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Properties
Long Tran edited this page Oct 12, 2021
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This page describes in detail what each property does when generating the meshes.
Name | Dice | Type | Default | Description |
---|---|---|---|---|
Generate Numbers | ALL | boolean | true | If true, numbers are also created. Otherwise, only a blank is created. |
Number Scale | ALL | Float | 1.0 | Modifies the size of the numbers on the dice. |
Number Depth | ALL | Float | 0.75 | Specifies how deep the numbers will be in millimeters> |
Font | ALL | String | The font file to use for the numbers. Supported extensions are .ttf and .otf . If empty, Blender's built-in Bfont is used. |
|
number 1 Offset | ALL | Float | 0.0 | Offsets the vertical alignment of the 1 digit for a more appealing alignment. 0 is no offset, 1 moves the digit to the "left" a distance equal to the width of the digit bounding box. See here on how to find the exact value for a perfect center alignment. |
Orientation Indicator | D6, D8, D10, D12, D20 | Enum |
None or Period
|
The type of indicator to use for the orientation of the 6 and 9 digits. None means no indicator. Period adds a . symbol after the number. Bar adds an underline to the number. |
Period Scale | D6, D8, D10, D12, D20 | Float | 1.0 | Scales the period orientation indicator up or down. |
Period Space | D6, D8, D10, D12, D20 | Float | 1.0 | Scales the space between the period orientation indicator and the number. |
Bar Height | D6, D8, D10, D12, D20 | Float | 1.0 | Scales the height (or thickness) of the underline. |
Bar Width | D6, D8, D10, D12, D20 | Float | 1.0 | Scales the width of the underline. E.g. 1.0 will set the width of the bar to be equal to the width of the number. 2.0 will double it. |
Bar Space | D6, D8, D10, D12, D20 | Float | 1.0 | Scales the space between the underline orientation indicator and the number. |
Center Align Bar | D6, D8, D10, D12, D20 | Boolean | true | If false, the underline is ignored when centering the number on the die face. |
Face2face Length | D4Crystal, D6, D8, D10, D100, D12, D20 | Float | Varies | Defines the size of the dice. This is the distance between two opposite faces of a die. |
Face2point Length | D4 | Float | 20 | Defines the size of the standard D4. This is the distance between a point and the opposite face. |
Number Center Offset | D4 | Float | 0.5 | Defines how far the numbers are from the center of the face. 0 positions the numbers into the center. 1 positions the numbers on the points of the dice. |
Base Height | D4Crystal | Float | 14 | The height of the faces of the D4 crystal. |
Point Height | D4Crystal | Float | 7 | The height of the pyramids at the ends of the D4 crystal. |
Edge2edge Length | D4Shard | Float | 12 | Distance between two opposite horizontal edges of the D4 shard. |
Top Point Height | D4Shard | Float | 0.75 | |
Bottom Point Height | D4Shard | Float | 1.75 | |
Number V Offset | D4Shard, D10, D100 | Float | Varies | |
Height | D10, D100 | Float | 0.33 |
TODO add rest of the properties