Skip to content

Properly handle cube face rotations #15

@wadethegreat68

Description

@wadethegreat68

Hi again, I was using some programmatically generated models, but the face rotations on the cubes are ignored.

The issue is with the CubeBlueprint class, right here
Anyways, it can be fixed by simply changing the line from
map.put("rotation", 0);
to
map.put("rotation", (Double)map.get("rotation"));

prior to fix:
Image
after fix:
Image

Anyways, Thank you for making this project, its pretty great.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions