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This will simplify native compilation and make cross-compilation possible.
The patch for ffmpeg vf_libvmaf_cuda seems to have been sent to ffmpeg-devel, and I don't think anyone wants to use both the cuda sdk and the ffnvcodec in a ffmpeg build.
The text was updated successfully, but these errors were encountered:
Yes, I think this is probably the best way forward, I was planning on getting to this eventually. If you (or anyone else) wants to work on it in the meantime, please let me know.
So you need mvcc to build the CUDA code but it does not require CUDA runtime and linking against CUDA driver stubs that are for example included in a CUDA docker container works well.
This will simplify native compilation and make cross-compilation possible.
The patch for ffmpeg vf_libvmaf_cuda seems to have been sent to ffmpeg-devel, and I don't think anyone wants to use both the cuda sdk and the ffnvcodec in a ffmpeg build.
The text was updated successfully, but these errors were encountered: