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In relation to the issue #453, I have considered whether gamma correction should be considered in the conversion between RGB and YIQ, and my policy is to not apply gamma correction for now. (cf. JuliaGraphics/ColorTypes.jl#250 (comment))
Apart from the gamma correction, there is also a discussion about the coefficients of the transformation matrix.
I am going to change the implementation of matrix-based transform regarding #477 (Edit: see also PR #482 ). For the discussion on numerical error, I am looking for a reliable source of the coefficients.
I know that these values are often used, but I could not find the origin of the values. In fact, hose values are different from the SMPTE 170M-2004 specification.
These kinds of coefficients are often the subject of editing wars in Wikipedia and they are not very helpful. (It's not as bad as the case of sRGB, though.:cold_sweat:)
Also, the number of significant digits and the rounding direction in clamping are a bit weird.
In relation to the issue #453, I have considered whether gamma correction should be considered in the conversion between RGB and YIQ, and my policy is to not apply gamma correction for now. (cf. JuliaGraphics/ColorTypes.jl#250 (comment))
Apart from the gamma correction, there is also a discussion about the coefficients of the transformation matrix.
I am going to change the implementation of matrix-based transform regarding #477 (Edit: see also PR #482 ). For the discussion on numerical error, I am looking for a reliable source of the coefficients.
The current coefficients are as follows:
Colors.jl/src/conversions.jl
Lines 178 to 183 in 2c285e8
Colors.jl/src/conversions.jl
Lines 697 to 702 in 2c285e8
I know that these values are often used, but I could not find the origin of the values. In fact, hose values are different from the SMPTE 170M-2004 specification.
These kinds of coefficients are often the subject of editing wars in Wikipedia and they are not very helpful. (It's not as bad as the case of sRGB, though.:cold_sweat:)
Also, the number of significant digits and the rounding direction in clamping are a bit weird.
Colors.jl/src/conversions.jl
Lines 693 to 695 in 2c285e8
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