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keybind.txt
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keybind.txt
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Here's a list of all commands, in the form they are parsed by the
bindkey option, with their default key and a short explanation
(where necessary).
CMD_NO_CMD_DEFAULT can be used to bind any key to the "Unknown command."
Movement
--------
Moving one grid into a given direction:
b CMD_MOVE_DOWN_LEFT
h CMD_MOVE_LEFT
j CMD_MOVE_DOWN
k CMD_MOVE_UP
l CMD_MOVE_RIGHT
n CMD_MOVE_DOWN_RIGHT
u CMD_MOVE_UP_RIGHT
y CMD_MOVE_UP_LEFT
Moving into a given direction until interrupted:
B CMD_RUN_DOWN_LEFT
H CMD_RUN_LEFT
J CMD_RUN_DOWN
K CMD_RUN_UP
L CMD_RUN_RIGHT
N CMD_RUN_DOWN_RIGHT
U CMD_RUN_UP_RIGHT
Y CMD_RUN_UP_LEFT
Attacking in a given direction without moving:
^B CMD_ATTACK_DOWN_LEFT
^H CMD_ATTACK_LEFT
^J CMD_ATTACK_DOWN
^K CMD_ATTACK_UP
^L CMD_ATTACK_RIGHT
^N CMD_ATTACK_DOWN_RIGHT
^U CMD_ATTACK_UP_RIGHT
^Y CMD_ATTACK_UP_LEFT
Inventory management
--------------------
d CMD_DROP
e CMD_EAT
f CMD_FIRE
g, , CMD_PICKUP
i CMD_DISPLAY_INVENTORY
q CMD_QUAFF
r CMD_READ
V CMD_EVOKE
v CMD_EVOKE_WIELDED
<unbound> CMD_FORCE_EVOKE_WIELDED
w CMD_WIELD_WEAPON
F CMD_THROW_ITEM_NO_QUIVER
M CMD_MEMORISE_SPELL
P CMD_WEAR_JEWELLERY
Q CMD_QUIVER_ITEM
R CMD_REMOVE_JEWELLERY
T CMD_REMOVE_ARMOUR
W CMD_WEAR_ARMOUR
= CMD_ADJUST_INVENTORY
{ CMD_INSCRIBE_ITEM
( CMD_CYCLE_QUIVER_FORWARD
) CMD_CYCLE_QUIVER_BACKWARD
' CMD_WEAPON_SWAP
Dungeon interaction
-------------------
c CMD_BUTCHER
o CMD_EXPLORE
s, . CMD_WAIT
5 CMD_REST (rest 100 turns)
t CMD_SHOUT
x CMD_LOOK_AROUND
X CMD_DISPLAY_MAP
^X CMD_FULL_VIEW
| CMD_SHOW_TERRAIN
^V CMD_TOGGLE_VIEWPORT_MONSTER_HP
z CMD_CAST_SPELL
Z CMD_FORCE_CAST_SPELL
C CMD_CLOSE_DOOR
^F CMD_SEARCH_STASHES
G, ^G CMD_INTERLEVEL_TRAVEL
O CMD_OPEN_DOOR
^T CMD_TOGGLE_FRIENDLY_PICKUP
^W CMD_FIX_WAYPOINT
< CMD_GO_UPSTAIRS
> CMD_GO_DOWNSTAIRS
; CMD_INSPECT_FLOOR
! CMD_ANNOTATE_LEVEL
Player status
-------------
a CMD_USE_ABILITY
m CMD_DISPLAY_SKILLS
p CMD_PRAY
A CMD_DISPLAY_MUTATIONS
E CMD_EXPERIENCE_CHECK
I CMD_DISPLAY_SPELLS
^O CMD_DISPLAY_OVERMAP
^P CMD_REPLAY_MESSAGES
@ CMD_DISPLAY_CHARACTER_STATUS
% CMD_RESISTS_SCREEN
^ CMD_DISPLAY_RELIGION
" CMD_LIST_JEWELLERY
[ CMD_LIST_ARMOUR
$ CMD_LIST_GOLD
\ CMD_DISPLAY_KNOWN_OBJECTS
} CMD_DISPLAY_RUNES
# CMD_CHARACTER_DUMP
Meta-commands
-------------
^A CMD_TOGGLE_AUTOPICKUP
^C CMD_CLEAR_MAP
^D, ~ CMD_MACRO_ADD
^Q CMD_QUIT
^R CMD_REDRAW_SCREEN
S CMD_SAVE_GAME
^S CMD_SAVE_GAME_NOW
^Z CMD_SUSPEND_GAME
& CMD_WIZARD (issuing wiz-mode commands)
