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Jagged smoothing doesn't have pixel perfect symmetry #53

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NinthDesertDude opened this issue Mar 31, 2022 · 0 comments
Open

Jagged smoothing doesn't have pixel perfect symmetry #53

NinthDesertDude opened this issue Mar 31, 2022 · 0 comments
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@NinthDesertDude
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almost certainly because jagged mode snaps to pixels to avoid sub-pixel rendering. It must be snapping based on top-left corner of individual pixels, rather than their center. This would cause the off-by-one errors I see with it. (Radial is probably similarly affected)

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