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Black Screen (Resolved) #52

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TediusTimmy opened this issue Dec 30, 2022 · 3 comments
Open

Black Screen (Resolved) #52

TediusTimmy opened this issue Dec 30, 2022 · 3 comments

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@TediusTimmy
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I just wanted to leave this here, in case it helps anyone. I also tried to start the program and only got a black screen. But, I noticed in the "Shaders" folder were some log files with this message:

ERROR: 0:9: 'gl_FragColor' : identifiers starting with "gl_" are reserved 
ERROR: 1 compilation errors.  No code generated.

Apparently, my GLSL compiler isn't honoring the language version, or only partially doing so. The solution was to just remove the "gl_" from that variable name in the five ".frag" files that use it. Then the demo worked.

@PaxtonPenguin
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Thanks

@ehx-v1
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ehx-v1 commented Feb 25, 2023

Please document this on #13 where the black screen issue is tracked. Thank you.

hatrd added a commit to hatrd/NonEuclidean that referenced this issue May 17, 2023
@idontno56
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it didn't work

hatrd added a commit to hatrd/NonEuclidean that referenced this issue Sep 8, 2023
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4 participants