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BoardGameBuilder changelog

Release v2.0.0 (2023-05-24)

Features

  • #284:
    • move all base classes to base.py
    • BaseTool is a genericmodel now
    • all yools inherited from BaseModel with tipe of nested item
    • remove id from all classes except items
    • redefine logger
    • remove add() method from tools. Rewrite setitemm in Component. Component now is Components
    • Components are removed from all classes
    • Components ias a Generic with BaseItem as TypeVar. Only subclasses can be used - Dice, Card, Step, etc
    • now we have dict, dot and update interface for Components
    • Components cant be used in Base class and subclasses
    • all deal() method s now needs Components as arg
    • -> (#284)
  • #258:
    • current of steps now is a list of Step. Is a heapq to
    • test this
    • -> (#285)
  • #286:
    • Components refactored as Generic and Mapping, bounded to items
    • -> (#286)

Release v0.1.2 (2023-01-27)

Features

  • #280:
    • oppened of Card switched ti is_revealed
    • tapped is replaced by is_active
    • change docs and tests all
    • -> (#280)

Release v0.1.1 (2023-01-26)

Features

  • #277:
    • counter noe is a _counter attr
    • Step_ class renamed to Step
    • test all
    • docks changes
    • -> (#277)

Improved Documentation

  • #277:
    • added autodock-pydantic
    • docks reconfiguration - more clear documentation and inherit
    • -> (#277)

Release v0.1.0 (2023-01-20)

Features

  • #270:
    • Added pydantic
    • Added PropertyBaseModel - is expanding subclass of pydantic BaseModel. It used for get properties as pydantic fields
    • Component is a pydantic generic and mapping class with dict interface
    • now we not check unique name of object in Component
    • all classes are pydantic classes. dataclasses-json dependencies removed
    • for relocate attrs is used pydantic aliaces of fields
    • for fill shcemas by calable inside classes is used properties
    • method by_id of tools return list of objects
    • tests refactoring and tested all
    • docs and readme changes
    • -> (#270)

Deprecations and Removals

  • # 270:
    • dataclasses-json dependecie is removed
    • attr c is removed from all classes except tools
    • some methods, that get stuff from Component in stuff classes are removed (like get_items())
    • from Bag class removed current and last attributes. Bag cant be dealt
    • Component now isnt set-like dict - we can add copies with identical keys, it replace old objects. Ids not check now.
    • other attribute (for not defined in shcema data) is removed
    • are removed relocate() and relocate_all() methods
    • -> (#270)

Release v0.0.39 (2023-01-14)

Bugfixes

  • #257:
    • get(0 from __dict__ is changed to __geattribute__ for relocate() method of Base class)
    • tests
    • -> (#267)

Release v0.0.38 (2023-01-13)

Features

  • #263:
    • current_ids() is a property now
    • get_items(), get_players(), get_rools() property to
    • last is added to BaseTool - is available to Bag
    • clear() now clear last
    • pull() is renamed to pop() in Steps class
    • result of pop() is added to last
    • last_id property added in to tools
    • by_id() is added to get item from current by id
    • test all
    • check.py changes
    • docs and readme changes
    • -> (#263)

Deprecations and Removals

  • #263:
    • build_json() is removed from Game object
    • -> (#265)

Release v0.0.37 (2023-01-10)

Bugfixes

  • #260:
    • is changed _to_relocate type - now values in dict sre a string and we uses only methods of class to meke something to relocation
    • is fixed relovate() method to use methods of class or attributes
    • _to_relocate is exclude from init
    • -> (#260)

Release v0.0.36 (2023-01-06)

Features

  • #29:
    • added mapping attr to Dice - as a dict with int keys and Any values
    • added roll_mapped() to Dice object
    • added roll_maped() to shaker
    • tested all
    • docs changed
    • -> (#29)
  • #250:
    • added reorder() ,reorderleft() and reorderfrom() methods to Deck object
    • added _check_order_len() and _check_is_to_arrange_valid() methods
    • tested all
    • readme changed
    • docs changed
    • -> (#250)
  • #253:
    • added _to_relocate attr to Base class. Is a dict with str keys and str/Calable values
    • addede relocate() function to Base class
    • is changed check.py example
    • test all
    • changes in docs and README
    • "NEW game" now is logged in BaseGame class
    • is removed repr=False from @dataclass declaration
    • -> (#253)
  • #254:
    • added get_items_val(), get_tools_val() and get_players_val() methods to game - they returns a lists of dict representation of nested dataclasses
    • added build_json() method to Game
    • added relocate_all() to Game
    • relocate() and reloacate_all() returns self
    • tested all
    • added example, changed docs and README
    • -> (#254)
  • #256:
    • added last and last_mapped to Dice and Shaker object
    • roll() and roll_mapped() write values to last and last_mapped and returns this result
    • tests all
    • dock changes
    • -> (#256)

