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Description
When I try to run some examples (AtomicDemo, for example), I get exceptions like
Message: 0:0(0): error: Compute shaders require GLSL 4.30 or GLSL ES 3.10
I managed to fix this issues myself with some trivial changes to the code, but I wonder, why am I getting such errors, is it a problem with my setup, or demo code needs some maintenance? I am running ubuntu 22 and use Intel uhd graphics for 10'th gen.