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Hi, As I know this is common behaviour for state machine libraries in different languages. If you need some other notification logics it should be possible to implement it in your application code. |
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I would like to discuss the way states with child states are assigned finished status.
Above is code the finishes parent state immediately when child final state is entered.
I would prefer outer state to finish ONLY when any child final state is finished (recursively). Until that I would like to receive common for all nested states events in parent state.
So the lifecycle of parent event should not be shorter than the lifecycle of its nested events.
P.S. I am talking about EXCLUSIVE mode
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