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Ideas for UX improvements #18

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immitev opened this issue Oct 17, 2022 · 0 comments
Open

Ideas for UX improvements #18

immitev opened this issue Oct 17, 2022 · 0 comments

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@immitev
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immitev commented Oct 17, 2022

Just wanted to drop off a bunch of ideas of improving the UX of the game, as I played with it recently:

  • Make it clearer when someone wins a game - e.g. display information message on the table area
  • After automatically starting the next game, it's a good idea to clear the cards on the right or at least show clearly that they are cards from the previous game
  • Make it more clear how to close the deck, i.e. by double-clicking it (a tooltip for a hint?). Maybe ask for confirmation in a popup.
  • Add an animation when someone plays a card, to make it feel like a real game
  • Deck should be non-transparent
  • Don't use large-sized cards on the left & right, it's kind of ugly
  • Opponent always seem to play with 6 cards, even after playing a card or even at end of the game
  • Better visual indication when playing 20 or 40 (which goes away automatically)
  • Show visual hint that you can play 20 or 40 (e.g. with a tooltip on the Queen and King)
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