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This repository has been archived by the owner on Jul 22, 2024. It is now read-only.
not sure if it's coming from the YawMovement or PitchMovement, but the mousedrag (especially at lower regions of the screen) doesn't seem to rotate the camera correctly; it's like a lag or stutter
The text was updated successfully, but these errors were encountered:
It's a bit different in that it's not freeflight, but the mouse-locked, look and fps style controls seems a bit more what I would expect in terms of navigating a standard scene.
I also notice that the controls keep moving even after I have released a mouse click. I would agree that I would expect FPS Pointer-Lock as a default, preferred camera controls. Free-Flight is useful, but I'm not sure the demo scene is a good example of that. (out of curiosity, what are some examples of scenes where Free-Flight would be preferred?)
cvan
changed the title
improve mousedrag movement in FreeFlight Controls when mouse-dragging near borders of scene's canvas
improve mousedrag movements in FreeFlight Controls
Apr 9, 2018
originally identified in PR #213 (for issue #125) in this comment: #213 (comment):
The text was updated successfully, but these errors were encountered: