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Many core parts of the engine were made using Windows API and DirectX. Turning the engine cross-platform would be a very arduous labour that I'm not willing to undertake any time in the near future.
It's not full cross-platform support, but here. Give the updated readme a read.
Follow the instructions in there and see if you could get it to run on Wine on your end.
I can't run ph3sx here on Linux, while I can with the original ph3.
Is it possible to create a native Linux release?
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