Skip to content

Latest commit

 

History

History
100 lines (82 loc) · 2.78 KB

README.md

File metadata and controls

100 lines (82 loc) · 2.78 KB

Windows Ubuntu

   _     _                       _     _ _         
 _| |_ _| |_ _ _ ___ ___ ___ ___|_|___| |_|___ ___ 
| . | | | . | | |___|_ -| -_|  _| | .'| | |- _| -_|
|___|___|___|___|   |___|___|_| |_|__,|_|_|___|___|

C++ Serialization Library

Features

  • Serialization of standard types such as:
    • std::vector
    • std::array
    • std::basic_string
    • std::filesystem::path
    • All arithmetic types
  • Serialize function on custom types, see examples below

Example Usage

Buffer Types and Standard Serialization
#include <dubu_serialize/dubu_serialize.h>

int main() {
    {  // Writes to a file `data.bin` that will contain the serialized binary data
        dubu::serialize::FileBuffer fileBuffer("data.bin", dubu::serialize::FileBuffer::Mode::Write);

        std::vector<uint32_t> values{3, 2, 1};
        fileBuffer << values;  // values contains {3, 2, 1}
    }
    {  // Reads from the `data.bin` file
        dubu::serialize::FileBuffer fileBuffer("data.bin", dubu::serialize::FileBuffer::Mode::Read);

        std::vector<uint32_t> values{3, 2, 1};
        fileBuffer >> values;  // values contains {3, 2, 1}
    }
    {  // Writes/Reads to/from a Memory Buffer
        dubu::serialize::MemoryBuffer memoryBuffer;

        std::vector<uint32_t> inValues{3, 2, 1};
        memoryBuffer << inValues;

        std::vector<uint32_t> outValues;
        memoryBuffer >> outValues;  // outValues contains {3, 2, 1}
    }
}
Custom Type Serialization
#include <dubu_serialize/dubu_serialize.h>

struct Vector3 {
    float x, y, z;

    void Serialize(dubu::serialize::ReadBuffer& buffer) {
        buffer >> x;
        buffer >> y;
        buffer >> z;
    }
    void Serialize(dubu::serialize::WriteBuffer& buffer) const {
        buffer << x;
        buffer << y;
        buffer << z;
    }
};
struct Mesh {
    std::vector<uint32_t> indices;
    std::vector<Vector3>  vertices;

    void Serialize(dubu::serialize::ReadBuffer& buffer) {
        buffer >> indices;
        buffer >> vertices;
    }
    void Serialize(dubu::serialize::WriteBuffer& buffer) const {
        buffer << indices;
        buffer << vertices;
    }
};

int main() {
    {  // Save the mesh into a binary `model.bin` file
        dubu::serialize::FileBuffer fileBuffer("model.bin", dubu::serialize::FileBuffer::Mode::Write);

        Mesh mesh;  // A mesh containing data
        fileBuffer << mesh;
    }
    {  // Read the mesh from a binary `model.bin` file
        dubu::serialize::FileBuffer fileBuffer("model.bin", dubu::serialize::FileBuffer::Mode::Read);

        Mesh mesh;
        fileBuffer >> mesh;
    }
}