Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

WebAssembly/WebGL support #8

Open
AderitoSilva opened this issue Oct 4, 2021 · 4 comments
Open

WebAssembly/WebGL support #8

AderitoSilva opened this issue Oct 4, 2021 · 4 comments

Comments

@AderitoSilva
Copy link

Is there planned support for WebAssembly and WebGL, without Unity?

@jesusdesantos
Copy link
Contributor

Yes, low-priority for now though. Please, use our forums to get more information about features and issues. Thanks!

@AderitoSilva
Copy link
Author

Yes, low-priority for now though. Please, use our forums to get more information about features and issues. Thanks!

That's great! Because Noesis is the only platform I'm aware of that is one-on-one with WPF, it's awesome for WPF developers that want to port to other platforms. WebAssembly is basically the only main platform Noesis still lacks. I'm keeping a close eye on Noesis and, likely, will begin investing in new projects using it, as WebAssembly support is planned for the future.

Thanks a lot!

@jesusdesantos
Copy link
Contributor

WebAssembly + WebGL (and soon WebGPU) is fully supported at core level (example, https://www.noesisengine.com/xamltoy/). It is available in C++ SDK and Unity. Getting this in pure C# is just setting up the compiler tools to build WebAssembly (the wasm library for Noesis is already available and used by Unity).

This is a task that could be even done from the outside without gettting access to internal Noesis things.

@aienabled
Copy link

I've worked on it together with @jesusdesantos lately. Alas, no luck with .NET 7 WASM. You can find more details in my message on the forums https://www.noesisengine.com/forums/viewtopic.php?p=16148#p16148

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants