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Headless rendering #174
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Yeah you need to have an environment variable "DISPLAY=:0" set ;) |
Closing since it looks like a solution was provided. Feel free to re-open if I am mistaken. |
Hey, on Julia 1.5 when building GLMakie (v0.1.13) with GLFW (v3.4.0) setting ENV["DISPLAY"] = ":0" still doesn't work on my headless server.
Do you know why this issue seems to not been solved completely? Thanks :) |
I have a similar issue, trying to run 3D application using Julia but got stuck at
|
Why do you have |
because i'm using GNU/Linux 5.4.0-100-generic x86_64 (with slim
for remote session i'm using Macbook default screen sharing (vnc). |
This is still an issue for me. I cannot work around it by just setting |
|
@garibarba "This is still an issue for me. I cannot work around it by just setting Can you please elaborate a bit how you achieved this? I'm having the same issue with a headless server. |
I have this issue as well. I copy/pasted the appropriate section for GLMakie from the suggested YAML file for setting up a headless GitHub action with some modifications. There were some difficulties parsing paths in
From the latest run of the CI workflow, I get the error message below that prevents ReferenceTests from precompiling which means running the tests also fail.
What am I missing? |
When trying to load
GLFW.jl
, I get the following on a system withENV[DISPLAY]
not set to anything.it seems like things like osmesa should make it possible to render offscreen, is it possible to use this with GLFW.jl?
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