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Game crashes, Imps always involved #371

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AndersMalmgren opened this issue Nov 1, 2021 · 7 comments
Open

Game crashes, Imps always involved #371

AndersMalmgren opened this issue Nov 1, 2021 · 7 comments

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@AndersMalmgren
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Game crashes often. Its always a imp involved when it crashes., Tested with

NPi2Loup build v0.021h-Alpha

@NPi2Loup
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NPi2Loup commented Nov 8, 2021

Yes this instablility was here for a long time (not only imps, but maybe fireballs)
Too difficult to fix for me, I can't reproduce while debugging and never found what make it crash.
Have you some wise logs ?

@AndersMalmgren
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Yes this instablility was here for a long time (not only imps, but maybe fireballs) Too difficult to fix for me, I can't reproduce while debugging and never found what make it crash. Have you some wise logs ?

Were does the logs land? I can check the logs next time it happens.

The bug does not happen on the old build found here only your build

@AndersMalmgren
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@NPi2Loup Event viewer only gives this

Faulting application name: Doom3BFGVR.exe, version: 1.0.0.1, time stamp: 0x6137de47
Faulting module name: Doom3BFGVR.exe, version: 1.0.0.1, time stamp: 0x6137de47
Exception code: 0xc0000005
Fault offset: 0x0000000000316870
Faulting process ID: 0x7984
Faulting application start time: 0x01d7d56d7a01e321
Faulting application path: E:\Spel\Doom 3 BFG EditionVR\Doom3BFGVR.exe
Faulting module path: E:\Spel\Doom 3 BFG EditionVR\Doom3BFGVR.exe
Report ID: a9e4f2f3-8da9-4b90-a3cc-30284db540f5
Faulting package full name:
Faulting package-relative application ID:

More info from the error report file

Version=1
EventType=APPCRASH
EventTime=132809381248992966
ReportType=2
Consent=1
UploadTime=132809381252025725
ReportStatus=268435456
ReportIdentifier=f1467d90-6e6d-48a7-a868-cdd8bbd9a639
IntegratorReportIdentifier=a9e4f2f3-8da9-4b90-a3cc-30284db540f5
Wow64Host=34404
NsAppName=Doom3BFGVR.exe
OriginalFilename=Doom3BFG
AppSessionGuid=00007984-0001-0050-21e3-017a6dd5d701
TargetAppId=W:0006d980dd047cd1dd35b90591f89e8202cc00000904!000052f4ea151007d9ec2581c78f1aa045ea1451648e!Doom3BFGVR.exe
TargetAppVer=2021//09//07:21:48:55!0!Doom3BFGVR.exe
BootId=4294967295
TargetAsId=3039
UserImpactVector=321925936
IsFatal=1
EtwNonCollectReason=1
Response.BucketId=400109e85d6aa13b35ec3ff560941ce4
Response.BucketTable=4
Response.LegacyBucketId=1579707892420058340
Response.type=4
Sig[0].Name=Application Name
Sig[0].Value=Doom3BFGVR.exe
Sig[1].Name=Application Version
Sig[1].Value=1.0.0.1
Sig[2].Name=Application Timestamp
Sig[2].Value=6137de47
Sig[3].Name=Fault Module Name
Sig[3].Value=Doom3BFGVR.exe
Sig[4].Name=Fault Module Version
Sig[4].Value=1.0.0.1
Sig[5].Name=Fault Module Timestamp
Sig[5].Value=6137de47
Sig[6].Name=Exception Code
Sig[6].Value=c0000005
Sig[7].Name=Exception Offset
Sig[7].Value=0000000000316870
DynamicSig[1].Name=OS Version
DynamicSig[1].Value=10.0.19043.2.0.0.256.4
DynamicSig[2].Name=Locale ID
DynamicSig[2].Value=8192
DynamicSig[22].Name=Additional Information 1
DynamicSig[22].Value=bb11
DynamicSig[23].Name=Additional Information 2
DynamicSig[23].Value=bb1124e66eb514815919523f34e44308
DynamicSig[24].Name=Additional Information 3
DynamicSig[24].Value=1ea5
DynamicSig[25].Name=Additional Information 4
DynamicSig[25].Value=1ea546904013a0fa8cd474fe09b3e770
UI[2]=E:\Spel\Doom 3 BFG EditionVR\Doom3BFGVR.exe
LoadedModule[0]=E:\Spel\Doom 3 BFG EditionVR\Doom3BFGVR.exe
LoadedModule[1]=C:\WINDOWS\SYSTEM32\ntdll.dll
LoadedModule[2]=C:\WINDOWS\System32\KERNEL32.DLL
LoadedModule[3]=C:\WINDOWS\System32\KERNELBASE.dll
LoadedModule[4]=C:\WINDOWS\SYSTEM32\apphelp.dll
LoadedModule[5]=C:\WINDOWS\SYSTEM32\AcGenral.DLL
LoadedModule[6]=C:\WINDOWS\System32\msvcrt.dll
LoadedModule[7]=C:\WINDOWS\System32\sechost.dll
LoadedModule[8]=C:\WINDOWS\System32\RPCRT4.dll
LoadedModule[9]=C:\WINDOWS\System32\SHLWAPI.dll
LoadedModule[10]=C:\WINDOWS\System32\USER32.dll
LoadedModule[11]=C:\WINDOWS\System32\win32u.dll
LoadedModule[12]=C:\WINDOWS\System32\GDI32.dll
LoadedModule[13]=C:\WINDOWS\System32\gdi32full.dll
LoadedModule[14]=C:\WINDOWS\System32\msvcp_win.dll
LoadedModule[15]=C:\WINDOWS\System32\ucrtbase.dll
LoadedModule[16]=C:\WINDOWS\System32\ole32.dll
LoadedModule[17]=C:\WINDOWS\System32\combase.dll
LoadedModule[18]=C:\WINDOWS\System32\SHELL32.dll
LoadedModule[19]=C:\WINDOWS\System32\ADVAPI32.dll
LoadedModule[20]=C:\WINDOWS\SYSTEM32\USERENV.dll
LoadedModule[21]=C:\WINDOWS\SYSTEM32\MPR.dll
LoadedModule[22]=C:\WINDOWS\SYSTEM32\SspiCli.dll
LoadedModule[23]=C:\WINDOWS\System32\IMM32.DLL
LoadedModule[24]=C:\WINDOWS\System32\SETUPAPI.dll
LoadedModule[25]=C:\WINDOWS\System32\cfgmgr32.dll
LoadedModule[26]=C:\WINDOWS\System32\bcrypt.dll
LoadedModule[27]=C:\WINDOWS\SYSTEM32\DINPUT8.dll
LoadedModule[28]=C:\WINDOWS\SYSTEM32\OPENGL32.dll
LoadedModule[29]=C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
LoadedModule[30]=C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll
LoadedModule[31]=C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
LoadedModule[32]=C:\WINDOWS\SYSTEM32\WINMM.dll
LoadedModule[33]=C:\WINDOWS\SYSTEM32\WSOCK32.dll
LoadedModule[34]=E:\Spel\Doom 3 BFG EditionVR\avutil-56.dll
LoadedModule[35]=C:\WINDOWS\System32\WS2_32.dll
LoadedModule[36]=E:\Spel\Doom 3 BFG EditionVR\avformat-58.dll
LoadedModule[37]=C:\WINDOWS\System32\CRYPT32.dll
LoadedModule[38]=C:\WINDOWS\SYSTEM32\GLU32.dll
