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Add a /logout command, which, when called, results in the server waiting for a period of time (e.g. 30 seconds), then logging out the player.
If a player logs out without using the command, they are combat tagged as if they were just in a fight with a player.
Motivation
People can currently logout ("vanish into thin air") to escape danger.
By combat logging people who exit without typing the command and waiting, people will be unable to escape from danger easily.
This also prevents combat-logging when un-tagged during a fight (unless you find a proper hiding place).
Detailed design
A new command will be built into amshulman/mc-minerap to support this functionality.
The command will initialize a timer of a given length; at the end of the countdown, it will log the player out safely.
If the player moves prior to the completion of the countdown, the countdown will be stopped and the player will have to re-enter the command if they wish to log out.
If they player logs out without using this command, they will be combat tagged for the same amount of time as if they were just in combat.
Drawbacks
This makes it more difficult to escape non PVP situations (such as falling in lava, being surrounded by mobs), which some players feel would be a missed feature.
This also makes it more difficult to escape ambushes without the proper equipment, which will drastically push PVP towards preparedness and planning, which some may be opposed to.
Additionally, this weakens the strength of builders as it will be much more difficult to escape when a group of raiders assaults a town.
Alternatives
No alternative solutions have currently been proposed for this problem.
Game-play is not broken if this change is not implemented.
Unresolved questions
The length of the timer is yet to be determined, but 10-30 seconds seems reasonable.
The text was updated successfully, but these errors were encountered:
Summary
Add a
/logout
command, which, when called, results in the server waiting for a period of time (e.g. 30 seconds), then logging out the player.If a player logs out without using the command, they are combat tagged as if they were just in a fight with a player.
Motivation
People can currently logout ("vanish into thin air") to escape danger.
By combat logging people who exit without typing the command and waiting, people will be unable to escape from danger easily.
This also prevents combat-logging when un-tagged during a fight (unless you find a proper hiding place).
Detailed design
A new command will be built into
amshulman/mc-minerap
to support this functionality.The command will initialize a timer of a given length; at the end of the countdown, it will log the player out safely.
If the player moves prior to the completion of the countdown, the countdown will be stopped and the player will have to re-enter the command if they wish to log out.
If they player logs out without using this command, they will be combat tagged for the same amount of time as if they were just in combat.
Drawbacks
This makes it more difficult to escape non PVP situations (such as falling in lava, being surrounded by mobs), which some players feel would be a missed feature.
This also makes it more difficult to escape ambushes without the proper equipment, which will drastically push PVP towards preparedness and planning, which some may be opposed to.
Additionally, this weakens the strength of builders as it will be much more difficult to escape when a group of raiders assaults a town.
Alternatives
No alternative solutions have currently been proposed for this problem.
Game-play is not broken if this change is not implemented.
Unresolved questions
The length of the timer is yet to be determined, but 10-30 seconds seems reasonable.
The text was updated successfully, but these errors were encountered: