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config.yaml
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config.yaml
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# Outputted data pack file
output-filename: babel.zip
# Path containing the book json / yaml files
books-path: lore_books
# Include a recipe to craft random pre-written books. See `README.md` for the recipe.
# Crafted books have the special lore text "Soulwritten"
add-crafting-recipe: false
# Find pre-written books while fishing
# Fished books have the special lore text "Waterlogged"
add-fishing-loot: true
# Find pre-written books in village chests
add-village-loot: true
# Find pre-written books in Woodland Mansions
add-mansion-loot: true
# Find pre-written books in Stronghold Libraries
add-stronghold-loot: true
# Zombies rarely drop pre-written books, if killed by a player
add-zombie-drop: false
# If you are hero of the village, a librarian may gift you a pre-written book
# This ignores the below chances and gives a copy-of-original 90% of the time, and an original 10%.
replace-hero-of-the-village-gift: true
# Add lost lost libraries with book loot to world generation
add-lost-libraries: true
# Add test loot tables. To get a copy of every book in shulker boxes, run the command:
# /loot give @s loot babel:metabox
add-metabox: false
# By default books are "Tattered."
# Each of these chances will be applied in this order, regardless of the outcome of previous rolls.
copy-of-copy-chance: 0.95
copy-of-original-chance: 0.05
original-chance: 0.003
# Indent output json files
indent-output: false