: CMD_MAKE_NOTE
_ CMD_READ_MESSAGES (messaging during online play)
? CMD_DISPLAY_COMMANDS
` CMD_PREV_CMD_AGAIN
0 CMD_REPEAT_CMD
<unbound> CMD_LUA_CONSOLE
Targeting sub-commands
-----------------------
Move cursor one step in a given direction:
b CMD_TARGET_DOWN_LEFT
h CMD_TARGET_LEFT
j CMD_TARGET_DOWN
k CMD_TARGET_UP
l CMD_TARGET_RIGHT
n CMD_TARGET_DOWN_RIGHT
u CMD_TARGET_UP_RIGHT
y CMD_TARGET_UP_LEFT
Shoot in a given direction:
B CMD_TARGET_DIR_DOWN_LEFT
H CMD_TARGET_DIR_LEFT
J CMD_TARGET_DIR_DOWN
K CMD_TARGET_DIR_UP
L CMD_TARGET_DIR_RIGHT
N CMD_TARGET_DIR_DOWN_RIGHT
U CMD_TARGET_DIR_UP_RIGHT
Y CMD_TARGET_DIR_UP_LEFT
x, ESCAPE CMD_TARGET_CANCEL
v CMD_TARGET_DESCRIBE
? CMD_TARGET_HELP
SPACE, ! CMD_TARGET_SELECT
., 5 CMD_TARGET_SELECT_ENDPOINT
^P CMD_TARGET_SHOW_PROMPT
: CMD_TARGET_HIDE_BEAM
^I CMD_TARGET_FIND_PORTAL
^ CMD_TARGET_FIND_TRAP
_ CMD_TARGET_FIND_ALTAR
< CMD_TARGET_FIND_UPSTAIR
> CMD_TARGET_FIND_DOWNSTAIR
p CMD_TARGET_PREV_TARGET
f, t CMD_TARGET_MAYBE_PREV_TARGET
- CMD_TARGET_CYCLE_BACK,
+, = CMD_TARGET_CYCLE_FORWARD
/ CMD_TARGET_OBJ_CYCLE_BACK
*, ' CMD_TARGET_OBJ_CYCLE_FORWARD
Level-map commands
------------------
? CMD_MAP_HELP
^C CMD_MAP_CLEAR_MAP
^F CMD_MAP_FORGET
^W CMD_MAP_ADD_WAYPOINT
e CMD_MAP_EXCLUDE_AREA (cycle through radii and toggle off/on)
^E CMD_MAP_CLEAR_EXCLUDES
+ CMD_MAP_SCROLL_DOWN
- CMD_MAP_SCROLL_UP
., \r, ; CMD_MAP_GOTO_TARGET
! CMD_MAP_ANNOTATE_LEVEL
ESCAPE CMD_MAP_EXIT_MAP
Move cursor one step in a given direction
b CMD_MAP_MOVE_DOWN_LEFT
h CMD_MAP_MOVE_LEFT
j CMD_MAP_MOVE_DOWN
k CMD_MAP_MOVE_UP
l CMD_MAP_MOVE_RIGHT
n CMD_MAP_MOVE_DOWN_RIGHT
u CMD_MAP_MOVE_UP_RIGHT
y CMD_MAP_MOVE_UP_LEFT
Move cursor several steps in a given direction
B CMD_MAP_JUMP_DOWN_LEFT
H CMD_MAP_JUMP_LEFT
J CMD_MAP_JUMP_DOWN
K CMD_MAP_JUMP_UP
L CMD_MAP_JUMP_RIGHT
N CMD_MAP_JUMP_DOWN_RIGHT
U CMD_MAP_JUMP_UP_RIGHT
Y CMD_MAP_JUMP_UP_LEFT
Find a particular feature
< CMD_MAP_FIND_UPSTAIR
> CMD_MAP_FIND_DOWNSTAIR
@ CMD_MAP_FIND_YOU
\t CMD_MAP_FIND_PORTAL
^ CMD_MAP_FIND_TRAP
_ CMD_MAP_FIND_ALTAR
E CMD_MAP_FIND_EXCLUDED
F CMD_MAP_FIND_F
W CMD_MAP_FIND_WAYPOINT
I CMD_MAP_FIND_STASH
O CMD_MAP_FIND_STASH_REVERSE (cycle through stashes, in reverse)
Wiz-mode targeting sub-commands
--------------------------------
^C CMD_TARGET_CYCLE_BEAM
o CMD_TARGET_WIZARD_GIVE_ITEM
m CMD_TARGET_WIZARD_MOVE
s CMD_TARGET_WIZARD_MAKE_SHOUT
w CMD_TARGET_WIZARD_PATHFIND
F CMD_TARGET_WIZARD_MAKE_FRIENDLY
P CMD_TARGET_WIZARD_BLESS_MONSTER
G CMD_TARGET_WIZARD_GAIN_LEVEL
M CMD_TARGET_WIZARD_MISCAST
S CMD_TARGET_WIZARD_MAKE_SUMMONED
~ CMD_TARGET_WIZARD_POLYMORPH
T CMD_MAP_WIZARD_TELEPORT