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nocopy_linkbuffer.go
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nocopy_linkbuffer.go
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// Copyright 2024 CloudWeGo Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package netpoll
import (
"bytes"
"errors"
"fmt"
"sync"
"sync/atomic"
"github.com/bytedance/gopkg/lang/dirtmake"
)
// BinaryInplaceThreshold marks the minimum value of the nocopy slice length,
// which is the threshold to use copy to minimize overhead.
const BinaryInplaceThreshold = block4k
// LinkBufferCap that can be modified marks the minimum value of each node of LinkBuffer.
var LinkBufferCap = block4k
var (
_ Reader = &LinkBuffer{}
_ Writer = &LinkBuffer{}
)
// NewLinkBuffer size defines the initial capacity, but there is no readable data.
func NewLinkBuffer(size ...int) *LinkBuffer {
buf := &LinkBuffer{}
var l int
if len(size) > 0 {
l = size[0]
}
node := newLinkBufferNode(l)
buf.head, buf.read, buf.flush, buf.write = node, node, node, node
return buf
}
// UnsafeLinkBuffer implements ReadWriter.
type UnsafeLinkBuffer struct {
length int64
mallocSize int
head *linkBufferNode // release head
read *linkBufferNode // read head
flush *linkBufferNode // malloc head
write *linkBufferNode // malloc tail
// buf allocated by Next when cross-package, which should be freed when release
caches [][]byte
// for `Peek` only, avoid creating too many []byte in `caches`
// fix the issue when we have a large buffer and we call `Peek` multiple times
cachePeek []byte
}
// Len implements Reader.
func (b *UnsafeLinkBuffer) Len() int {
l := atomic.LoadInt64(&b.length)
return int(l)
}
// IsEmpty check if this LinkBuffer is empty.
func (b *UnsafeLinkBuffer) IsEmpty() (ok bool) {
return b.Len() == 0
}
// ------------------------------------------ implement zero-copy reader ------------------------------------------
// Next implements Reader.
func (b *UnsafeLinkBuffer) Next(n int) (p []byte, err error) {
if n <= 0 {
return
}
// check whether enough or not.
if b.Len() < n {
return p, fmt.Errorf("link buffer next[%d] not enough", n)
}
b.recalLen(-n) // re-cal length
// single node
if b.isSingleNode(n) {
return b.read.Next(n), nil
}
// multiple nodes
var pIdx int
if block1k < n && n <= mallocMax {
p = malloc(n, n)
b.caches = append(b.caches, p)
} else {
p = dirtmake.Bytes(n, n)
}
var l int
for ack := n; ack > 0; ack = ack - l {
l = b.read.Len()
if l >= ack {
pIdx += copy(p[pIdx:], b.read.Next(ack))
break
} else if l > 0 {
pIdx += copy(p[pIdx:], b.read.Next(l))
}
b.read = b.read.next
}
_ = pIdx
return p, nil
}
// Peek does not have an independent lifecycle, and there is no signal to
// indicate that Peek content can be released, so Peek will not introduce mcache for now.
func (b *UnsafeLinkBuffer) Peek(n int) (p []byte, err error) {
if n <= 0 {
return
}
// check whether enough or not.
if b.Len() < n {
return p, fmt.Errorf("link buffer peek[%d] not enough", n)
}
// single node
if b.isSingleNode(n) {
return b.read.Peek(n), nil
}
// multiple nodes
// try to make use of the cap of b.cachePeek, if can't, free it.
if b.cachePeek != nil && cap(b.cachePeek) < n {
free(b.cachePeek)
b.cachePeek = nil
}
if b.cachePeek == nil {
b.cachePeek = malloc(0, n) // init with zero len, will append later
}
p = b.cachePeek
if len(p) >= n {
// in case we peek smaller than last time,
// we can return cache data directly.
// we will reset cachePeek when Next or Skip, no worries about stale data
return p[:n], nil
}
// How it works >>>>>>
// [ -------- node0 -------- ][ --------- node1 --------- ] <- b.read
// [ --------------- p --------------- ]
// ^ len(p) ^ n here
// ^ scanned
// `scanned` var is the len of last nodes which we scanned and already copied to p
// `len(p) - scanned` is the start pos of current node for p to copy from
// `n - len(p)` is the len of bytes we're going to append to p
// we copy `len(node1)` - `len(p) - scanned` bytes in case node1 doesn't have enough data
for scanned, node := 0, b.read; len(p) < n; node = node.next {
l := node.Len()
if scanned+l <= len(p) { // already copied in p, skip
scanned += l
continue
}
start := len(p) - scanned // `start` must be smaller than l coz `scanned+l <= len(p)` is false
copyn := n - len(p)
if nodeLeftN := l - start; copyn > nodeLeftN {
copyn = nodeLeftN
}
p = append(p, node.Peek(l)[start:start+copyn]...)
scanned += l
}
b.cachePeek = p
return p[:n], nil
}
// Skip implements Reader.
func (b *UnsafeLinkBuffer) Skip(n int) (err error) {
if n <= 0 {
return
}
// check whether enough or not.
if b.Len() < n {
return fmt.Errorf("link buffer skip[%d] not enough", n)
}
b.recalLen(-n) // re-cal length
var l int
for ack := n; ack > 0; ack = ack - l {
l = b.read.Len()
if l >= ack {
b.read.off += ack
break
}
b.read = b.read.next
}
return nil
}
// Release the node that has been read.
// b.flush == nil indicates that this LinkBuffer is created by LinkBuffer.Slice
func (b *UnsafeLinkBuffer) Release() (err error) {
for b.read != b.flush && b.read.Len() == 0 {
b.read = b.read.next
}
for b.head != b.read {
node := b.head
b.head = b.head.next
node.Release()
}
for i := range b.caches {
free(b.caches[i])
b.caches[i] = nil
}
b.caches = b.caches[:0]
if b.cachePeek != nil {
free(b.cachePeek)
b.cachePeek = nil
}
return nil
}
// ReadString implements Reader.
func (b *UnsafeLinkBuffer) ReadString(n int) (s string, err error) {
if n <= 0 {
return
}
// check whether enough or not.
if b.Len() < n {
return s, fmt.Errorf("link buffer read string[%d] not enough", n)
}
return unsafeSliceToString(b.readBinary(n)), nil
}
// ReadBinary implements Reader.
func (b *UnsafeLinkBuffer) ReadBinary(n int) (p []byte, err error) {
if n <= 0 {
return
}
// check whether enough or not.
if b.Len() < n {
return p, fmt.Errorf("link buffer read binary[%d] not enough", n)
}
return b.readBinary(n), nil
}
// readBinary cannot use mcache, because the memory allocated by readBinary will not be recycled.
func (b *UnsafeLinkBuffer) readBinary(n int) (p []byte) {
b.recalLen(-n) // re-cal length
// single node
if b.isSingleNode(n) {
// TODO: enable nocopy read mode when ensure no legacy depend on copy-read
// we cannot nocopy read a readonly mode buffer, since readonly buffer's memory is not control by itself
if !b.read.getMode(readonlyMask) {
// if readBinary use no-copy mode, it will cause more memory used but get higher memory access efficiently
// for example, if user's codec need to decode 10 strings and each have 100 bytes, here could help the codec
// no need to malloc 10 times and the string slice could have the compact memory allocation.
if b.read.getMode(nocopyReadMask) {
return b.read.Next(n)
}
if featureAlwaysNoCopyRead && n >= minReuseBytes {
b.read.setMode(nocopyReadMask, true)
return b.read.Next(n)
}
}
// if the underlying buffer too large, we shouldn't use no-copy mode
p = dirtmake.Bytes(n, n)
copy(p, b.read.Next(n))
return p
}
p = dirtmake.Bytes(n, n)
// multiple nodes
var pIdx int
var l int
for ack := n; ack > 0; ack = ack - l {
l = b.read.Len()
if l >= ack {
pIdx += copy(p[pIdx:], b.read.Next(ack))
break
} else if l > 0 {
pIdx += copy(p[pIdx:], b.read.Next(l))
}
b.read = b.read.next
}
_ = pIdx
return p
}
// ReadByte implements Reader.
func (b *UnsafeLinkBuffer) ReadByte() (p byte, err error) {
// check whether enough or not.
if b.Len() < 1 {
return p, errors.New("link buffer read byte is empty")
}
b.recalLen(-1) // re-cal length
for {
if b.read.Len() >= 1 {
return b.read.Next(1)[0], nil
}
b.read = b.read.next
}
}
// Until returns a slice ends with the delim in the buffer.
func (b *UnsafeLinkBuffer) Until(delim byte) (line []byte, err error) {
n := b.indexByte(delim, 0)
if n < 0 {
return nil, fmt.Errorf("link buffer read slice cannot find: '%b'", delim)
}
return b.Next(n + 1)
}
// Slice returns a new LinkBuffer, which is a zero-copy slice of this LinkBuffer,
// and only holds the ability of Reader.
