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main.js
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main.js
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// Modules to control application life and create native browser window
const {app, BrowserWindow,dialog,ipcMain, remote} = require('electron')
const colorManager = require('./colorManagement.js');
//Yeelight Setup
const yeelight = require('yeelight-led');
var roomLight = new yeelight("room",55443,"192.168.8.102",{})
//LEDStrip Setup
const MagicHomeControl = require('magic-home').Control;
var light = new MagicHomeControl("192.168.8.100");
//Razer Setup
var Chroma = require('razerchroma');
const application = {
"title": "Razer Chroma SDK RESTful Test Application",
"description": "This is a REST interface test application",
"author": {
"name": "Kriyen",
"contact": ""
},
"device_supported": [
"keyboard",
"mouse",
"headset",
"mousepad",
"keypad",
"chromalink"],
"category": "application"
};
const colorMain = [0,0,255];
ipcMain.on('change-color', (event, arg) => {
// Print 1
//console.log(arg);
// Reply on async message from renderer process
//messageBox("Message received!");
var hexVal = arg;
var RGBVal = colorManager.hexToRgb(arg);
colorMain[0] = RGBVal.r;
colorMain[1] = RGBVal.g;
colorMain[2] = RGBVal.b;
GlobalStaticColor(colorMain[0],colorMain[1],colorMain[2]);
RazerStaticColor(colorMain[0],colorMain[1],colorMain[2])
});
//const colorMain = [0,0,255];
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function messageBox(msg)
{
dialog.showMessageBox({ message: msg, buttons: ["OK"] });
}
function createWindow () {
mainWindow = new BrowserWindow({width: 800, height: 600})
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
//var colorStaticYeelight = colorManager.RGBtoBGR(colorMain[0],colorMain[1],colorMain[2]);
// var colorStaticRazer = colorManager.RGBtoBGR(colorMain[2],colorMain[1],colorMain[0]);
// const static_color = {
// "effect": "CHROMA_STATIC",
// "param": {
// "color": colorStaticRazer,
// },
// }
// let chroma;
// Chroma.initialize(application)
// .then(config =>{
// chroma = new Chroma(config)
// })
// .then(() => chroma.set({
// device: 'keyboard',
// body: static_color
// }))
// .then(() => chroma.set({
// device: 'mouse',
// body: static_color
// }))
// /* .then(()=>{
// setTimeout(
// ()=>chroma.cleanup(),
// 5000
// )
// })*/
// ;
//GlobalStaticColor(colorMain[0],colorMain[1],colorMain[2]);
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
function YeelightOn()
{
roomLight.sendCommand('set_power',"on",
function(err, success)
{
if(err != null)
{
dialog.showMessageBox({ message: "error = " + err, buttons: ["OK"] });
}
});
}
function YeelightOff()
{
roomLight.sendCommand('set_power',"off",
function(err, success)
{
if(err != null)
{
dialog.showMessageBox({ message: "error = " + err, buttons: ["OK"] });
}
});
}
function MagicHomeOn()
{
light.turnOn(function(err, success)
{
if(err != null)
{
dialog.showMessageBox({ message: "error = " + err, buttons: ["OK"] });
}
});
}
function YeelightStaticColor(r,g,b)
{
var colorStaticYeelight = colorManager.RGBtoBGR(r,g,b);
roomLight.sendCommand('set_rgb',colorStaticYeelight,
function(err, success)
{
if(err != null)
{
dialog.showMessageBox({ message: "error = " + err, buttons: ["OK"] });
}
})
}
function MagicHomeStaticColor(r,g,b)
{
MagicHomeOn();
light.setColor(r,g,b,
function(err, success)
{
if(err != null)
{
dialog.showMessageBox({ message: "error = " + err, buttons: ["OK"] });
}
})
}
function RazerStaticColor(r,g,b)
{
var colorStaticRazer = colorManager.RGBtoBGR(b,g,r);
const static_color = {
"effect": "CHROMA_STATIC",
"param": {
"color": colorStaticRazer,
},
}
let chroma;
Chroma.initialize(application)
.then(config =>{
chroma = new Chroma(config)
})
.then(() => chroma.set({
device: 'keyboard',
body: static_color
}))
.then(() => chroma.set({
device: 'mouse',
body: static_color
}))
/* .then(()=>{
setTimeout(
()=>chroma.cleanup(),
5000
)
})*/
;
}
function GlobalStaticColor(r,g,b)
{
YeelightStaticColor(r,g,b);
MagicHomeStaticColor(r,g,b);
}
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.