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index.js
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if (Number(process.version.slice(1).split(".")[0]) < 8) throw new Error("Node 8.0.0 or higher is required. Update Node on your system.");
const { Client, Collection, Discord } = require("discord.js");
const { promisify } = require("util");
const readdir = promisify(require("fs").readdir);
const Enmap = require("enmap");
const klaw = require("klaw");
const path = require("path");
const http = require('http');
const https = require('https');
const express = require('express');
const app = express();
let xboxArray = [];
class Bot extends Client {
constructor (options) {
super(options);
this.config = require("./config.js");
// client.config.token contains the bot's token
// client.config.prefix contains the message prefix
// Aliases and commands are put in collections where they can be read from,
// catalogued, listed, etc.
this.commands = new Collection();
this.aliases = new Collection();
this.settings = new Enmap({ name: "settings", cloneLevel: "deep", fetchAll: false, autoFetch: true });
this.logger = require("./modules/Logger");
this.wait = require("util").promisify(setTimeout);
}
permlevel (message) {
let permlvl = 0;
const permOrder = this.config.permLevels.slice(0).sort((p, c) => p.level < c.level ? 1 : -1);
while (permOrder.length) {
const currentLevel = permOrder.shift();
if (message.guild && currentLevel.guildOnly) continue;
if (currentLevel.check(message)) {
permlvl = currentLevel.level;
break;
}
}
return permlvl;
}
loadCommand (commandPath, commandName) {
try {
if(client.aliases.has(commandName)) commandName = client.aliases.get(commandName);
const props = new (require(`${commandPath}${path.sep}${commandName}`))(this);
this.logger.log(`Loading Command: ${props.help.name}. 👌`, "log");
props.conf.location = commandPath;
if (props.init) {
props.init(this);
}
this.commands.set(props.help.name, props);
props.conf.aliases.forEach(alias => {
this.aliases.set(alias, props.help.name);
});
return false;
} catch (e) {
return `Unable to load command ${commandName}: ${e}`;
}
}
async unloadCommand (commandPath, commandName) {
let command;
if (this.commands.has(commandName)) {
command = this.commands.get(commandName);
} else if (this.aliases.has(commandName)) {
command = this.commands.get(this.aliases.get(commandName));
}
if (!command) return `The command \`${commandName}\` doesn"t seem to exist, nor is it an alias. Try again!`;
if (command.shutdown) {
await command.shutdown(this);
}
delete require.cache[require.resolve(`${commandPath}${path.sep}${commandName}.js`)];
return false;
}
getSettings (guild) {
const defaults = this.config.defaultSettings || {};
const guildData = this.settings.get(guild.id) || {};
const returnObject = {};
Object.keys(defaults).forEach((key) => {
returnObject[key] = guildData[key] ? guildData[key] : defaults[key];
});
return returnObject;
}
writeSettings (id, newSettings) {
const defaults = this.settings.get("default");
let settings = this.settings.get(id);
if (typeof settings != "object") settings = {};
for (const key in newSettings) {
if (defaults[key] !== newSettings[key]) {
settings[key] = newSettings[key];
} else {
delete settings[key];
}
}
this.settings.set(id, settings);
}
async awaitReply (msg, question, limit = 60000) {
const filter = m=>m.author.id = msg.author.id;
await msg.channel.send(question);
try {
const collected = await msg.channel.awaitMessages(filter, { max: 1, time: limit, errors: ["time"] });
return collected.first().content;
} catch (e) {
return false;
}
}
}
const client = new Bot();
app.get('/', (request, response) => {
response.sendStatus(200);
});
app.get('/upcoming', async (request, response) => {
https.get(`https://api.guilded.gg/teams/QR4AyKlP/events?endDate=2019-04-04`, (resp) => {
let data = '';
//a chunk of data has been received
resp.on('data', (chunk) => {
data += chunk;
});
//the whole response is here
resp.on('end', async () => {
let jsonData = JSON.parse(data);
jsonData['events'].forEach(function(element) {
if(!Array.isArray(element['allowedRoleIds'])) return;
if(element['allowedRoleIds'][0] == 411){
xboxArray.push(element);
}
})
return await xbox(xboxArray, client);
//define 3 empty arrays, pc, ps4, xbox
//foreach the data to loop
//depending on requiredRole id, place into one of 3 arrays defined
//once at the end, call xbox(), ps4(), pc()
});
})
function translate_name(id)
{
https.get(`https://api.guilded.gg/users/${id}`, (resp) => {
let data = '';
//a chunk of data has been received
resp.on('data', (chunk) => {
data += chunk;
});
//the whole response is here
resp.on('end', () => {
var jsonData = JSON.parse(data);
});
});
return jsonData['user']['name'];
}
function xbox(data, client)
{
var Discord = require("discord.js");
var output = new Discord.RichEmbed()
.setTitle(`XBOX Events between now and ${data['endDate']}`)
.setColor("#0e7a0d");
data.forEach(function(item) {
output.addField(item['name'], `Officer: ${translate_name(item['createdBy'])}\nDate/Time: ${item['happensAt']}\nLink: https://www.guilded.gg/G4G/games/Destiny2/calendar/event/${item['eventId']}`);
console.log(item['name']);
})
client.channels.get('520182741959180288').send(output);
//format data for output then send
}
function ps4(data)
{
//format data for output then send
}
function pc(data)
{
//format data for output then send
}
response.sendStatus(200);
});
app.listen(process.env.PORT);
setInterval(() => {
http.get(`http://${process.env.PROJECT_DOMAIN}.glitch.me/`);
}, 280000);
console.log(client.config.permLevels.map(p => `${p.level} : ${p.name}`));
const init = async () => {
klaw("./commands").on("data", (item) => {
const cmdFile = path.parse(item.path);
if (!cmdFile.ext || cmdFile.ext !== ".js") return;
const response = client.loadCommand(cmdFile.dir, `${cmdFile.name}${cmdFile.ext}`);
if (response) client.logger.error(response);
});
const evtFiles = await readdir("./events/");
client.logger.log(`Loading a total of ${evtFiles.length} events.`, "log");
evtFiles.forEach(file => {
const eventName = file.split(".")[0];
client.logger.log(`Loading Event: ${eventName}`);
const event = new (require(`./events/${file}`))(client);
client.on(eventName, (...args) => event.run(...args));
delete require.cache[require.resolve(`./events/${file}`)];
});
client.levelCache = {};
for (let i = 0; i < client.config.permLevels.length; i++) {
const thisLevel = client.config.permLevels[i];
client.levelCache[thisLevel.name] = thisLevel.level;
}
client.login(client.config.token);
};
init();
client.on("disconnect", () => client.logger.warn("Bot is disconnecting..."))
.on("reconnecting", () => client.logger.log("Bot reconnecting...", "log"))
.on("error", e => client.logger.error(e))
.on("warn", info => client.logger.warn(info));
String.prototype.toProperCase = function () {
return this.replace(/([^\W_]+[^\s-]*) */g, function (txt) {return txt.charAt(0).toUpperCase() + txt.substr(1).toLowerCase();});
};
Array.prototype.random = function () {
return this[Math.floor(Math.random() * this.length)];
};
process.on("uncaughtException", (err) => {
const errorMsg = err.stack.replace(new RegExp(`${__dirname}/`, "g"), "./");
console.error("Uncaught Exception: ", errorMsg);
process.exit(1);
});
process.on("unhandledRejection", err => {
console.error("Uncaught Promise Error: ", err);
});