//
// Slice will automatically execute a Release.
func (b *UnsafeLinkBuffer) Slice(n int) (r Reader, err error) {
if n <= 0 {
return NewLinkBuffer(0), nil
}
// check whether enough or not.
if b.Len() < n {
return r, fmt.Errorf("link buffer readv[%d] not enough", n)
}
b.recalLen(-n) // re-cal length
// just use for range
p := new(LinkBuffer)
p.length = int64(n)
defer func() {
// set to read-only
p.flush = p.flush.next
p.write = p.flush
}()
// single node
if b.isSingleNode(n) {
node := b.read.Refer(n)
p.head, p.read, p.flush = node, node, node
return p, nil
}
// multiple nodes
l := b.read.Len()
node := b.read.Refer(l)
b.read = b.read.next
p.head, p.read, p.flush = node, node, node
for ack := n - l; ack > 0; ack = ack - l {
l = b.read.Len()
if l >= ack {
p.flush.next = b.read.Refer(ack)
p.flush = p.flush.next
break
} else if l > 0 {
p.flush.next = b.read.Refer(l)
p.flush = p.flush.next
}
b.read = b.read.next
}
return p, b.Release()
}
// ------------------------------------------ implement zero-copy writer ------------------------------------------
// Malloc pre-allocates memory, which is not readable, and becomes readable data after submission(e.g. Flush).
func (b *UnsafeLinkBuffer) Malloc(n int) (buf []byte, err error) {
if n <= 0 {
return
}
b.mallocSize += n
b.growth(n)
return b.write.Malloc(n), nil
}
// MallocLen implements Writer.
func (b *UnsafeLinkBuffer) MallocLen() (length int) {
return b.mallocSize
}
// MallocAck will keep the first n malloc bytes and discard the rest.
func (b *UnsafeLinkBuffer) MallocAck(n int) (err error) {
if n < 0 {
return fmt.Errorf("link buffer malloc ack[%d] invalid", n)
}
b.mallocSize = n
b.write = b.flush
var l int
for ack := n; ack > 0; ack = ack - l {
l = b.write.malloc - len(b.write.buf)
if l >= ack {
b.write.malloc = ack + len(b.write.buf)
break
}
b.write = b.write.next
}
// discard the rest
for node := b.write.next; node != nil; node = node.next {
node.off, node.malloc, node.refer, node.buf = 0, 0, 1, node.buf[:0]
}
return nil
}
// Flush will submit all malloc data and must confirm that the allocated bytes have been correctly assigned.
func (b *UnsafeLinkBuffer) Flush() (err error) {
b.mallocSize = 0
// FIXME: The tail node must not be larger than 8KB to prevent Out Of Memory.
if cap(b.write.buf) > pagesize {
b.write.next = newLinkBufferNode(0)
b.write = b.write.next
}
var n int
for node := b.flush; node != b.write.next; node = node.next {
delta := node.malloc - len(node.buf)
if delta > 0 {
n += delta
node.buf = node.buf[:node.malloc]
}
}
b.flush = b.write
// re-cal length
b.recalLen(n)
return nil
}
// Append implements Writer.
func (b *UnsafeLinkBuffer) Append(w Writer) (err error) {
buf, ok := w.(*LinkBuffer)
if !ok {
return errors.New("unsupported writer which is not LinkBuffer")
}
return b.WriteBuffer(buf)
}
// WriteBuffer will not submit(e.g. Flush) data to ensure normal use of MallocLen.
// you must actively submit before read the data.