Deprecations and Removals

  • #250:
    • to_arrange() and arrange() methods of Deck object are removed
    • -> (#250)

Release v0.0.35 (2022-12-22)

Bugfixes

  • #247:
    • get_names() renamed to ids()
    • ids() return ids ov __included__ of Component
    • deal() methods of rools changed - now used ids() mor fill current from list
    • all tests
    • -> (#247)

Release v0.0.34 (2022-12-21)

Features

  • #243:
    • added keys(), keys(), items() methods to Component
    • added __inclusion__ attr to Component - all stuff is placed here, all operation get/repr/len and ets is maked with this attribute
    • _update() renamed to update
    • fix some problems with get_{stuff} methods
    • fix bug with replace - add type check to yools add() methods, remove check from deal()
    • changed docs
    • tests
    • -> (#243)

Bugfixes

  • #242:
    • fix Bag get_items()
    • some changes in example of code in README and check.py
    • -> (#242)

Release v0.0.33 (2022-12-19)

Features

  • #236:
    • clear last when current is clear for Steps
    • to Deck added last, last is clear with clear() and changed with pop() and popleft()
    • test all, add docs for some objects
    • -> (#236)
  • #237:
    • added attr c to Game, Player, and tools - is a Component classsfor any stuff
    • added methods to get dict of Olayers, Tools and Items from game c
    • test all and docs changing
    • -> (#237)

Deprecations and Removals

  • #237:
    • is removed t, i, p attrs
    • now we not used union of classes for annotation - only union of base classes
    • -> (#237)

Release v0.0.32 (2022-12-14)

Features

  • #233:
    • to all subclasses is added base classes (BasePlayer and etc)
    • Component - now is a dict, used as base for store some players, items or tools
    • Game obgect gains attributes p, t, i - are Component() for players, tools or items objects
    • tool classes gained i attributr to for item storage
    • Game and tools classes now have add() methods to add objects to his components
    • you cant get access to write attributes of components directly. Use add()
    • all now is typed, except dynamicaly added objects to Components
    • to some methods added pipeline interface
    • tested all
    • changed docs and README
    • -> (#233)

Bugfixes

  • #233:
    • project now suported python 3.9+
    • security: some package upgrades
    • -> (#233)

Deprecations and Removals

  • #233:
    • is removed additional args from Player class
    • get_component_by_id() renamed to by_id()
    • get_current_ids() -> current_id()
    • current_step attr -> last
    • consttraint.py is removed
    • -> (#233)

Release v0.0.31 (2022-12-09)

Features

  • #225:
    • is renamed get_current_names() method to get_current_ids() method
    • implemented get_component_by_id() method in Base class
    • test all
    • docs changes
    • readme changes
    • -> (#225)
  • #226:
    • attributes for Player are optional
    • added current_step attr to Steps
    • rewrited _card_replace() for Deck
    • to Deck added deque methods: append(), appendleft(), pop(), popleft(), insert(), index(), remove(). reverse(), clear(), count(), extend(), extendleft(), rotate()
    • test all
    • -> (#226)
  • #227:
    • added Bag class
    • to Deck added list methods: append(), pop(), insert(), index(), remove(). reverse(), clear(), count(), extend()
    • test all
    • -> (#227)

Release v0.0.30 (2022-12-01)

Features

  • #219:
    • Step now is an item
    • BaseIteme now hasnt count attr - this attribute moved to Card and Dice classes
    • tests all
    • docs changes
    • -> (#219)

Bugfixes

  • #218:
    • added make draft to makefile and now with make release is bulded doc after version bump but before taged and push to github
    • -> (#218)

Deprecations and Removals

  • #219:
    • markers.py, markers types and test are removed.
    • -> (#219)

Release v0.0.29 (2022-12-01)

