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base_texts_experimental.dat
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base_texts_experimental.dat
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# Simutranslator settings for Simutrans-Experimental texts
# Author: jamespetts
# Created: June 2009
#
# Note: Simutranslator will merge the default texts for Simutrans-Standard
# with the translated texts that are specific to Simutrans-Experimental.
# Therefore, to get the optimum texts for Simutrans-Experimental in English
# (with texts from Simutrans-Standard changed appropraitely), use the supplied
# en.tab, and not the en.tab from Simutranslator. Use Simutranslator for non-English
# languages.
#
obj=program_text
name=rpl_cnv_replace
note="Replace" from the convoy replacer window
-
obj=program_text
name=rpl_cnv_sell
note="Sell" from the convoy replacer window
-
obj=program_text
name=rpl_cnv_skip
note="Skip" from the convoy replacer window
-
obj=program_text
name=gl_btn_sort_catg
note=Sorting by category in the goods list
-
obj=program_text
name=signale bauen
note=Text for the automatic signal builder
-
obj=program_text
name=set signal spacing
note=Text for the automatic signal builder
-
obj=program_text
name=remove interm. signals
note=Text for the automatic signal builder
-
obj=program_text
name=replace other signals
note=Text for the automatic signal builder
-
obj=program_text
name=LOCO_INFO_EXT
note=Text for the depot window showing statistics for powered vehicles.
-
obj=program_text
name=%s\nCost: %d$\nMaint.: %1.2f$/km, %1.2f$/month\nCapacity: %d%s %s\nWeight: %dt\nTop speed: %dkm/h\n
note=Text for the depot window showing statistics for unpowered vehicles.
-
obj=program_text
name=%s\nCost: %d$\nMaint.: %1.2f$/km, %1.2f$/month\nCapacity: %d (%d)%s %s\nWeight: %dt\nTop speed: %dkm/h\n
note=Text for the depot window showing statistics for unpowered vehicles that allow overcrowding.
-
obj=program_text
name=Capital expenditure on infrastructure
note=Tooltip for the finances window
-
obj=program_text
name=Vehicle running costs (both fixed and distance related)
note=Tooltip for the finances window
-
obj=program_text
name=Capital expenditure on vehicle purchases and upgrades
note=Tooltip for the finances window
-
obj=program_text
name=Gross revenue
note=Tooltip for the finances window
-
obj=program_text
name=Recurring expenses of infrastructure maintenance
note=Tooltip for the finances window
-
obj=program_text
name=Total capital assets, excluding liabilities
note=Tooltip for the finances window
-
obj=program_text
name=Total liquid assets
note=Tooltip for the finances window
-
obj=program_text
name=Total assets less total liabilities
note=Tooltip for the finances window
-
obj=program_text
name=Total income less total expenditure
note=Tooltip for the finances window
-
obj=program_text
name=Operating revenue less operating expenditure
note=Tooltip for the finances window
-
obj=program_text
name=Percentage of revenue retained as profit
note=Tooltip for the finances window
-
obj=program_text
name=Number of units of passengers and goods transported
note=Tooltip for the finances window
-
obj=program_text
name=Revenue from electricity transmission
note=Tooltip for the finances window
-
obj=program_text
name=Cost of overdraft interest payments
note=Tooltip for the finances window
-
obj=program_text
name=The maximum amount that can be borrowed without prohibiting further capital outlays
note=Tooltip for the finances window
-
obj=program_text
name=Vehicle running costs per km
note=Tooltip for the finances window
-
obj=program_text
name=Vehicle maintenance costs per month
note=Tooltip for the finances window
-
obj=program_text
name=Passengers %d %c, %d %c, %d no route\n\nCapacity: %i\n
-
obj=program_text
name=too heavy
note=Convoy tooltip that displays when a vehicle is overweight for the way.
-
obj=program_text
name=Show the map in the same isometric orientation as the main game window
note=Tooltip for the minimap
-
obj=program_text
name=The main game window can be scrolled by right-clicking and dragging the ground.
note=Tooltip for the display menu
-
obj=program_text
name=Pedestrians will appear near stops whenver a passenger vehicle unloads there.
note=Tooltip for the display menu
-
obj=program_text
name=Pedestrians will appear randomly in towns.
note=Tooltip for the display menu
-
obj=program_text
name=Whether the lighting in the main game window simulates a periodic transition between day and night.
note=Tooltip for the display menu
-
obj=program_text
name=The main game window can be scrolled by right-clicking and dragging the ground.
note=Tooltip for the display menu
-
obj=program_text
name=All hidden items (such as trees and buildings) will appear as transparent.
note=Tooltip for the display menu
-
obj=program_text
name=Trees will be miniaturised or made transparent in the main game window.
note=Tooltip for the display menu
-
obj=program_text
name=The display of the station coverage can either be a transparent rectangle or a series of boxes.
note=Tooltip for the display menu
-
obj=program_text
name=Show from how far that passengers or goods will come to use your stops. Toggle with the v key.
note=Tooltip for the display menu
-
obj=program_text
name=See under the ground, to build tunnels and underground railways/metros. Toggle with SHIFT + U
note=Tooltip for the display menu
-
obj=program_text
name=Shows the borderlines of each tile in the main game window. Can be useful for construction. Toggle with the # key.
note=Tooltip for the display menu
-
obj=program_text
name=Shows the names of the individual stations in the main game window.
note=Tooltip for the display menu
-
obj=program_text
name=Shows a bar graph representing the number of passengers/mail/goods waiting at stops.
note=Tooltip for the display menu
-
obj=program_text
name=Routes will update instantly after any changes to lines/schedules. Can make the game respond slowly on big maps.
note=Tooltip for the display menu
-
obj=program_text
name=See under the ground, one layer at a time. Toggle with CTRL + U. Move up/down in layers with HOME and END.
note=Tooltip for the display menu
-
obj=program_text
name=\nMUST USE:
note=Permissive way constraint as it appears in the depot window.
