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Floor height is wrong sometimes after climbing a stair #373
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Incidentally the same issue exists in Doom3Quest (DOOM 3 on Oculus Quest) which borrowed significantly from Fully Possessed. |
Locomotion is a bit fishy overall in latest build. Compared to the released build here. Though its also better in many regards. Like getting close to some terminals is easier. |
Been debugging this issue in Doom3Quest and the possible fix I arrived at is shown here; |
I push your fix in this version : |
Just tried it, seems to work (Tested it really quick). |
Might only happen on the setting crouch to height or whats its called. The setting were the floor matches my real floor. But anyway. Sometimes after moving upp a stair the floor level is wrong. I need to jump once to correct it. (Pressing the jump button, not roomcale jumping :P)
Latest NPi2Loup build
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