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Here the general instructing for developers who want to add support of their plugin to ScoreHud via an addon.
The whole process is extremely simple.
You start by making a new PHP file. For this tutorial I would be using a file called EconomyApiAddon.php
. And adding a namespace
. It could be any of your choice. The {}
at the end of the namespace are necessary.
namespace JackMD\ScoreHud\Addons{}
Now define the name and main file location of the addon like so.
/**
* @name EconomyApiAddon
* @main JackMD\ScoreHud\Addons\EconomyApiAddon
*/
namespace JackMD\ScoreHud\Addons{}
The @name
will be the name of your addon and @main
will be the namespace
plus @name
of the addon.
Now we will make a class with the same name as in @name
which will extend AddonBase
.
/**
* @name EconomyApiAddon
* @main JackMD\ScoreHud\Addons\EconomyApiAddon
*/
namespace JackMD\ScoreHud\Addons
{
use JackMD\ScoreHud\addon\AddonBase;
use onebone\economyapi\EconomyAPI;
use pocketmine\Player;
class EconomyApiAddon extends AddonBase{}
}
The extending is necessary. Doing so you will be able to access the methods mentioned and explained here.
I now make a function which gets EconomyAPI plugin by using getScoreHud()
method to get the servers instance.
/**
* @name EconomyApiAddon
* @main JackMD\ScoreHud\Addons\EconomyApiAddon
*/
namespace JackMD\ScoreHud\Addons
{
use JackMD\ScoreHud\addon\AddonBase;
use onebone\economyapi\EconomyAPI;
use pocketmine\Player;
class EconomyApiAddon extends AddonBase{
/**
* @param Player $player
* @return float|string
*/
private function getPlayerMoney(Player $player){
/** @var EconomyAPI $economyAPI */
$economyAPI = $this->getScoreHud()->getServer()->getPluginManager()->getPlugin("EconomyAPI");
if($economyAPI instanceof EconomyAPI){
return $economyAPI->myMoney($player);
}else{
return "Plugin not found";
}
}
}
}
Till now we haven't done anything to make ScoreHud aware of what tag we would be using and what value should appear on the scoreboard.
To accomplish this we use getProcessedTags(Player $player): array
method and return the array containing the tags this addon would provide.
/**
* @name EconomyApiAddon
* @main JackMD\ScoreHud\Addons\EconomyApiAddon
*/
namespace JackMD\ScoreHud\Addons
{
use JackMD\ScoreHud\addon\AddonBase;
use onebone\economyapi\EconomyAPI;
use pocketmine\Player;
class EconomyApiAddon extends AddonBase{
/**
* @param Player $player
* @return float|string
*/
private function getPlayerMoney(Player $player){
/** @var EconomyAPI $economyAPI */
$economyAPI = $this->getScoreHud()->getServer()->getPluginManager()->getPlugin("EconomyAPI");
if($economyAPI instanceof EconomyAPI){
return $economyAPI->myMoney($player);
}else{
return "Plugin not found";
}
}
/**
* @param Player $player
* @return array
*/
public function getProcessedTags(Player $player): array{
return [
"{money}" => $this->getPlayerMoney($player),
];
}
}
}
We simply return the array containing our required tag as key and its data as value. More tags can also be added.
Your addon is now complete. Simple wasn't it?
To test it follow the tutorial here.