LoadedModule[39]=E:\Spel\Doom 3 BFG EditionVR\swscale-5.dll
LoadedModule[40]=E:\Spel\Doom 3 BFG EditionVR\avcodec-58.dll
LoadedModule[41]=E:\Spel\Doom 3 BFG EditionVR\swresample-3.dll
LoadedModule[42]=E:\Spel\Doom 3 BFG EditionVR\openvr_api.dll
LoadedModule[43]=C:\WINDOWS\SYSTEM32\CRYPTSP.dll
LoadedModule[44]=C:\WINDOWS\system32\rsaenh.dll
LoadedModule[45]=C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
LoadedModule[46]=C:\WINDOWS\System32\bcryptPrimitives.dll
LoadedModule[47]=C:\WINDOWS\SYSTEM32\ncrypt.dll
LoadedModule[48]=C:\WINDOWS\SYSTEM32\NTASN1.dll
LoadedModule[49]=C:\WINDOWS\SYSTEM32\inputhost.dll
LoadedModule[50]=C:\WINDOWS\System32\shcore.dll
LoadedModule[51]=C:\WINDOWS\SYSTEM32\CoreMessaging.dll
LoadedModule[52]=C:\WINDOWS\System32\OLEAUT32.dll
LoadedModule[53]=C:\WINDOWS\SYSTEM32\PROPSYS.dll
LoadedModule[54]=C:\WINDOWS\SYSTEM32\wintypes.dll
LoadedModule[55]=C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
LoadedModule[56]=C:\WINDOWS\SYSTEM32\ntmarta.dll
LoadedModule[57]=C:\WINDOWS\SYSTEM32\kernel.appcore.dll
LoadedModule[58]=C:\WINDOWS\system32\uxtheme.dll
LoadedModule[59]=C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\AudioDevProps2.dll
LoadedModule[60]=C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\NahimicOSD.dll
LoadedModule[61]=C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\ProductInfo.dll
LoadedModule[62]=C:\ProgramData\A-Volute\A-Volute.SonicStudio3\Modules\ScheduledModules\x64\AudioDevProps2.dll
LoadedModule[63]=C:\WINDOWS\System32\MSCTF.dll
LoadedModule[64]=C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\comctl32.DLL
LoadedModule[65]=C:\WINDOWS\SYSTEM32\TextShaping.dll
LoadedModule[66]=C:\WINDOWS\SYSTEM32\DEVOBJ.dll
LoadedModule[67]=C:\WINDOWS\System32\WINTRUST.dll
LoadedModule[68]=C:\WINDOWS\SYSTEM32\MSASN1.dll
LoadedModule[69]=C:\WINDOWS\System32\NSI.dll
LoadedModule[70]=C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
LoadedModule[71]=C:\WINDOWS\SYSTEM32\windows.storage.dll
LoadedModule[72]=C:\WINDOWS\SYSTEM32\Wldp.dll
LoadedModule[73]=C:\WINDOWS\SYSTEM32\profapi.dll
LoadedModule[74]=C:\WINDOWS\SYSTEM32\iertutil.dll
LoadedModule[75]=C:\WINDOWS\System32\clbcatq.dll
LoadedModule[76]=C:\WINDOWS\System32\imagehlp.dll
LoadedModule[77]=C:\WINDOWS\SYSTEM32\gpapi.dll
LoadedModule[78]=c:\program files\oculus\support\oculus-runtime\RuntimeIPCServiceClient_64.dll
LoadedModule[79]=C:\WINDOWS\SYSTEM32\DbgHelp.dll
LoadedModule[80]=C:\WINDOWS\SYSTEM32\dxcore.dll
LoadedModule[81]=E:\Spel\Steam\steamapps\common\SteamVR\bin\vrclient_x64.dll
LoadedModule[82]=C:\WINDOWS\SYSTEM32\d3d11.dll
LoadedModule[83]=C:\WINDOWS\SYSTEM32\MSVCP140.dll
LoadedModule[84]=C:\WINDOWS\SYSTEM32\VERSION.dll
LoadedModule[85]=C:\WINDOWS\SYSTEM32\dxgi.dll
LoadedModule[86]=C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
LoadedModule[87]=C:\WINDOWS\SYSTEM32\WTSAPI32.dll
LoadedModule[88]=C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
LoadedModule[89]=C:\WINDOWS\SYSTEM32\tdh.dll
LoadedModule[90]=C:\WINDOWS\SYSTEM32\mscms.dll
LoadedModule[91]=C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
LoadedModule[92]=C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
LoadedModule[93]=C:\Windows\System32\AppXDeploymentClient.dll
LoadedModule[94]=C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_253e24b785ea60ca\nvoglv64.dll
LoadedModule[95]=C:\WINDOWS\SYSTEM32\cryptnet.dll
LoadedModule[96]=C:\WINDOWS\SYSTEM32\drvstore.dll
LoadedModule[97]=C:\WINDOWS\SYSTEM32\dwmapi.dll
LoadedModule[98]=C:\WINDOWS\SYSTEM32\powrprof.dll
LoadedModule[99]=C:\WINDOWS\SYSTEM32\UMPDC.dll
LoadedModule[100]=C:\WINDOWS\SYSTEM32\WINSTA.dll
LoadedModule[101]=C:\WINDOWS\SYSTEM32\textinputframework.dll
LoadedModule[102]=C:\WINDOWS\SYSTEM32\HID.DLL