Features

  • #208:
    • added get_current_names to Deck and Steps classes
    • methods put() and get() for Steps renamed to push() and pull() (for compatibility with dict)
    • test all
    • -> (#208)
  • #209:
    • add Undefined.INCLUDE in Base class. Now all undefined attributes is saved in other attribute
    • test all
    • -> (#209)
  • #210:
    • added to Deck and Steps deal() method posibility to deal with list of stuff names
    • deal() now are not shuffle deck by defolt
    • test it
    • docs and readme changes
    • -> (#210)

Bugfixes

  • #206:
    • changed github-release actions - added latest tag and removed autogeneration of changelog
    • -> (#206)

Deprecations and Removals

  • #208:
    • removed technical attributes of Component from len and get_names methods
    • removed Order class. Now Steps has an heapq interface
    • test all
    • -> (#208)

Release v0.0.28 (2022-11-28)

Features

  • #9:
    • added github-release workflow that starts after deoloy documentations and create github tagged release
    • changed Makefile - now make release makes tagged commit and push to origin
    • -> (#9)

Bugfixes

  • #200:
    • fix version in docs and links fixes
    • -> (#200)
  • #178:
    • change version of actions/setup-python to @4 for release.yml
    • -> (#178)

Release v0.0.27 (2022-11-20)

Features

  • #36:
    • _is_unique() method for Component class
    • _is_valid() method for Component class
    • Components renamed to Component
    • added ComponentIdError
    • name attr of Base class is id now
    • all id is converted to safe before making attributes fir dot interface of Component
    • convertation with snake case
    • test all
    • change docks and readme
    • som fixes for logging
    • -> (#36)

Release v0.0.26 (2022-11-17)

Features

  • #187:
    • all object inherited from Base gain counter attr that contains Counter() from collections
    • name now isnt in __repr__ and __str__ of dataclasses
    • test all
    • changes in docs
    • -> (#187)

Bugfixes

  • #186:
    • fix doc deplot workflow
    • -> (#186)
  • #192:
    • fix readme example
    • -> (#192)

Deprecations and Removals

  • #187:
    • Counter() dataclass is removed
    • -> (#187)

Release v0.0.25 (2022-11-09)

Features

  • 180:
    • method add() added to Base class
    • _types_to_add attr and _type for check added components
    • redefined types.py - is removed Literal types and classes collections
    • added game stuff to __init__.py
    • redefine README Example
    • docs fixes
    • test all
    • -> (#180)

Deprecations and Removals

  • 180:
    • _add_replace() is removed from Componenys
    • _add method is removed from Components
    • new() and copy() methods are removed from Game
    • owner_off attr removed from Players class
    • game_steps attr is removed from Game
    • -> (#180)

Release v0.0.24 (2022-11-06)

Features

  • #150:
    • added get_random() method for Deck class
    • is tested
    • -> (#150)
  • #177:
    • deal() now return self.current
    • arrange() now return self.current
    • shuffle() now return self.current
    • Steps.deal() return current Order
    • added logging to get_random()
    • added doc, changing readme
    • test all
    • -> (#179)

Bugfixes

  • #178:
    • fix docs building
    • -> (#178)

Deprecations and Removals

  • #150:
    • removed Bag class
    • -> (#150)

Release v0.0.23 (2022-11-03)

Features

  • #148:
    • Order class is moved to tools.py
    • added markers.py, ite,s.py, Counter and Step classes moved to markers.py
    • Card, Dice moved to items.py
    • redefine deal() methods and test it for tools
    • redefine copy() and new() for game class with hierarchy of stuffs
    • redefine tools - is removed stuff_to_add and stuff attrs
    • is added check of stuff class, that can be added to current attrs
    • for Components class moved creatong instances with kwargs from _add() and _add_replace() to _update()
    • test all
    • added dock
    • -> (#148)

Deprecations and Removals

  • #148:
    • BaseGame class is removed. Functional now is Game.
    • counter attributes removed from all classes
    • stuff.py is removed
    • type_ are removed from all objacts. Now is an lower() __name__ of class
    • BasePlayer class is removed
    • -> (#148)

Release v0.0.22 (2022-10-31)

Features

  • #147:
    • tests.yml for grid tests
    • -> (#147)
  • #167:
    • added mypy check to test.yml workflow
    • -> (#167)

Bugfixes

  • #166:
    • add synchronize to pull_request trigger for tests.yml
    • remove start action on push
    • -> (#166)
  • #168:
    • custom newsfragments are removed
    • -> (#168)

