@@ -13,7 +13,7 @@ module Symm32
1313
1414 # :nodoc:
1515 module Axes
16- Origin = Vector3 .new(0 , 0 , 0 )
16+ ORIGIN = Vector3 .new(0 , 0 , 0 )
1717 Z = Vector3 .new(0 , 0 , 1 )
1818 # plane perpendicular to z
1919 T0 = Vector3 .new(1 , 0 , 0 )
@@ -59,7 +59,7 @@ module Symm32
5959 # is for me to try to explain it in text here.
6060 #
6161 # The names can be visualized by imagining a cube. We first designate
62- # the center of the cube as the `Origin `. All point isometries leave this point
62+ # the center of the cube as the `ORIGIN `. All point isometries leave this point
6363 # unchanged. Next we select an axis which passes through the origin and the
6464 # center of a face and call this the `Z` axis.
6565 #
@@ -74,8 +74,8 @@ module Symm32
7474 # We orient this square so that the edge corresponding to the T0 face is
7575 # on our right and the edge corresponding to T90 is on top. There are two
7676 # more kinds of axes we are interested in, those which pass through the center
77- # of one of these 4 edges (as well as the `Origin `) and those which pass through
78- # one of the 4 diagonals (and the `Origin `).
77+ # of one of these 4 edges (as well as the `ORIGIN `) and those which pass through
78+ # one of the 4 diagonals (and the `ORIGIN `).
7979 #
8080 # The center-edge axes we'll call "edge" axes, and number them `E1`, `E2`,
8181 # `E3`, and `E4` with `E1` on our right (corresponding to the `T0` face), `E2`
@@ -89,7 +89,7 @@ module Symm32
8989 # Thus the enum is essentially this:
9090 # ```
9191 # enum Axis
92- # Origin # => {0, 0, 0}
92+ # ORIGIN # => {0, 0, 0}
9393 # Z # => {0, 0, 1}
9494 # T0 # => {1, 0, 0}
9595 # T30 # => {√3/2, 1/2, 0}
0 commit comments