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BatchedTilesPlugin: Improvements #802

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gkjohnson opened this issue Oct 12, 2024 · 1 comment
Open

BatchedTilesPlugin: Improvements #802

gkjohnson opened this issue Oct 12, 2024 · 1 comment

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@gkjohnson
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gkjohnson commented Oct 12, 2024

Related to #800

  • Support multiple batched meshes / array textures to work around array texture depth limit.
  • Abstract management of meshes, textures into a separate class
  • Allow for scene objects to be removed from the cache object entirely rather than replacing it with an empty group
  • Add dedicated demo w/ toggle
  • Consider variant that doesn't delete geometry, only adds visible tiles to the batched mesh (UnloadTilesPlugin: Add time delay and bytes target #880)
@gkjohnson
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The recent addition of the UnloadTilesPlugin and "discardOriginalContents" flag allow us to always fit in the texture limit.

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