forked from pion/webrtc
-
Notifications
You must be signed in to change notification settings - Fork 1
/
datachannel_js.go
319 lines (282 loc) · 10.7 KB
/
datachannel_js.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
// +build js,wasm
package webrtc
import (
"fmt"
"syscall/js"
"github.com/pion/datachannel"
)
const dataChannelBufferSize = 16384 // Lowest common denominator among browsers
// DataChannel represents a WebRTC DataChannel
// The DataChannel interface represents a network channel
// which can be used for bidirectional peer-to-peer transfers of arbitrary data
type DataChannel struct {
// Pointer to the underlying JavaScript RTCPeerConnection object.
underlying js.Value
// Keep track of handlers/callbacks so we can call Release as required by the
// syscall/js API. Initially nil.
onOpenHandler *js.Func
onCloseHandler *js.Func
onMessageHandler *js.Func
onBufferedAmountLow *js.Func
// A reference to the associated api object used by this datachannel
api *API
}
// OnOpen sets an event handler which is invoked when
// the underlying data transport has been established (or re-established).
func (d *DataChannel) OnOpen(f func()) {
if d.onOpenHandler != nil {
oldHandler := d.onOpenHandler
defer oldHandler.Release()
}
onOpenHandler := js.FuncOf(func(this js.Value, args []js.Value) interface{} {
go f()
return js.Undefined()
})
d.onOpenHandler = &onOpenHandler
d.underlying.Set("onopen", onOpenHandler)
}
// OnClose sets an event handler which is invoked when
// the underlying data transport has been closed.
func (d *DataChannel) OnClose(f func()) {
if d.onCloseHandler != nil {
oldHandler := d.onCloseHandler
defer oldHandler.Release()
}
onCloseHandler := js.FuncOf(func(this js.Value, args []js.Value) interface{} {
go f()
return js.Undefined()
})
d.onCloseHandler = &onCloseHandler
d.underlying.Set("onclose", onCloseHandler)
}
// OnMessage sets an event handler which is invoked on a binary message arrival
// from a remote peer. Note that browsers may place limitations on message size.
func (d *DataChannel) OnMessage(f func(msg DataChannelMessage)) {
if d.onMessageHandler != nil {
oldHandler := d.onMessageHandler
defer oldHandler.Release()
}
onMessageHandler := js.FuncOf(func(this js.Value, args []js.Value) interface{} {
// pion/webrtc/projects/15
data := args[0].Get("data")
go func() {
// valueToDataChannelMessage may block when handling 'Blob' data
// so we need to call it from a new routine. See:
// https://godoc.org/syscall/js#FuncOf
msg := valueToDataChannelMessage(data)
f(msg)
}()
return js.Undefined()
})
d.onMessageHandler = &onMessageHandler
d.underlying.Set("onmessage", onMessageHandler)
}
// Send sends the binary message to the DataChannel peer
func (d *DataChannel) Send(data []byte) (err error) {
defer func() {
if e := recover(); e != nil {
err = recoveryToError(e)
}
}()
array := js.Global().Get("Uint8Array").New(len(data))
js.CopyBytesToJS(array, data)
d.underlying.Call("send", array)
return nil
}
// SendText sends the text message to the DataChannel peer
func (d *DataChannel) SendText(s string) (err error) {
defer func() {
if e := recover(); e != nil {
err = recoveryToError(e)
}
}()
d.underlying.Call("send", s)
return nil
}
// Detach allows you to detach the underlying datachannel. This provides
// an idiomatic API to work with, however it disables the OnMessage callback.
// Before calling Detach you have to enable this behavior by calling
// webrtc.DetachDataChannels(). Combining detached and normal data channels
// is not supported.
// Please reffer to the data-channels-detach example and the
// pion/datachannel documentation for the correct way to handle the
// resulting DataChannel object.
func (d *DataChannel) Detach() (datachannel.ReadWriteCloser, error) {
if !d.api.settingEngine.detach.DataChannels {
return nil, fmt.Errorf("enable detaching by calling webrtc.DetachDataChannels()")
}
detached := newDetachedDataChannel(d)
return detached, nil
}
// Close Closes the DataChannel. It may be called regardless of whether
// the DataChannel object was created by this peer or the remote peer.
func (d *DataChannel) Close() (err error) {
defer func() {
if e := recover(); e != nil {
err = recoveryToError(e)
}
}()
d.underlying.Call("close")
// Release any handlers as required by the syscall/js API.
if d.onOpenHandler != nil {
d.onOpenHandler.Release()
}
if d.onCloseHandler != nil {
d.onCloseHandler.Release()
}
if d.onMessageHandler != nil {
d.onMessageHandler.Release()
}
if d.onBufferedAmountLow != nil {
d.onBufferedAmountLow.Release()
}
return nil
}
// Label represents a label that can be used to distinguish this
// DataChannel object from other DataChannel objects. Scripts are
// allowed to create multiple DataChannel objects with the same label.
func (d *DataChannel) Label() string {
return d.underlying.Get("label").String()
}
// Ordered represents if the DataChannel is ordered, and false if
// out-of-order delivery is allowed.
func (d *DataChannel) Ordered() bool {
ordered := d.underlying.Get("ordered")
if jsValueIsUndefined(ordered) {
return true // default is true
}
return ordered.Bool()
}
// MaxPacketLifeTime represents the length of the time window (msec) during
// which transmissions and retransmissions may occur in unreliable mode.
