From c9d7194ade449c689a11e9da37b57539b2df79c6 Mon Sep 17 00:00:00 2001 From: Natashi <32347635+Natashi@users.noreply.github.com> Date: Mon, 7 Feb 2022 13:48:07 +0700 Subject: [PATCH] Adding missing docs for GetWorkingDirectory --- New Functions Documentation.txt | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/New Functions Documentation.txt b/New Functions Documentation.txt index ae7d372c..2e8184fa 100644 --- a/New Functions Documentation.txt +++ b/New Functions Documentation.txt @@ -1164,6 +1164,16 @@ ALL ARGUMENTS ARE FLOATS UNLESS STATED OTHERWISE Returns an array of all filepaths stored inside the specified archive. The archive must have already been loaded with AddArchiveFile, otherwise an empty array will be returned. + GetWorkingDirectory + Returns: + (string) working directory + Description: + Returns the working directory of the engine. + + The working directory is the directory in which the engine is operating in, + and will always be in the same directory as the exe's if the engine was started normally. + But there are some cases where the working directory won't necessary be the same as the exe's, such as when the game is started via Steam. + GetModuleName Returns: (string) module name