-
obj=program_text
name=\nMAY USE:
note=Prohibitive way constraint as it appears in the depot window.
-
obj=program_text
name=Way constraint permissive
-
obj=program_text
name=Way constraint prohibitive %n\n
-
obj=program_text
name=This is a tilting vehicle\n
note=From the depot window
-
obj=program_text
name=Catering level: %i\n
note=From the depot window
-
obj=program_text
name=Comfort:
note=From the depot window
-
obj=program_text
name=Loading time:
note=From the depot window
-
obj=program_text
name=This is a travelling post office
note=From the depot window
obj=program_text
name=Obsolescence increase
-
obj=program_text
name=\nMax. weight:
-
obj=program_text
name= mins. travelling
note=Waiting time display
-
obj=program_text
name= mins. waiting)
note=Waiting time display
-
obj=program_text
name=waiting time unknown)
note=Waiting time display
-
obj=program_text
name=\nNetwork ID:
note=For power lines/substations
-
obj=program_text
name=To be replaced by:
note=For the convoy replacer
-
obj=program_text
name=Replace cycle:
note=For the convoy replacer
-
obj=program_text
name=Replace
note=For the convoy replacer
-
obj=program_text
name=Sell
note=For the convoy replacer
-
obj=program_text
name=Skip
note=For the convoy replacer
-
obj=program_text
name=replace all in line
note=For the convoy replacer
-
obj=program_text
name=Replace all convoys like this belonging to this line
note=For the convoy replacer
-
obj=program_text
name=replace all
note=For the convoy replacer
-
obj=program_text
name=Replace all convoys like this
note=For the convoy replacer
-
obj=program_text
name=Full replace
note=For the convoy replacer
-
obj=program_text
name=Send convoy to depot, replace and restart it automatically
note=For the convoy replacer
-
obj=program_text
name=Replace but stay
note=For the convoy replacer
-
obj=program_text
name=Send convoy to depot, replace it and stay there
note=For the convoy replacer
-
obj=program_text
name=Mark for replacing
note=For the convoy replacer
-
obj=program_text
name=Mark for replacing. The convoy will replace when manually sent to depot
note=For the convoy replacer
-
obj=program_text
name=Industry: %s has closed down, with the loss of %d jobs. %d upstream suppliers and %d downstream customers are affected.
note=Closure of industries
-
obj=program_text
name=origin
note=For showing the origin of passengers/goods in stations/convoys
-
obj=program_text
name=That would exceed\nyour credit limit.
note=Credit limit message
-
obj=program_text
name=You have been overdrawn\nfor one month
note=Overdraft message
-
obj=program_text
name=\n\nInterest on your debt is\naccumulating at %i %%
note=Interest message
-
obj=program_text
name=\n\nYour credit rating is being affected.
note=Credit limit affected.
-
obj=program_text
name=You have been overdrawn\nfor %i months
note=Overdraft message
-
obj=program_text
name=Power demand
note=Shown the city windows.
-
obj=program_text
name=Passenger destinations
note=Tooltip for PaxDest on the minimap
-
obj=program_text
name=Road
-
obj=program_text
name=Rail
-
obj=program_text
name=Narrow gauge
-
obj=program_text
name=Distance\nComfort\nSpeedbonus\nroad %i km/h, rail %i km/h\nships %i km/h, planes %i km/h.
note=For the "list of all goods" window.
-
obj=program_text
name=clf_chk_obsolete
note=Vehicle filter by obsolete
-
obj=program_text
name=Electrical consumption:
note=For cities. *Must* have trailing space.
-
obj=program_text
name=City
-
obj=program_text
name=Hilly landscape
note=For the climate window
-
obj=program_text
name=Automatically replace this convoy.
note=Tooltip for the replace button.
-
obj=program_text
name=Constructed by %s\n
note=Author message
-
obj=program_text
name= via %s
note=Note the leading space
-
obj=program_text
name= from %s
note=Note the leading space
-
obj=program_text
name=Average speed
-
obj=program_text
name=Comfort
-
obj=program_text
name=Retire
-
obj=program_text
name=Refresh routes instantly
note=From the display window
-
obj=program_text
name=Replacing
note=Status shown on replace button when it is in active use
-
obj=program_text
name=Replacing\nvehicles of\n%-20s\ncompleted
note=Message when replacing vehicles is complete
-
obj=program_text
name=origin (detail)
note=From the convoy and stop information windows
-
obj=program_text
name=origin (amount)
note=From the convoy and stop information windows
-
obj=program_text
name=Fixed Costs
note=From the finances window
-
obj=program_text
name=Next Month:
-
obj=program_text
name=Credit limit
note=From the finances window
-
obj=program_text
name=Vehicle maintenance
note=From the finances window
-
obj=program_text
name=Car ownership
note=From the city details window
-
obj=program_text
name=Congestion
note=From the city details window
-
obj=program_text
name=Power supply
-
obj=program_text
name=Goods supplied
-
obj=program_text
name=Interest
note=In the monetary sense of "interest".