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This is a GREAT idea, and something that is a prime candidate (and that we've seen prototyped internally in testing the Editor API) for a "Path Generator" extension! Stay tuned for Editor v0.4 release coming soon. |
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When you are building for example a village in editor mode and you want to connect your buildings with paths with the brush tool you will have a problem if you want a path that is wider than only one block. When you change the brush size to something bigger than one, you always draw cubes which means that you would also replace the blocks under the actual path you wanted do draw.
To make something like this easier it would be useful to add an "draw area" option to the brush which would make the brush only replace the top blocks of the region you clicked on and not also the blocks under them.
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