func (d *DataChannel) MaxPacketLifeTime() *uint16 {
if !jsValueIsUndefined(d.underlying.Get("maxPacketLifeTime")) {
return valueToUint16Pointer(d.underlying.Get("maxPacketLifeTime"))
} else {
// See https://bugs.chromium.org/p/chromium/issues/detail?id=696681
// Chrome calls this "maxRetransmitTime"
return valueToUint16Pointer(d.underlying.Get("maxRetransmitTime"))
}
}
// MaxRetransmits represents the maximum number of retransmissions that are
// attempted in unreliable mode.
func (d *DataChannel) MaxRetransmits() *uint16 {
return valueToUint16Pointer(d.underlying.Get("maxRetransmits"))
}
// Protocol represents the name of the sub-protocol used with this
// DataChannel.
func (d *DataChannel) Protocol() string {
return d.underlying.Get("protocol").String()
}
// Negotiated represents whether this DataChannel was negotiated by the
// application (true), or not (false).
func (d *DataChannel) Negotiated() bool {
return d.underlying.Get("negotiated").Bool()
}
// ID represents the ID for this DataChannel. The value is initially
// null, which is what will be returned if the ID was not provided at
// channel creation time. Otherwise, it will return the ID that was either
// selected by the script or generated. After the ID is set to a non-null
// value, it will not change.
func (d *DataChannel) ID() *uint16 {
return valueToUint16Pointer(d.underlying.Get("id"))
}
// ReadyState represents the state of the DataChannel object.
func (d *DataChannel) ReadyState() DataChannelState {
return newDataChannelState(d.underlying.Get("readyState").String())
}
// BufferedAmount represents the number of bytes of application data
// (UTF-8 text and binary data) that have been queued using send(). Even
// though the data transmission can occur in parallel, the returned value
// MUST NOT be decreased before the current task yielded back to the event
// loop to prevent race conditions. The value does not include framing
// overhead incurred by the protocol, or buffering done by the operating
// system or network hardware. The value of BufferedAmount slot will only
// increase with each call to the send() method as long as the ReadyState is
// open; however, BufferedAmount does not reset to zero once the channel
// closes.
func (d *DataChannel) BufferedAmount() uint64 {
return uint64(d.underlying.Get("bufferedAmount").Int())
}
// BufferedAmountLowThreshold represents the threshold at which the
// bufferedAmount is considered to be low. When the bufferedAmount decreases
// from above this threshold to equal or below it, the bufferedamountlow
// event fires. BufferedAmountLowThreshold is initially zero on each new
// DataChannel, but the application may change its value at any time.
func (d *DataChannel) BufferedAmountLowThreshold() uint64 {
return uint64(d.underlying.Get("bufferedAmountLowThreshold").Int())
}
// SetBufferedAmountLowThreshold is used to update the threshold.
// See BufferedAmountLowThreshold().
func (d *DataChannel) SetBufferedAmountLowThreshold(th uint64) {
d.underlying.Set("bufferedAmountLowThreshold", th)
}
// OnBufferedAmountLow sets an event handler which is invoked when
// the number of bytes of outgoing data becomes lower than the
// BufferedAmountLowThreshold.
func (d *DataChannel) OnBufferedAmountLow(f func()) {
if d.onBufferedAmountLow != nil {
oldHandler := d.onBufferedAmountLow
defer oldHandler.Release()
}
onBufferedAmountLow := js.FuncOf(func(this js.Value, args []js.Value) interface{} {
go f()
return js.Undefined()
})
d.onBufferedAmountLow = &onBufferedAmountLow
d.underlying.Set("onbufferedamountlow", onBufferedAmountLow)
}
// valueToDataChannelMessage converts the given value to a DataChannelMessage.
// val should be obtained from MessageEvent.data where MessageEvent is received
// via the RTCDataChannel.onmessage callback.
func valueToDataChannelMessage(val js.Value) DataChannelMessage {
// If val is of type string, the conversion is straightforward.
if val.Type() == js.TypeString {
return DataChannelMessage{
IsString: true,
Data: []byte(val.String()),
}
}
// For other types, we need to first determine val.constructor.name.
constructorName := val.Get("constructor").Get("name").String()
var data []byte
switch constructorName {
case "Uint8Array":
// We can easily convert Uint8Array to []byte
data = uint8ArrayValueToBytes(val)
case "Blob":
// Convert the Blob to an ArrayBuffer and then convert the ArrayBuffer
// to a Uint8Array.
// See: https://developer.mozilla.org/en-US/docs/Web/API/Blob
// The JavaScript API for reading from the Blob is asynchronous. We use a
// channel to signal when reading is done.
reader := js.Global().Get("FileReader").New()
doneChan := make(chan struct{})
reader.Call("addEventListener", "loadend", js.FuncOf(func(this js.Value, args []js.Value) interface{} {
go func() {
// Signal that the FileReader is done reading/loading by sending through
// the doneChan.
doneChan <- struct{}{}
}()
return js.Undefined()
}))
reader.Call("readAsArrayBuffer", val)
// Wait for the FileReader to finish reading/loading.
<-doneChan
// At this point buffer.result is a typed array, which we know how to
// handle.
buffer := reader.Get("result")
uint8Array := js.Global().Get("Uint8Array").New(buffer)
data = uint8ArrayValueToBytes(uint8Array)
default:
// Assume we have an ArrayBufferView type which we can convert to a
// Uint8Array in JavaScript.
// See: https://developer.mozilla.org/en-US/docs/Web/API/ArrayBufferView
uint8Array := js.Global().Get("Uint8Array").New(val)
data = uint8ArrayValueToBytes(uint8Array)
}
return DataChannelMessage{
IsString: false,
Data: data,
}
}