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OpenGL error running 'Hello World' code #227

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kayleigh222 opened this issue Dec 22, 2024 · 2 comments
Open

OpenGL error running 'Hello World' code #227

kayleigh222 opened this issue Dec 22, 2024 · 2 comments

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@kayleigh222
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Hiya! I'm getting:
File "/home//.local/lib/python3.10/site-packages/OpenGL/GL/shaders.py", line 196, in compileProgram
program.check_validate()
File "/home//.local/lib/python3.10/site-packages/OpenGL/GL/shaders.py", line 105, in check_validate
raise RuntimeError(
RuntimeError: Validation failure (0): b'active samplers with a different type refer to the same texture image unit'

Error when running the Hello World code on CPU:
image

Any pointers on how to fix it?

@hexadecimal-REBOOT
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I'm getting the same issue on a M1 Mac

@rghilduta
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Seeing the same thing on a rented A10

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3 participants