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Goals
Get the Blender version to import the vox models aligned to look exactly how they are in Voxels
Voxels
This is how this parcel looks in Voxels: https://www.voxels.com/play?coords=W@237E,384N&isolate=true
Blender
This is how it looks in Blender after running the script, you can see some are mirrored and rotated the wrong way
Feel free to append notes to the bottom: https://hackmd.io/HwyyAssdSU-ZFlAf06pHnw#Notes
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