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Rendering improvements: eliminate BBox overhead. #52

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vibraphone opened this issue Feb 5, 2015 · 0 comments
Open

Rendering improvements: eliminate BBox overhead. #52

vibraphone opened this issue Feb 5, 2015 · 0 comments

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@vibraphone
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The vtkPolyData instances generated by vtkModelMultiBlockSource do not have their bounding box set, so the first render takes a while because the camera reset queries every dataset for its bounds. This should be a trivial speedup.

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