Release v0.0.21 (2022-10-28)

Features

  • #145:
    • added custom dataclass queue - Order with ordering by priority attr
    • added Steps class to define game order
    • added Step class with priority to define priority of game turns
    • Order is moved to base.py
    • renamed dealt to current. All names of attrs not shown in repr, if starts with _ or current
    • __repr__ now is custom, __str__ is same as __repr__
    • renamed methods of Card object
    • test all
    • -> (#145)

Improved Documentation

  • #148:
    • modified and cleaned project dock
    • -> (#148)

Deprecations and Removals

  • #145:
    • removed Rule class form stuff.py
    • removed Rules and Turns classes
    • remove attrs game_turn and game_rules from game object
    • all delt attrs removed from dict/jsone output
    • is_active property removed from all objects
    • type_ removed from Game class
    • -> (#145)
  • #146:
    • is removed used_of attr from player
    • -> (#146)

Release v0.0.20 (2022-10-18)

Features

  • #139:
    • To Game object added methods new() and copy() for create new components and copy components
    • Added make check to check flake8 and mypy to Makefile
    • add nonstuff types to types.py
    • _increase() method for tool classes is replaces by update() method
    • add type_ for each component/ Types is constructed from classes type_
    • now to tools and players can be added only stuffs
    • test all
    • chenges in README
    • -> (#139)

Deprecations and Removals

  • #139:
    • Is removed anstracted classes from project
    • add() method is deprecated and removed from Game class
    • add_to() is deprecated and removed from Game class
    • -> (#139)

Release v0.0.19 (2022-10-12)

Bugfixes

  • #61:
    • added mypy
    • fixed type annotation
    • -> (#61)

Release v0.0.18 (2022-10-05)

Features

  • #79:
    • logger now is a part of base.py and log_me not a global
    • Added make ipython
    • -> (#79)
  • #103:
    • Added Stream class
    • turn_order added to Game class - is a Stream object
    • test all
    • -> (#103)
  • #106:
    • Added CardsBag class - construct for nonqueued deck, like hands, graveyards, exiles and etc
    • -> (#106)
  • #132:
    • _stufff attr of tolls now is a list (not set) - this grant order
    • Rule is a stuff now and realize Components interface
    • Added types.py with types and objects constants of stuff and tools
    • Added Rules tool and Turn tool for storage rules and turn rules
    • Added Bag type for ordered but not queued lists of cards
    • Roller class now is a Dice
    • Test all
    • -> (#132)

Deprecations and Removals

  • #128:
    • Removed rules.py. All rules classes are Components now - tools or stuff
    • Remove add_rules() method of Game
    • Removed List[str] rules attributes from all classes
    • Removed clear method for Deck - use deck.dealt.clear() deque method
    • Removed dtata types constrants of each components - now we use constants from types.py
    • Last properti of Shaker is removed
    • -> (#132)

Misc

Release v0.0.17 (2022-10-01)

Features

  • #89:
    • Add Rule class. It is dataclass dict like object
    • Add is_active to all game objects
    • Some tests changes
    • -> (#89)
  • #123:
    • Remove RollerType and CardType classes
    • Now all logic in Roller and Card classes
    • Added add_to() method to Game class - now we can add stuff to tool from Game() obgect
    • Method add() of tools objects is closed and renamed to update()
    • Added simple check code to game.py -> run by python bgameb/game.py
    • Default count of stuff is 1
    • last attr of Shaker class and dealt attr of Deck class are hidden from repr
    • Test all
    • Example in README changes
    • -> (#123)
  • #124:
    • Changing add_to() method of Game. Now add_to(to, name, ...)
    • README example changes
    • -> (#124)
  • #125:
    • Added RulesMixin class
    • Some minore changes in Rules class
    • Game obgect recieve rules attr - is na Component for Rules
    • Game has method add_phase()
    • Added rules attrs to stuff and players classes - is are list of str for save names of rules for this object
    • README changes
    • Test all
    • -> (#125)

Deprecations and Removals

  • #90:
    • Now is removed CardText class
    • -> (#90)

Release v0.0.16 (2022-09-28)

