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I tried to add a switch for SGSR on testGI, but switching it would result in black screen. Seems SGSR has to init when game started?
(Also I tried to add a slider to control SGSR resiolution scale but it's not working)
The text was updated successfully, but these errors were encountered:
dngSceneViewer (much more complex sample) uses dynamic Resolution (with TSR upscale)
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I tried to add a switch for SGSR on testGI, but switching it would result in black screen.
Seems SGSR has to init when game started?
(Also I tried to add a slider to control SGSR resiolution scale but it's not working)
The text was updated successfully, but these errors were encountered: