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Things such as snowballs, arrows, XP bottles, and fishing hooks are technically being thrown, but they only show up after being unpaused. |
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In a paused simulation, what would be your expected interaction? After just testing it, it appears to be working as intended/designed on our side, but would love to know what you expected. |
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Tridents can be thrown but not snowballs, arrows, xp bottles, fishing hook
how to recreate
throw trident, then throw a snowball
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