Features

  • #104:
    • Add counter attribute to Card, Player and Game classes
    • counter is a collections.Counter
    • -> (#104)
  • #115:
    • add() method of a Game class now use kwargs to unpack any number of named args.
    • Change example in README
    • -> (#115)
  • #118
    • removed constructs.py and test_constructs.py
    • added base.py. Move Components, CardTexts, Base to base.py
    • Base now is child of Constructs. Constructs is dataclass with init=False, repr=False
    • Constructs can be accessed by setitems
    • setaatr is removed from Constructs
    • moved BaseGame to game.py
    • remove stuff, tools, players attrs from Game class
    • moved BasePlayer to players.py/ Remove bot class
    • moved base stuffs to stuff.py
    • moved base tools to tools.py
    • remove stuff attr from tools. Now _tools is used for check names of added stuffs
    • dict-like acces to dealt from tool is removed
    • test randomizing arrange and deal() with fixed seed
    • README changing
    • -> (#118)
  • #119:
    • Is removed random name definition from project
    • -> (#119)

Bugfixes

  • #104:
    • Remove redundant attribute definition for dataclasses postinit.
    • -> (#104)
  • #111:
    • Fix recursion problems in to_json() method.
    • Now is changed interface - tools classes needs game object in method add()
    • -> (#111)
  • #112:
    • Fix arrange dealt Deck fail test.
    • -> (#112)

Release v0.0.15 (2022-09-24)

Features

  • #41:
    • Add Player class and methods for BasePlayer
    • Add player to add() method of game. Add attr playrs to Game
    • -> (#41)

Release v0.0.14 (2022-09-22)

Features

  • #77:
    • implement to_arrnaage() and arrange() methods
    • add ArrangeIndexError
    • add key access to self.dealt of Deck
    • -> (#77)
  • #81:
    • Add and test search() method to deck.
    • -> (#81)

Release v0.0.13 (2022-09-21)

Features

  • #76:
    • implenemt deal() method and add deal attr to Deck class. When we deal() the cards - the names of all cards in deck multiplied by its copies are random shuffled in to a list, saved in dealt attr
    • -> (#76)
  • #78:
    • Add shuffle() method of Deck class implenebtation.
    • -> (#78)
  • #80:
    • create copy of deck stuff cards to use in dealt
    • implement clean method - remove all dealt cards
    • dealt now is deque and it has all methods of python deque
    • -> (#80)

Bugfixes

  • #71:
    • Changed method _update() of Components class to check - is None name of added component.
    • -> (#71)

Improved Documentation

  • #76:
    • Fix example of usage in readme.
    • -> (#76)

Release v0.0.12 (2022-09-19)

Bugfixes

  • #91:
    • Remove from sphinx.setup_command import BuildDoc from setup.py
    • Add project variavles to conf.py of docs
    • Add importlib.metadata to import project metadata for docs
    • Change command for build docs in Makefile - now make proj-doc
    • -> (#91)

Release v0.0.12 (2022-09-19)

Features

  • #73:
    • make log
    • make test
    • remove make deploy
    • -> (#73)
  • #83:
    • add new structure of modules to project
    • move Component class to constructs.py and add test_constructs.py
    • define more clear inheritance structure of classes
    • add RollerType and Roller classes
    • add CardType and Card classes
    • temporaly move CardText to constructs.py
    • add add() and self.stuff, self.tools to Game class
    • Remove color from shaker, now use color to shaker identification in name - like 'red_shaker' and add different unique dices
    • result of roll() for Roller now is a list of roll, defined by count attr
    • stuff classes get game() object to operate by game components types
    • remove old stuff classes - Card, Dice, Coin. Remove stuff and tools classes from __init__
    • move all similar methods of tools to BaseTool
    • test all
    • -> (#83)

Improved Documentation

  • #73:
    • Add mystparser for .md parsing and include dependencies to sphynx
    • README changes
    • Add setuptools support
    • Add example to readme
    • -> (#73)

Release v0.0.11 (2022-09-13)

Features

  • #34:
    • Add ABC BaseGameTools class
    • Exclude some data of classes from repr
    • _post_init_ for all classes refactoring
    • sides attr for rollers refactoring
    • Add decks attr to Game class
    • Deck class implementation
    • Add add() deck methods
    • Add remove() deck methods
    • BaseGameTools refactoring -> split to BaseGame and child BaseGameTools. Add abstarct methods add(), remove(), remove_all() for BaseGameTools
    • refactoring of Shaker methods - remove() now is one method for all remove operation
    • tests all
    • -> (#34)
  • #47:
    • Move logging errors inside StuffDefineError.
    • -> (#47)

Release v0.0.10 (2022-09-10)

