Performance issue when 1000 tweens are started simultaneously #191
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I set the tween capacity to 1500 before playing an animation using Am I missing something or this is the limitation of PrimeTween? |
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Replies: 2 comments 1 reply
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Hey, PrimeTween can start 1000 animations at the same time with ease. In my tests, MacBook Pro M1 can start 100.000 animations in 5.76ms. I also just tried the same test on Google Pixel 3a, and it takes 67ms. Can you please share your code? Is there a chance you're creating 1000 objects at the same time you start the animations? |
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Hey @KyryloKuzyk, Thank you. |
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Hey,
PrimeTween can start 1000 animations at the same time with ease.
In my tests, MacBook Pro M1 can start 100.000 animations in 5.76ms. I also just tried the same test on Google Pixel 3a, and it takes 67ms.
Can you please share your code? Is there a chance you're creating 1000 objects at the same time you start the animations?