LoadedModule[103]=C:\WINDOWS\system32\XAudio2_7.dll
LoadedModule[104]=C:\WINDOWS\System32\MMDevApi.dll
LoadedModule[105]=C:\WINDOWS\SYSTEM32\AudioSes.dll
LoadedModule[106]=C:\ProgramData\A-Volute\A-Volute.SonicStudio3\Modules\ScheduledModules\x64\ProductInfo.dll
LoadedModule[107]=C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
LoadedModule[108]=C:\Windows\System32\Windows.UI.dll
LoadedModule[109]=C:\Windows\System32\WindowManagementAPI.dll
LoadedModule[110]=C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
LoadedModule[111]=C:\WINDOWS\SYSTEM32\avrt.dll
LoadedModule[112]=C:\WINDOWS\system32\nvapi64.dll
LoadedModule[113]=C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_253e24b785ea60ca\nvldumdx.dll
LoadedModule[114]=C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_253e24b785ea60ca\nvwgf2umx.dll
LoadedModule[115]=C:\WINDOWS\System32\Speech\Common\sapi.dll
LoadedModule[116]=C:\WINDOWS\SYSTEM32\msdmo.dll
LoadedModule[117]=C:\WINDOWS\SYSTEM32\MSACM32.dll
LoadedModule[118]=C:\WINDOWS\SYSTEM32\winmmbase.dll
LoadedModule[119]=C:\Windows\System32\mfwmaaec.dll
LoadedModule[120]=C:\WINDOWS\System32\Speech\Engines\SR\spsreng.dll
LoadedModule[121]=C:\WINDOWS\System32\Speech\Engines\SR\srloc.dll
LoadedModule[122]=C:\WINDOWS\SYSTEM32\urlmon.dll
LoadedModule[123]=C:\WINDOWS\SYSTEM32\srvcli.dll
LoadedModule[124]=C:\WINDOWS\SYSTEM32\netutils.dll
LoadedModule[125]=C:\WINDOWS\SYSTEM32\d3d9.dll
LoadedModule[126]=C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_253e24b785ea60ca\nvd3dumx.dll
LoadedModule[127]=C:\WINDOWS\System32\msxml3.dll
LoadedModule[128]=C:\WINDOWS\system32\mswsock.dll
LoadedModule[129]=C:\WINDOWS\system32\napinsp.dll
LoadedModule[130]=C:\WINDOWS\system32\pnrpnsp.dll
LoadedModule[131]=C:\WINDOWS\system32\wshbth.dll
LoadedModule[132]=C:\WINDOWS\system32\NLAapi.dll
LoadedModule[133]=C:\WINDOWS\SYSTEM32\DNSAPI.dll
LoadedModule[134]=C:\WINDOWS\System32\winrnr.dll
LoadedModule[135]=C:\WINDOWS\System32\fwpuclnt.dll
LoadedModule[136]=C:\Windows\System32\rasadhlp.dll
State[0].Key=Transport.DoneStage1
State[0].Value=1
OsInfo[0].Key=vermaj
OsInfo[0].Value=10
OsInfo[1].Key=vermin
OsInfo[1].Value=0
OsInfo[2].Key=verbld
OsInfo[2].Value=19043
OsInfo[3].Key=ubr
OsInfo[3].Value=1288
OsInfo[4].Key=versp
OsInfo[4].Value=0
OsInfo[5].Key=arch
OsInfo[5].Value=9
OsInfo[6].Key=lcid
OsInfo[6].Value=1033
OsInfo[7].Key=geoid
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OsInfo[8].Key=sku
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OsInfo[9].Key=domain
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OsInfo[10].Key=prodsuite
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OsInfo[11].Key=ntprodtype
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OsInfo[12].Key=platid
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OsInfo[14].Key=tmsi
OsInfo[14].Value=221346245
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OsInfo[22].Value=1406
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OsInfo[23].Value=vb_release
OsInfo[24].Key=bldchk
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OsInfo[25].Key=wpvermaj
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OsInfo[29].Value=10.0.19041.1288.amd64fre.vb_release.191206-1406
OsInfo[30].Key=buildflightid
OsInfo[30].Value=52B26023-6AFB-4B98-A9BA-096039A02240.1
OsInfo[31].Key=edition
OsInfo[31].Value=Enterprise
OsInfo[32].Key=ring
OsInfo[32].Value=Retail
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OsInfo[37].Key=edu
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FriendlyEventName=Stopped working
ConsentKey=APPCRASH
AppName=DOOM 3: BFG Edition
AppPath=E:\Spel\Doom 3 BFG EditionVR\Doom3BFGVR.exe
NsPartner=windows
NsGroup=windows8
ApplicationIdentity=72D6F93E841F201BA7D1790AC1D11CE9
MetadataHash=-2013806150