Features

  • #57:
    • Add get_names() method to Components class.
    • -> (#57)
  • #58:
    • Add random-word package
    • Add function to word generating
    • function can return None object - use recursion
    • Add slow marker for pytest
    • Use random names for Game and Shaker
    • Use random name for Dice, Coin Card
    • tests
    • -> (#58)
  • #59:
    • Add add_replace() method to Components
    • parametrize Components tests
    • -> (#59)
  • #62:
    • game_cards -> game_cards
    • game_rollers -> game_rollers
    • exclude fields fro json/dict by using metadata=config(exclude=lambda x:True)
    • -> (#62)
  • #64:
    • Hide rollers field for json/dict from shaker instance.
    • -> (#64)

Release v0.0.9 (2022-09-09)

Features

  • #51:
    • Add errors.py
    • All custom errors moved to errors.py
    • Add Components class to games.py. Is mapping from collection.abc
    • implenment getitem/getattr, delitem/delattr methods. setitem/setattr raises NotImplementedError
    • Implement len, iter, repr
    • Implement add() method with check id a name of added component in Components.__dict__.keys()
    • BaseStuff, BaseRoller, BaseCard now is ABC
    • Add rollers, cards attr to Game and switch all collections to Components class
    • Refactoring add() method for Game class
    • Add ComponentClassError for case, when given noncomponent class
    • Move Shaker to game.py
    • Add stuff.py and move all stuff components (dices, coins, etc) to stuff.py
    • Remove rollers.py, cards.py. shkers.py
    • namespaces refactoring
    • Tests all changes
    • -> (#51)

Bugfixes

  • #51:
    • Fixed isinstance check for component classes - now is used issubclas and __mro__
    • -> (#51)

Release v0.0.8 (2022-09-07)

Features

  • #30:
    • Parametrize shaker tests with Dice, Coin objects.
    • -> (#30)
  • #33:
    • Add cards.py
    • Add class Cards
    • Add CardText class
    • Add methods flip(), face_up(), face_down(), tap(), untap()
    • Add CardText dict-like class dot-access
    • -> (#33)

Release v0.0.7 (2022-09-06)

Features

  • #15:
    • Add loguru.
    • Add logging to utils.py.
    • Add loggers to Game, Shaker and rollers.
    • Configure log format.
    • Add log_enable() method.
    • -> (#15)
  • #32:
    • add_component() -> add().
    • _range_roll -> _range.
    • last_roll() -> last()
    • remove name from shakers named tuple
    • -> (#32)
  • #37:
    • Add flake8 support.
    • -> (#37)

Bugfixes

  • #40:
    • Fix release run if closed pullrequest without merge.
    • -> (#40)

Release v0.0.6 (2022-09-03)

Features

  • #13:
    • Add dataclass_json package.
    • Add name attr. Test name for instance.
    • Minor changes for pytest implementation.
    • -> (#13)
  • #14:
    • Add BaseRoller class and base attributes.
    • Add Dice class for true dices.
    • Add Coin class.
    • Implement number of sides.
    • Implement range of rolls.
    • Add roll method to rollers.
    • Add error to roll without sizes.
    • Test Dice and Coin.
    • Namespaces refactoring.
    • Remove colors from rolled.
    • Add shakers module for shakers.
    • Add shaker class.
    • Implement add, remove, roll and last for Shaker.
    • Add error for define roller for Shaker.
    • Implement of roll method and last for shaker
    • Add shakers as NamedTuple to Game
    • -> (#14)

Improved Documentation

  • #14:
    • Add documentation for Dice class.
    • Add documentation for Coin class.
    • Add documentation for Shakers.
    • Docs refactoring.
    • -> (#14)
  • #22:
    • Minor changes wit docs headers.
    • Add usage page.
    • Add sphinx.ext.viewcode.
    • Add documentation links to project setup.
    • -> (#22)

Release v0.0.5 (2022-08-30)

Features

  • #12:
    • Add Sphynx docs builder
    • Add custom theme to builder
    • -> (#12)
  • #19:
    • Add flow to public docs on github pages
    • Change manifest and makefile for xreate release
    • Change readme
    • -> (#19)

Release v0.0.4 (2022-08-27)

Features

  • #3:
    • add towncrier to create changelog
    • add incremental to autobump version
    • add pytproject.toml to specify towncrier
    • add release workflow
    • -> (#3)