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index.js
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index.js
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// Require the necessary discord.js classes
const fs = require('node:fs');
const path = require('node:path');
const { Client, Events, GatewayIntentBits, SlashCommandBuilder, Collection } = require('discord.js');
const { token } = require('./config.json');
// Create a new client instance
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.MessageContent]
});
client.commands = new Collection();
const foldersPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(foldersPath);
// Sets up the commands
for (const folder of commandFolders) {
const commandsPath = path.join(foldersPath, folder);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Set a new item in the Collection with the key as the command name and the value as the exported module
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command);
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
}
const eventsPath = path.join(__dirname, 'events');
const eventFiles = fs.readdirSync(eventsPath).filter(file => file.endsWith('.js'));
// Listens for the command execution
for (const file of eventFiles) {
const filePath = path.join(eventsPath, file);
const event = require(filePath);
if (event.once) {
client.once(event.name, (...args) => event.execute(...args));
} else {
client.on(event.name, (...args) => event.execute(...args));
}
}
// Log in to Discord with your client's token
client.login(token);