@AndersMalmgren
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Author

Crash happened with a normal zombie soldier today,

@dfmlege
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dfmlege commented Nov 3, 2023

So as I was getting frustrated with the crashing, I installed visual studio 2022 and pulled the source from NPi's fork to see if I can troubleshoot this on my own.

I believe this issue is happening in Projectile.cpp. Under the function idProjectile::Launch, there was logic to check if the player is throwing a grenade, but it's not correctly checking if the entity is a player or an enemy first. Sometimes when an enemy shoots a projectile, the function confuses the enemy as a player, which can result in an access violation.

Here's the snippet, above it this line should be added: "if( ( owner.GetEntity() && owner.GetEntity()->IsType( idPlayer::Type ) ) )"

// Koz if throwing a grenade use the tracked hand velocity when using motion controls if the controller is not mounted
if ( game->isVR && commonVr->VR_USE_MOTION_CONTROLS && !vr_mountedWeaponController.GetBool() )
{
	idPlayer* player = static_cast<idPlayer*>( owner.GetEntity() );
	if( player )
	{
		if ( player->weapon )
		{
			if ( player->weapon->IdentifyWeapon() == WEAPON_HANDGRENADE )
			{
				speed = player->hands[0].throwVelocity * vr_throwPower.GetFloat();
			}
		}
	}
}

A previous commit for Koz's repo moved the grenade logic elsewhere which should also address the issue, but it's not implemented in the latest release. Instead it was incorporated into Doom3Quest.

For now I implemented the fix on my local repository and I'm currently testing it to see if it helps with the crashing. I also backported Doom3Quest's fix for #363. If it stops the crashing I may share my own release, but I'm not very familiar with github so I'm not sure if it's better to merge with NPi's fork or make a fork on my own.

@NPi2Loup
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NPi2Loup commented Nov 5, 2023

If you're ok, I will make a new release with your fix :)

NPi2Loup added a commit to NPi2Loup/DOOM-3-BFG-VR that referenced this issue Nov 5, 2023
@dfmlege
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dfmlege commented Nov 5, 2023

@NPi2Loup Thanks!

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