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Viewport controls are unusable #15
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Hi, |
Hi Ivan, |
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1 : The solution works , but not at all useful since we cannot zoom while F and right mouse button pressed. May be looking into how unreal , unity or unigine viewport works might help ? |
Yeah, it makes sense to improve the management capabilities, we will work on it. Although this may differ from other programs due to the fact that our idea is to add as few controls as possible to the screen. Please tell more thoughts, ideas. It very useful. As variant can use auto hide panels with the settings. |
awesome. I think you can try adding it in the top right corner. For focus. just an ability to rotate/zoom the camera around the focused object should be more than fine. that way we don't have to keep refocusing by pressing F . maybe alt + right mouse can rotate around the focused object while retaining the current functionality. |
Hi,
I am trying to make some sense of the viewport mouse controls and the whole thing is very unintuitive. Is there any way to change it so it makes sense? I tried to find if there is an option and failed. I might have overlooked it. Any help here would be welcome. Thanks.
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