// The argument buf can't be used after calling WriteBuffer. (set it to nil)
func (b *UnsafeLinkBuffer) WriteBuffer(buf *LinkBuffer) (err error) {
if buf == nil {
return
}
bufLen, bufMallocLen := buf.Len(), buf.MallocLen()
if bufLen+bufMallocLen <= 0 {
return nil
}
b.write.next = buf.read
b.write = buf.write
// close buf, prevents reuse.
for buf.head != buf.read {
nd := buf.head
buf.head = buf.head.next
nd.Release()
}
for buf.write = buf.write.next; buf.write != nil; {
nd := buf.write
buf.write = buf.write.next
nd.Release()
}
buf.length, buf.mallocSize, buf.head, buf.read, buf.flush, buf.write = 0, 0, nil, nil, nil, nil
// DON'T MODIFY THE CODE BELOW UNLESS YOU KNOW WHAT YOU ARE DOING !
//
// You may encounter a chain of bugs and not be able to
// find out within a week that they are caused by modifications here.
//
// After release buf, continue to adjust b.
b.write.next = nil
if bufLen > 0 {
b.recalLen(bufLen)
}
b.mallocSize += bufMallocLen
return nil
}
// WriteString implements Writer.
func (b *UnsafeLinkBuffer) WriteString(s string) (n int, err error) {
if len(s) == 0 {
return
}
buf := unsafeStringToSlice(s)
return b.WriteBinary(buf)
}
// WriteBinary implements Writer.
func (b *UnsafeLinkBuffer) WriteBinary(p []byte) (n int, err error) {
n = len(p)
if n == 0 {
return
}
b.mallocSize += n
// TODO: Verify that all nocopy is possible under mcache.
if n > BinaryInplaceThreshold {
// expand buffer directly with nocopy
b.write.next = newLinkBufferNode(0)
b.write = b.write.next
b.write.buf, b.write.malloc = p[:0], n
return n, nil
}
// here will copy
b.growth(n)
buf := b.write.Malloc(n)
return copy(buf, p), nil
}
// WriteDirect cannot be mixed with WriteString or WriteBinary functions.
func (b *UnsafeLinkBuffer) WriteDirect(extra []byte, remainLen int) error {
n := len(extra)
if n == 0 || remainLen < 0 {
return nil
}
// find origin
origin := b.flush
malloc := b.mallocSize - remainLen // calculate the remaining malloc length
for t := origin.malloc - len(origin.buf); t < malloc; t = origin.malloc - len(origin.buf) {
malloc -= t
origin = origin.next
}
// Add the buf length of the original node
// `malloc` is the origin buffer offset that already malloced, the extra buffer should be inserted after that offset.
malloc += len(origin.buf)
// Create dataNode and newNode and insert them into the chain
// dataNode wrap the user buffer extra, and newNode wrap the origin left netpoll buffer
// - originNode{buf=origin, off=0, malloc=malloc, readonly=true} : non-reusable
// - dataNode{buf=extra, off=0, malloc=len(extra), readonly=true} : non-reusable
// - newNode{buf=origin, off=malloc, malloc=origin.malloc, readonly=false} : reusable
dataNode := newLinkBufferNode(0) // zero node will be set by readonly mode
dataNode.buf, dataNode.malloc = extra[:0], n
if remainLen > 0 {
// split a single buffer node to originNode and newNode
newNode := newLinkBufferNode(0)
newNode.off = malloc
newNode.buf = origin.buf[:malloc]
newNode.malloc = origin.malloc
newNode.setMode(readonlyMask, false)
origin.malloc = malloc
origin.setMode(readonlyMask, true)
// link nodes
dataNode.next = newNode
newNode.next = origin.next
origin.next = dataNode
} else {
// link nodes
dataNode.next = origin.next
origin.next = dataNode
}
// adjust b.write
for b.write.next != nil {
b.write = b.write.next
}
b.mallocSize += n
return nil
}
// WriteByte implements Writer.
func (b *UnsafeLinkBuffer) WriteByte(p byte) (err error) {
dst, err := b.Malloc(1)
if len(dst) == 1 {
dst[0] = p
}
return err
}
// Close will recycle all buffer.
func (b *UnsafeLinkBuffer) Close() (err error) {
atomic.StoreInt64(&b.length, 0)
b.mallocSize = 0
// just release all
b.Release()
for node := b.head; node != nil; {
nd := node
node = node.next
nd.Release()
}
b.head, b.read, b.flush, b.write = nil, nil, nil, nil
return nil
}
// ------------------------------------------ implement connection interface ------------------------------------------
// Bytes returns all the readable bytes of this LinkBuffer.
func (b *UnsafeLinkBuffer) Bytes() []byte {
node, flush := b.read, b.flush
if node == flush {
return node.buf[node.off:]
}
n := 0
p := dirtmake.Bytes(b.Len(), b.Len())
for ; node != flush; node = node.next {
if node.Len() > 0 {
n += copy(p[n:], node.buf[node.off:])
}
}
n += copy(p[n:], flush.buf[flush.off:])
return p[:n]
}
// GetBytes will read and fill the slice p as much as possible.
