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nonoSharp.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Version>0.17.2</Version>
<FileVersion>0.17.2</FileVersion>
<InformationalVersion>0.17.2</InformationalVersion>
</PropertyGroup>
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<RollForward>Major</RollForward>
<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
<ApplicationIcon>Icon.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include="Icon.ico">
<LogicalName>Icon.ico</LogicalName>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="Icon.bmp">
<LogicalName>Icon.bmp</LogicalName>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
<PackageReference Include="Serilog" Version="4.0.1" />
<PackageReference Include="Serilog.Exceptions" Version="8.4.0" />
<PackageReference Include="Serilog.Sinks.Console" Version="6.0.0" />
<PackageReference Include="Serilog.Sinks.File" Version="6.0.0" />
</ItemGroup>
<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
<Message Text="Restoring dotnet tools" Importance="High" />
<Exec Command="dotnet tool restore" />
</Target>
</Project>