_NONE );
for _,npcEnemy in pairs( tableNearbyEnemyHeroes )
do
if ( npcBot:WasRecentlyDamagedByHero( npcEnemy, 1.0 ) and mutil.CanCastOnNonMagicImmune(npcEnemy) )
then
return BOT_ACTION_DESIRE_MODERATE;
end
end
end
if mutil.IsPushing(npcBot)
then
local tableNearbyEnemyCreeps = npcBot:GetNearbyLaneCreeps( nRadius, true );
if ( tableNearbyEnemyCreeps ~= nil and #tableNearbyEnemyCreeps >= 3 and npcBot:GetMana()/npcBot:GetMaxMana() > 0.6 ) then
return BOT_ACTION_DESIRE_LOW;
end
end
if mutil.IsGoingOnSomeone(npcBot)
then
local npcTarget = npcBot:GetTarget();
if mutil.IsValidTarget(npcTarget) and mutil.CanCastOnNonMagicImmune(npcTarget) and mutil.IsInRange(npcTarget, npcBot, nCastRange - 150)
then
return BOT_ACTION_DESIRE_MODERATE;
end
end
return BOT_ACTION_DESIRE_NONE;
end
function ConsiderAncestralSpirit()
if ( not abilityAS:IsFullyCastable() )
then
return BOT_ACTION_DESIRE_NONE, 0;
end
local nRadius = abilityAS:GetSpecialValueInt( "radius" );
local nCastRange = abilityAS:GetCastRange();
local nCastPoint = abilityAS:GetCastPoint( );
local nDamage = abilityAS:GetSpecialValueInt("pass_damage");
if mutil.IsRetreating(npcBot)
then
local tableNearbyEnemyHeroes = npcBot:GetNearbyHeroes( nCastRange, true, BOT_MODE_NONE );
for _,npcEnemy in pairs( tableNearbyEnemyHeroes )
do
if ( npcBot:WasRecentlyDamagedByHero( npcEnemy, 1.0 ) )
then
return BOT_ACTION_DESIRE_MODERATE, npcEnemy:GetLocation();
end
end
end
if mutil.IsInTeamFight(npcBot, 1200)
then
local locationAoE = npcBot:FindAoELocation( true, true, npcBot:GetLocation(), nCastRange, nRadius, 0, 0 );
if ( locationAoE.count >= 2 ) then
return BOT_ACTION_DESIRE_LOW, locationAoE.targetloc;
end
end
if ( mutil.IsDefending(npcBot) or mutil.IsPushing(npcBot) ) and npcBot:GetMana() / npcBot:GetMaxMana() > 0.6
then
local lanecreeps = npcBot:GetNearbyLaneCreeps(nCastRange+200, true);
local locationHAoE = npcBot:FindAoELocation( true, true, npcBot:GetLocation(), nCastRange, nRadius, 0, 0 );
if ( locationHAoE.count >= 2 )
then
return BOT_ACTION_DESIRE_LOW, locationHAoE.targetloc;
end
local locationCAoE = npcBot:FindAoELocation( true, false, npcBot:GetLocation(), nCastRange, nRadius, 0, 0 );
if ( locationCAoE.count >= 3 and #lanecreeps >= 3 )
then
return BOT_ACTION_DESIRE_LOW, locationCAoE.targetloc;
end
end
if mutil.IsGoingOnSomeone(npcBot)
then
local npcTarget = npcBot:GetTarget();
if mutil.IsValidTarget(npcTarget) and mutil.CanCastOnNonMagicImmune(npcTarget) and mutil.IsInRange(npcTarget, npcBot, nCastRange-200)
then
return BOT_ACTION_DESIRE_MODERATE, npcTarget:GetExtrapolatedLocation( 2*nCastPoint );
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderShadowPoison()
if ( not abilitySP:IsFullyCastable() )
then
return BOT_ACTION_DESIRE_NONE, 0;
end
local nRadius = abilitySP:GetSpecialValueInt("crack_width");
local nCastRange = abilitySP:GetCastRange();
local nCastPoint = abilitySP:GetCastPoint();
local nPercentageHP = abilitySP:GetSpecialValueInt("damage_pct");
local nCrackTime = abilitySP:GetSpecialValueInt("crack_time");
if mutil.IsRetreating(npcBot)
then
local tableNearbyEnemyHeroes = npcBot:GetNearbyHeroes( 1000, true, BOT_MODE_NONE );
for _,npcEnemy in pairs( tableNearbyEnemyHeroes )
do
if ( npcBot:WasRecentlyDamagedByHero( npcEnemy, 2.0 ) )
then
return BOT_ACTION_DESIRE_MODERATE, npcEnemy:GetExtrapolatedLocation( nCastPoint + nCrackTime - 1.5 );
end
end
end
if mutil.IsInTeamFight(npcBot, 1200)
then
local locationAoE = npcBot:FindAoELocation( true, true, npcBot:GetLocation(), 1000, nRadius, 0, 0 );
if ( locationAoE.count >= 2 ) then
return BOT_ACTION_DESIRE_LOW, locationAoE.targetloc;
end
end
if mutil.IsGoingOnSomeone(npcBot)
then
local npcTarget = npcBot:GetTarget();
local tableNearbyEnemyHeroes = npcBot:GetNearbyHeroes( 1200, true, BOT_MODE_NONE );
if mutil.IsValidTarget(npcTarget) and mutil.CanCastOnNonMagicImmune(npcTarget) and mutil.IsInRange(npcTarget, npcBot, 1000) and
tableNearbyEnemyHeroes ~= nil and #tableNearbyEnemyHeroes >= 2
then
return BOT_ACTION_DESIRE_MODERATE, npcTarget:GetExtrapolatedLocation( nCastPoint + nCrackTime - 1.5 );
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end