// If p is not passed, return all readable bytes.
func (b *UnsafeLinkBuffer) GetBytes(p [][]byte) (vs [][]byte) {
node, flush := b.read, b.flush
if len(p) == 0 {
n := 0
for ; node != flush; node = node.next {
n++
}
node = b.read
p = make([][]byte, n)
}
var i int
for i = 0; node != flush && i < len(p); node = node.next {
if node.Len() > 0 {
p[i] = node.buf[node.off:]
i++
}
}
if i < len(p) {
p[i] = flush.buf[flush.off:]
i++
}
return p[:i]
}
// book will grow and malloc buffer to hold data.
//
// bookSize: The size of data that can be read at once.
// maxSize: The maximum size of data between two Release(). In some cases, this can
//
// guarantee all data allocated in one node to reduce copy.
func (b *UnsafeLinkBuffer) book(bookSize, maxSize int) (p []byte) {
l := cap(b.write.buf) - b.write.malloc
// grow linkBuffer
if l == 0 {
l = maxSize
b.write.next = newLinkBufferNode(maxSize)
b.write = b.write.next
}
if l > bookSize {
l = bookSize
}
return b.write.Malloc(l)
}
// bookAck will ack the first n malloc bytes and discard the rest.
//
// length: The size of data in inputBuffer. It is used to calculate the maxSize
func (b *UnsafeLinkBuffer) bookAck(n int) (length int, err error) {
b.write.malloc = n + len(b.write.buf)
b.write.buf = b.write.buf[:b.write.malloc]
b.flush = b.write
// re-cal length
length = b.recalLen(n)
return length, nil
}
// calcMaxSize will calculate the data size between two Release()
func (b *UnsafeLinkBuffer) calcMaxSize() (sum int) {
for node := b.head; node != b.read; node = node.next {
sum += len(node.buf)
}
sum += len(b.read.buf)
return sum
}
// resetTail will reset tail node or add an empty tail node to
// guarantee the tail node is not larger than 8KB
func (b *UnsafeLinkBuffer) resetTail(maxSize int) {
if maxSize <= pagesize {
// no need to reset a small buffer tail node
return
}
// set nil tail
b.write.next = newLinkBufferNode(0)
b.write = b.write.next
b.flush = b.write
}
// indexByte returns the index of the first instance of c in buffer, or -1 if c is not present in buffer.
func (b *UnsafeLinkBuffer) indexByte(c byte, skip int) int {
size := b.Len()
if skip >= size {
return -1
}
var unread, n, l int
node := b.read
for unread = size; unread > 0; unread -= n {
l = node.Len()
if l >= unread { // last node
n = unread
} else { // read full node
n = l
}
// skip current node
if skip >= n {
skip -= n
node = node.next
continue
}
i := bytes.IndexByte(node.Peek(n)[skip:], c)
if i >= 0 {
return (size - unread) + skip + i // past_read + skip_read + index
}
skip = 0 // no skip bytes
node = node.next
}
return -1
}
// ------------------------------------------ private function ------------------------------------------
// recalLen re-calculate the length
func (b *UnsafeLinkBuffer) recalLen(delta int) (length int) {
if delta < 0 && len(b.cachePeek) > 0 {
// b.cachePeek will contain stale data if we read out even a single byte from buffer,
// so we need to reset it or the next Peek call will return invalid bytes.
b.cachePeek = b.cachePeek[:0]
}
return int(atomic.AddInt64(&b.length, int64(delta)))
}
// growth directly create the next node, when b.write is not enough.
func (b *UnsafeLinkBuffer) growth(n int) {
if n <= 0 {
return
}
// the memory of readonly node if not malloc by us so should skip them
for b.write.getMode(readonlyMask) || cap(b.write.buf)-b.write.malloc < n {
if b.write.next == nil {
b.write.next = newLinkBufferNode(n)
b.write = b.write.next
return
}
b.write = b.write.next
}
}
// isSingleNode determines whether reading needs to cross nodes.
