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by quick search did not get any mention of dlss/fsr/xess bindings for lwjgl/java (to the c/c++ nvidia/amd/intel api libs).
so whenever time, those bindings would rock. they are of course not included in opengl/vulkan (or even glfw).
edit: any npu/tpu bindings, similar to opencl to but directly to the tensor cores compute. if opencl does not do it.
(maybe openvino bindings? tho openvino has java bindings already, so scratch that.)