- App sources
- Complex levels now available
- Fixed bullets not disappearing when hitting mines
- Fixed incorrect "testing system failure" verdict
- Added more precise control over spawning positions for txt levels
- Added sounds
- Configure 2 player game from UI
- App saves your viewing preferences between runs
- Added Empty view mode (only debug rendering showing)
- Show time consumed in online games
- Seed in --save-results
- Decreased max game time to 3600 ticks
- Reduced max spread for weapons
- Increased rocket launcher aim speed
- Mines and be exploded when hit by bullets or explosions
- Mine's explosion is now placed at the center of the mine
- The end of beta: rating was reset
- Added local repeat mode to the app
- Added .Net Core 3.1 support
- Add JavaScript
- Added "seed" parameter to app's config
- Show player names when viewing game
- Fixed teleportation bug
- Weapon can now be reloaded manually (
UnitAction.reload
)
- Increased score for killing enemy unit to 1000
- Added F#
- Added Scala
- Added CustomData::PlacedText
- Fixed debug rendering flickering
- Fixed programming language icons
- Fixed scores of games on server
- Fixed some problems with the testing system
- The app now sets its current directory to the directory of the executable (fix file not found on MacOS)
- Site should now accept all correct submissions
- Other minor fixes
- Updated the app (fixed issue with fonts)
- Other minor fixes