// isSingleNode will move b.read to latest non-empty node if there is a zero-size node
// Must require b.Len() > 0
func (b *UnsafeLinkBuffer) isSingleNode(readN int) (single bool) {
if readN <= 0 {
return true
}
l := b.read.Len()
for l == 0 && b.read != b.flush {
b.read = b.read.next
l = b.read.Len()
}
return l >= readN
}
// memorySize return the real memory size in bytes the LinkBuffer occupied
func (b *LinkBuffer) memorySize() (bytes int) {
for node := b.head; node != nil; node = node.next {
bytes += cap(node.buf)
}
for _, c := range b.caches {
bytes += cap(c)
}
bytes += cap(b.cachePeek)
return bytes
}
// ------------------------------------------ implement link node ------------------------------------------
// newLinkBufferNode create or reuse linkBufferNode.
// Nodes with size <= 0 are marked as readonly, which means the node.buf is not allocated by this mcache.
func newLinkBufferNode(size int) *linkBufferNode {
node := linkedPool.Get().(*linkBufferNode)
// reset node offset
node.off, node.malloc, node.refer, node.mode = 0, 0, 1, defaultLinkBufferMode
if size <= 0 {
node.setMode(readonlyMask, true)
return node
}
if size < LinkBufferCap {
size = LinkBufferCap
}
node.buf = malloc(0, size)
return node
}
var linkedPool = sync.Pool{
New: func() interface{} {
return &linkBufferNode{
refer: 1, // 自带 1 引用
}
},
}
type linkBufferNode struct {
buf []byte // buffer
off int // read-offset
malloc int // write-offset
refer int32 // reference count
mode uint8 // mode store all bool bit status
origin *linkBufferNode // the root node of the extends
next *linkBufferNode // the next node of the linked buffer
}
func (node *linkBufferNode) Len() (l int) {
return len(node.buf) - node.off
}
func (node *linkBufferNode) IsEmpty() (ok bool) {
return node.off == len(node.buf)
}
func (node *linkBufferNode) Reset() {
if node.origin != nil || atomic.LoadInt32(&node.refer) != 1 {
return
}
node.off, node.malloc = 0, 0
node.buf = node.buf[:0]
}
func (node *linkBufferNode) Next(n int) (p []byte) {
off := node.off
node.off += n
return node.buf[off:node.off:node.off]
}
func (node *linkBufferNode) Peek(n int) (p []byte) {
return node.buf[node.off : node.off+n : node.off+n]
}
func (node *linkBufferNode) Malloc(n int) (buf []byte) {
malloc := node.malloc
node.malloc += n
return node.buf[malloc:node.malloc:node.malloc]
}
// Refer holds a reference count at the same time as Next, and releases the real buffer after Release.
// The node obtained by Refer is read-only.
func (node *linkBufferNode) Refer(n int) (p *linkBufferNode) {
p = newLinkBufferNode(0)
p.buf = node.Next(n)
if node.origin != nil {
p.origin = node.origin
} else {
p.origin = node
}
atomic.AddInt32(&p.origin.refer, 1)
return p
}
// Release consists of two parts:
// 1. reduce the reference count of itself and origin.
// 2. recycle the buf when the reference count is 0.
func (node *linkBufferNode) Release() (err error) {
if node.origin != nil {
node.origin.Release()
}
// release self
if atomic.AddInt32(&node.refer, -1) == 0 {
// readonly nodes cannot recycle node.buf, other node.buf are recycled to mcache.
if node.reusable() {
free(node.buf)
}
node.buf, node.origin, node.next = nil, nil, nil
linkedPool.Put(node)
}
return nil
}
func (node *linkBufferNode) getMode(mask uint8) bool {
return (node.mode & mask) > 0
}
func (node *linkBufferNode) setMode(mask uint8, enable bool) {
if enable {
node.mode = node.mode | mask
} else {
node.mode = node.mode &^ mask
}
}
// only non-readonly and copied-read node should be reusable
func (node *linkBufferNode) reusable() bool {
return node.mode&(readonlyMask|nocopyReadMask) == 0
}